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Morvran's Prefer/Block

Quick find code: 259-260-897-65487603

Lathow
Oct Member 2005

Lathow

Posts: 20,529 Opal Posts by user Forum Profile RuneMetrics Profile
I think hydrix lasts around 20 hours (goes by hits so around) with the effect reducing that to 16 hours or so. With onyx at alch (1080k) that's around 135k/hr to repair, which is a little pricey for just your ring slot when doing slayer if you ask me. Hi

30-Jul-2015 17:26:12

Llumys
Jul Member 2021

Llumys

Posts: 2,119 Mithril Posts by user Forum Profile RuneMetrics Profile
Osito said :
Llumys said :
Pretty sad how the Airut mask can only teleport you to the peninsula. You should never kill them there.


Why not? i do my task there cuz kuradal dungeon is just so small for me :s


You should kill them in Kuradel's dungeon because there are so many in a small spot. You never have to run around, and you can use AoE abilities to take out many at once. You also get a 4% damage boost in Kuradel's dungeon if you have a Ferocious ring on or in your helmet.

Why would you want to run around killing individual Airut when you could regularly kill three or four at once?

I'll record a task later.

Mazcab is worse than Kuradel's, but far better than the peninsula.

30-Jul-2015 18:57:08 - Last edited on 30-Jul-2015 20:03:31 by Llumys

Endeavour
Feb Member 2015

Endeavour

Posts: 4,593 Adamant Posts by user Forum Profile RuneMetrics Profile
Llumys said :
Dark beasts video:

https://www.youtube.com/watch?v =o Mekf5Whess

I'll probably make one of these for most tasks worth discussing.


Is that actually the best spot? Cause it seems that if you run east from the temple of light teleport, and then north, there are more dark beast spawns (seems to be west of where you were killing them). Since the point of cannon + Scythe is to use AoE abilities and hit a lot of them at once, wouldn't more spawns be better?
Signatures are overrated.

30-Jul-2015 20:02:05

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