when many menues open, there seems to be an invisible border of dead click space
please remove the dead click space borders, or just expand the size of the box to its actual click box size (possibly with a semi transparency to it so you can see through it but know if you click there nothings gunna happen)
cant decribe how much rage it gives me daily when i click on a bank/a place to run (or even a monster if i accidentally pop up combat menu in combat, why does that cog have to be next to ability box's you can click >.>
and nothing happens because its hitting that invisible boundry
i assume it was put there to stop people accidentally walking/attacking something when they miss the window they have open, but please, we arnt five years old, if you cant click on what you intend to click on, thats your own fault
oh and while im at it, a lot of the little red box's with white crosses that are used to close windows are graphically larger than their click area (almost the opposite problem) and this is also incredibly frustrating when u click the edge (but actually on) the close cross, and nothing happens
tl;dr: make the click areas of interfaces the same size as their graphical representations, and vice versa
Hevilmystic
said
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LaNeL
said
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Skillchompas swappable between left or right hand so can be used with Augmented tools
Skillchompas were intended to replace tools.
In reality, skill chompas have no place in this game. They basically act as the tier of tool they replace with next to no actual additional rewards. Unless you play IM where getting the drag tools can be somewhat tricky and you like hunter more, then aquiring the tools is far more convenient for the average player. From a hunter pov, having them was really helpful, but now the arc has replaced that.