Make augmented korasi sword give pestiferous components 100% and also fix the level 78 sunspear (analysing says undead components but it actually doesn't give any)
Also, make stuff like tuska warpriest effect, tuska teleport, tuska emote, and any other stuff in game that causes bright flickering effects be toned down by toggling the flickering effects off in graphics settings. Currently only certain quest cutscenes and some areas are affected by it and not emotes/animations, and there's a lot of players spamming the tuska emote at crowded areas causing both lag and eye strain, and it's bad for people with epilepsy.
Experience may be the best teacher, but necessity gives you a crash course.
Grand Exchange rework
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Disassembling Imp
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QOL Updates
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QOL updates v2
07-Mar-2017 18:14:32
- Last edited on
08-Mar-2017 05:23:20
by
Sreyas
Level 99 attack. Level 90 noxious scythe which is a slashing weapon. And still fails to slash a silly spider web at wildy lever/mage arena. It's not even araxxor's web or anything it's a tiny little web. Why do we even have that 7/10 fail chance anymore? Remove it.
Ports: could the next open slot be selected when you add a crew member or captain to your ship? It's pretty obnoxious having to spam click the next open slot so I can add or swap a crew member.
Sreyas
said
:
Level 99 attack. Level 90 noxious scythe which is a slashing weapon. And still fails to slash a silly spider web at wildy lever/mage arena. It's not even araxxor's web or anything it's a tiny little web. Why do we even have that 7/10 fail chance anymore? Remove it.
If it's to make it harder for players to escape pkers, let the fail chance only happen if you're in combat.
It's the knife in your toolbelt that slashes the web, and not any weapon you may have with you.
Melusine
said
:
Sreyas
said
:
Level 99 attack. Level 90 noxious scythe which is a slashing weapon. And still fails to slash a silly spider web at wildy lever/mage arena. It's not even araxxor's web or anything it's a tiny little web. Why do we even have that 7/10 fail chance anymore? Remove it.
If it's to make it harder for players to escape pkers, let the fail chance only happen if you're in combat.
It's the knife in your toolbelt that slashes the web, and not any weapon you may have with you.
99 Attack tho. That web is DEVALUING MY ACHIEVEMENTS! NERF THAT WEB.
[ Before toolbelt update, it had to be any slashing item in your inventory, which included knife as well as any slashing weapon. Why doesn't my wielded weapon take precedence?]
Experience may be the best teacher, but necessity gives you a crash course.
Grand Exchange rework
|
Disassembling Imp
|
QOL Updates
|
QOL updates v2
08-Mar-2017 18:25:55
- Last edited on
09-Mar-2017 17:46:52
by
Sreyas
Can only think of one - Adrenaline doesn't decrease in boss instances while waiting for respawn (have exceptions - Nex AOD, RAGO and maybe consider respawn rate restrictions)
I get tired of clickin freedom/anticipate/surge so much T_T