The knowledge base states that base xp for a floor is based on the floor and your prestige. However, bonus rooms appear to change the bonus modifier AND the base xp.
Was this intentional? And if so, why isn't it explained more clearly in the knowledge base?
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Would replacing members doors and puzzles with walls and dead ends (thus making the dungeons smaller) be an alternative to leaving them in?
04-May-2011 18:02:08
- Last edited on
04-May-2011 18:04:34
by
oimanm