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Stellaboots

Stellaboots

Posts: 10,134 Opal Posts by user Forum Profile RuneMetrics Profile
My questions regard Free Trade.
I'm concerned that the detection system will not be able to differentiate players trading between their own accounts and players trading to friends.
If two people use the same computer to play RS, how will you know the difference? I've already seen many people say that they can't wait to transfer X to another account. I share a computer with a housemate, and I would like to help him, but not so much I will risk my account. Of course, he would have to use someone else's computer so we could both be on-line, but he normally plays on mine.
Also, if people have botting accounts to feed supplies to their main, will you look at the trades the bot account did to ensure that the main is also punished? How would a stat reset work in that situation? Or would you just remove the profits/XP gained from the main?
Thanks for the time today. I look forward to learning more about your plans for Feb.1.

22-Jan-2011 16:01:27

team haste

team haste

Posts: 225 Silver Posts by user Forum Profile RuneMetrics Profile
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4)
Q: Will overloads/extremes be allowed in the wilderness?
S: NO! Definatly not. This isn't because "we cant afford 96 herblore", many of our members have 96+ Herblore and most of us can afford it, we all have mains aswell which plenty of them have 96+ Herblore too (For PvM ect). Since these potions are untradeable they should remain out of the 'combat triangle' especially for PvP, it makes the triangle very unfair, especially for people who do not have the potions. If they were too be allowed, herblore should also become a combat stat as it heavily affects the combat skill (More than summoning does tbh), if these potions were made tradeable then there is no reason they shouldn't be allowed in... But that would be stupid, everyone would be 2 hitting other players and it would be maddness, just leave them potions too the skillers who enjoy PvM.
5)
Q: What will happen too Chaotics and Korasi when lost?
S: Since these are so powerful (over-powered, especially for a 200k sword) it would be stupid too allow players too run back and loot their chaotic item/korasi sword once they die, the wild would just be full of people risking 50k but being one of the most powerfull there. We suggest they are made like the anchor, when the anchor is defeated it turns into 200K cash. This should be done for all dungeoneering items (Chaotics, Shields, Amulets..) and the Korasi. I would say a price of ATLEAST 2Mill per chaotic item is reasonable, some argued 5-10Mill per chaotic, and 200K for the Korasi.
...

22-Jan-2011 16:01:28

team haste

team haste

Posts: 225 Silver Posts by user Forum Profile RuneMetrics Profile
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6)
Q: Will summoning be removed from the wilderness?
S: Well it wasn't there in 2007 was it, many in haste have the level too use summoning (and mains with yaks) so don't bring that up, but we as a team do not use familiers which hold items anyway as it ruins Pking (especially how we pk). But this is a hard one too chose as the weapons and everything drain food so fast now, so I'll leave it up too the posters too argue their opinion and jagex too chose :D
7)
Q: Will curse prays be allowed?
S: Again, nearly everybody in Haste has curses (and everyones main has curses) but overall we think it would be a better 'atmosphere' without them, afterall your trying too make the wilderness just like 2007? People managed fine without them prays back then. But this is just our opinion and obviously everyone who has the prays will argue this point, but would be nice for jagex too answer it in the FAQ this weekend anyway.
8)
Q: Will protect item prayer return?
S: Absolutely it should, then smite would return! Smite has a reason once again and so does the item prayer. Nothing too discuss, this really should return without a doubt. Scared of 1 itemers? Well once they realise they can't kill people they will give up, and the only reason BH is full of 1 itemers is because of the +1 worlds and the fact you spawn so close too the wilderness. Protect item prayer won't create 1 itemers as they can be smited and lose their item :D
9)
Q: Will the graveyard and green drags return where the wilderness volcano is?
S: It certainly should, it was a great place too Pk before the big pointless space-consuming Wilderness Volcano was dumped there. The dragons would also allow more dragons for trainers too kill, which means less chance of them being killed because they aren't all huddled into one place.
...

22-Jan-2011 16:01:46

Tupac71-96
Apr Member 2023

Tupac71-96

Posts: 407 Silver Posts by user Forum Profile RuneMetrics Profile
Hey There,
i was just wondering as you have said that you have special tools and staff to figure out if people are scamming or RWT
but have you thought about this....
they could easyly just go to some where quite with that person and die on purpose while the other person just sits there for 4-6 minutes and takes the loot?
How would you be able to stop this, because this could be refered to as your mate wanting to give you alot of money/items but does not want to trade it to make it look suspisous? and they could die and just loot there items that way?
i think this is a good question and would be a good question to answer thanks :)

22-Jan-2011 16:01:59

team haste

team haste

Posts: 225 Silver Posts by user Forum Profile RuneMetrics Profile
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10)
Q: *This isn't wilderness realated, but is realated too the overall update and should be considered* Will the tokkul prices be fixed for dragon stones and onyx and everything else which was changed?
S: We think it should be, since it was changed too prevent a x-fer method which was possible through tokkul in the Tz-Haar caves, but since free trade is back there is no point trying too 'patch' x-fer methods when friends can simply just trade and give gifts/rewards or whatever they want. This is also the reason Furys skyrocketed and onyx rings are so expensive. You really need too put it back too how it was in 2007 Jagex :)
11)
Q: Will there be any items/weapons disabled of use in the wilderness?
S: We suggest somthings happens too make chaotics and korasi's not being used by everyone and overpowering everybody. But not much too suggest here other than make sure extremes/overloads do not make a appearence in the wilderness what so ever. Just a question we would like too see answered.
12)
Q: Can you please remove the wall? Or do somthing abit different...
S: The ditch was bad enough, now this huge wall in your face everytime you want too enter/leave the wilderness just becomes a huge pain. Yes I know it is too warn players who are not used too it, but seriously a pop-up window (like old times) would be good enough too prevent noobs wondering in the wilderness against their will, maybe even a more improved one (one that stops your player in his stride with a huge **W A R N I N G** sign and a explanation?) which ofcours can be toggled off at lumbridge :D
13)
Q: *A staking question* Will the staking screen be fixed up? New rules too toggle ect?
S: Really need too do somthing along them lines, for the PvP armour/weapons and the Dungeoneering rewards and extreme/overloads and so on. For the stakers sake, please make it more fair and better rule choices :D
/End of Haste FAQ + Suggestions. Thanks for reading.

22-Jan-2011 16:02:03

Hiei737

Hiei737

Posts: 36 Bronze Posts by user Forum Profile RuneMetrics Profile
"No player doing a quest will ever be under the threat of being killed by another player. Quests will exist in areas of the wilderness but these areas cannot be used for pking."
The quest may be in a safe part of the wilderness but what about risking everything you have to get through the unsafe parts to reach the "quest safe" areas?
Why would you change the Party Room drop time? If there is no countdown for a drop then many people would miss out on awesome drops and people might use them as a method of RWT later on.
What about the people that want the stuff in the wilderness but dont want to die trying to get it?

22-Jan-2011 16:02:05

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