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(¯`·._.·[ Team Haste's FAQ & Suggestions ]·._.·´¯)
*These FAQ/Suggestions were collected from our boards where members and friends shared their questions and suggestions.
1)
Q: Will the "PJ'ing rule" be returning or staying the same?
S: Our overall suggestion is that it does come back, yes it may be hard too adapt too as its been ages since it was gone but it gives the wilderness a 'scarier' feel, like you always have too be on point paying attention too who is around you and could pounce on you with their Ags when your oponent eats twice, but thats how the old wilderness was like, action packed and 'nerve racking' some would say, you couldn't go into the wilderness half hearted, you had too be on point ready for anything. (Except now theres weapons that can hit 700 through your tank armour and only costs 200k, but we will go onto that...)
2)
Q: Will the "single too multi'ing rule" return?
S: We believe it should come back, if your in multi you should be able too get attacked by more than one person; even if they are standing in single. I mean, you want too make it as much like 2007 as possible right? Well this is important if you are aiming too do that.
3)
Q: Will tradeables appear on the ground (for the owner of the items) upon death?
S: We think they should, just like 2007; under the circumstance you find a way too make it work with chaotics/korasi's and such overwise some of the most powerful people in the wilderness will be risking about 100K but having the power of Hundreds of Mills. Chaotics and Korasi's should turn into coins when dropped, and the person who lost them has too go get them all over again, thats more than fair for both sides. Imbued rings should lose their charge and drop as a normal ring. Coloured items should lose their colour and drop as their original item for the winner.
The following items should stay on the ground: Fire Cape, Defenders, Fighter Torso's, Ghostly robes.
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22-Jan-2011 16:01:11