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A Warthog
Jan Member 2021

A Warthog

Posts: 476 Silver Posts by user Forum Profile RuneMetrics Profile
This is sort of three questions in one...
In Mod Hohbein's post yesterday, it was confirmed that "No player doing a quest will ever be under the threat of being killed by another player. Quests will exist in areas of the wilderness but these areas cannot be used for pking." What does this mean? Is it that anyone doing a quest in the wilderness will not appear to be visible to anyone else until the quest is finished, or is it that there will be a few "safe zones" at the places where the quests take place?
Secondly, will the bone yard return?
Finally, will Daemonheim be separated from the wilderness in some way, such as made into an island?
Thanks and have a nice day.
- A Warthog

22-Jan-2011 15:03:57

MushyBean

MushyBean

Posts: 197 Iron Posts by user Forum Profile RuneMetrics Profile
Real world trading was one of the main reasons that caused free trade to be removed from the game in the first place.
If I remember correctly it even harmed Jagex financially due to some of these people using fake credit cards for membership etc.
What will be different now so that this problem isn't created again and Jagex won't have to spend time and money dealing with these people instead of the game?
Thanks.

22-Jan-2011 15:04:00

Mike Lt
Apr Member 2007

Mike Lt

Posts: 2,992 Adamant Posts by user Forum Profile RuneMetrics Profile
BEHOLD!
1: Won't the Wilderness change mess up some lores?
2: Will the boneyard be back?
3: Will general stores be changed to what they once were. (shared shops)
4: Will the air oblisk remain where it is now?
5: Will the Abyss be moved? (please no)
6: Renevant dungeon? Where?
7: The stealing creation mystics are building bodies for the renevants atm. Will this still be the case?

22-Jan-2011 15:04:07

x4v

x4v

Posts: 57 Iron Posts by user Forum Profile RuneMetrics Profile
1. What rules can we put for duels?
2. Can chaotic weapons and pvp weapons be used in duels and will there be a option to turn them off?
3. What will your combat level look like if you got summoning in wilderness worlds, will it be 138 or 126+12 if you are maxed.
4. Is duelling for f2p too?

22-Jan-2011 15:04:09

Viz Z

Viz Z

Posts: 2,229 Mithril Posts by user Forum Profile RuneMetrics Profile
Why would items immediately show up on the wilderness floor? This is stupid tbh. I know that you guys are stopping people from dropping their weapons/armour/cash before they die, but what about teammates that want to transfer items quickly to each other. One person will freeze a person, use d claw spec, drop them, their teammate will pick up quickly and then claw the opponent. It is silly having this idea. Create a timer like there used to be.

22-Jan-2011 15:04:14

Buddha
Dec Member 2023

Buddha

Posts: 423 Silver Posts by user Forum Profile RuneMetrics Profile
Hello,
1. Do you have any plans in removing the Grand Exchange in the near future?
I believe the Grand Exchange will be no help at all, and removing it altogether could bring more player interaction, instead of hundreds standing around waiting for that item to buy/sell.
2. Is there some way of assuring us that you guys have RWT and bots under control? I hope so ;)
--PowaOfElmo--

22-Jan-2011 15:04:18 - Last edited on 22-Jan-2011 16:39:46 by Buddha

Musket

Musket

Posts: 44 Bronze Posts by user Forum Profile RuneMetrics Profile
Questings about the wilderniss.
We voted for the old wilderniss and you are still allowing koraisi's and stuff... But u said you were making high risk worlds i was thinkin about cant you make them as a old wilderniss worlds - like curses are banned, chaotics(dung), etc so its exactly like the old wildy with no 2k10 wepons. And no summoning where u can bank your items in the wild? Makes the wild less dangerous...and end up getting nothing when someone has a pack yak. Old wildy didnt even had summoning so yeah.
Will it be like that? Or maybe all the worlds like that?

22-Jan-2011 15:04:18

[#LZKXAWKUT]

[#LZKXAWKUT]

Posts: 1,125 Mithril Posts by user Forum Profile RuneMetrics Profile
Will the old traps work in the obstacles for staking? Used to when you freezed someone if you stepped on the right spot by a wall they couldnt mage you back. This made mage staking require some actuall skill kinda like chess.

22-Jan-2011 15:04:20

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