i agree that the polls should be redone, and we have 4 options: yes wildy or no, yes trade or no. If free trade comes anyway, make it so that true free trade be available only on new worlds which require 1000+ ttl lvls with no QP's, and maybe 500+ total lvl with 100QP's? And for worlds with no entry requirements, make limited free trade on those worlds, with a cap of 1mil gain per week, when u reach ur cap u cant gain more money until a week has passed. This is to prevent RWT. Also GE price caps must stay but those caps can be relaxed more, lets say a cap of an item is 500gp, we can increase the cap to maybe 5-10% more, up to 550gp? Also the 4hr GE limit has to stay too, and price caps shouldnt be removed to prevent abuse. Fixed items like spirit shards should remain unchanged though, we dont want merchers to make shards 30gp ea! Regarding limited free trade, treat it as a super relaxed current trade limit system. Actually old wildy and free trade is not dependent on each other if we put a loot value gain limit per kill, maybe based on QP's? We should try to make wildy work without free trade and vice versa, let these 2 run independently while making it hard for RWT to occur. Maybe jagex should make it that if someone was carrying coins and spirit shards to RWT with someone, these items will not show up? Or make items with high value not a 100% drop from a succesfull kill? Make it that all high value items worth more than 5 mil only have a 70-80% chance of appearing? RWT'ers are having to take big risks then. Maybe reduce it to 2 million. Then RWT'ers will not want to risk the 20-30% chance of items worth more than 2mil not appearing, as it can cause serious damage to their business.
30-Dec-2010 15:56:52
- Last edited on
30-Dec-2010 16:19:07
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MegaFrost X