Couple this with the fact that supporters (mostly I refer to PKers, but botters also) are pretty fanatical about the subject and, let's face it, are the type of people who aren't very picky about HOW they get what they want, and you have a recipe for HUGE numbers of cheat votes on the supporter side, and very few on the opponents side.
And the first vote conveniently prepares cheaters to do the one form of cheating allowed on the second vote by specifically encouraging them to have multiple brand new accounts ready to go when the second vote comes around.
Also many people were posting here long after the first vote was closed saying things that showed they were unaware that the voting methodology had changed, so how many opponents were still (stupidly) "boycotting" the vote as they had been trained to do by the first vote?
Sorry, all this can't be accidental. As I have said, if a slight majority want it fine; I lose. But I strongly object to being scammed no matter the final outcome.
The "problem" with the "real" vote WAS in large part the FIRST VOTE.
To your other points, the "HQ" site has always felt more "PK-ish" to me than the "tip" site; this may explain their results, but in any case they didn't seem as lopsided as Jagex's polls did they?
Why would they do something most players didn't want? This is easily explained, and pretty obvious, TBH: They simply correctly calculated they would gain more customers than they would lose by doing it. QED. The "votes" were intended to pacify the expected backlash and reduce complaints. Now if they start getting endlessly pestered by the other side, they can just say "It's what our customers wanted;" a lesson they learned from the updates removing old wildy and Free trade. They didn't solicit input on those updates and paid for it dearly.
20-Jan-2011 16:54:39
- Last edited on
20-Jan-2011 17:28:47
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Phthartic