Agent B MiB said:
"merchants . . . only had their own interest in mind."
Not much of a revelation there. Most non-merchants also have their own interests in mind.
What percentage of RS players do you think play for unselfish, altruistic reasons of making the game a better place for everyone else?
I suppose there are a few such saintly players.
But let's be realistic.
Most people play RS, just as most people do most other things in real life, to satisfy their own desire for enjoyment, fun, sense of mastery, ego, desire for wealth and possessions, or some other thing that revolves around their own interests.
So let's not just talk about merchants. Let's talk about *all* players.
The beauty of the free market system is that it harnesses people's basically self-centered drives into doing things that benefit others, whether that's their goal or not.
Do most people go to work in the morning (or the evening) in order to benefit humankind? Some do. But most go because they need money to live, so that they won't find themselves hungry, without clothing, and living on the street.
Yet when those people go to work, they produce all sorts of goods and services that benefit others--even though they're primarily doing the work to for reasons of their own self-interest.
This, my friend, is how a free market economy turns self-centered people into useful, productive people that benefit their fellow human beings.
And that's exactly how it works with merchants and with nearly every other player in RS. Merchants are intending to benefit themselves by making money. In the process, they benefit others by providing other players with needed goods and services when and where they want them.
Players toiling away in the ess mines do it to make money and gain mining exp. In the process, they provide ess for other players to engage in rc.
Miners toiling away in the mines are working for their own benefit . . .
I think you get the idea.
19-Jan-2011 23:47:50
- Last edited on
19-Jan-2011 23:50:56
by
Mystic Monad