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•[±]• Asgarnia •[±]• Thread is locked

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AroAustralis
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AroAustralis

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•[±]•
The Kingdom of Asgarnia
•[±]•

·:·
Opening
·:·



‹•› Introduction ‹•›

Yes, indeed, it is called Asgarnia...

Where the united land of two and a score tribes lay. In venturing North, the Druids discover the truth of the Old Words. The Sun sets, and the soldiers go without tombstones

When the link of Asgarnia is threatened, the Banners raise, summoning the old armies of Raddalin...

The Guard of Sarim, by the sea.
The White Knights, Defenders of Falador,
Blackmarch’s Dark Legion, the Knights Kinshra,
And the reclusive Imperial Guard of the Grey City, Burthorpe.

Only in unity, the Lords come together.

And the Heroes will rise, nameless Adventurers, unfit to even be called newblood...

And so it is that New replaces Old.



‹•› Role-Play Information ‹•›

CC: Asgarnia 42.
Discord/Skype: Ask Aromancer/Lady Thalia to be added.
OOC Leader: Salt Aren.
IC Leader: Queen Jane Grey.
Thread Admins: Aro, Sharne and Nat.

15-Aug-2016 09:41:18 - Last edited on 14-Dec-2016 07:33:08 by AroAustralis

AroAustralis
May Member 2008

AroAustralis

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•[±]•
The Kingdom of Asgarnia
•[±]•

·:·
Applications
·:·


Please include the following information in your applications for characters, and feel free to share whatever else you would like!

‹•› Character Application ‹•›

RSN/Character Name/Age/Occupation/Timezone

‹•› Housing Application ‹•›

Character Name/Town or City/Building.

‹•› Business/Guild Application ‹•›

Business or Guild Name/Owner or Leader/Building or Location/Speciality (i.e. Magic/Slaying/Bakery)

‹•› Quest Application ‹•›

Quest's Name:
Issued by: (Character/Username).
Difficulty: (Easy, Medium, Hard, etc).
Information: (Few sentences describing what the quest is about.)
Rewards: List a few rewards to gain Adventurer's attention.

‹•› Bounty Application ‹•›

Target's Name:
Threat Level:
Wanted Alive/Dead:
Rewards:
Wanted For:
Characteristics:

‹•› Event Template ‹•›

Event Name -
Date & Time -
Location -
Overview -

15-Aug-2016 09:41:35 - Last edited on 04-Dec-2016 08:47:42 by AroAustralis

AroAustralis
May Member 2008

AroAustralis

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•[±]•
The Kingdom of Asgarnia
•[±]•

·:·
Table of Content
·:·


‹•› Page 1 - Information ‹•›


[1] Opening - Introduction & Information.
[2] Applications.
[3-4]Table of Content <-- You're Here.
[5] Announcements.
[6] Quest & Bounty Board.
[7] Rules.
[8] Law and Order.
[9] Diplomacy.
[10] Census.

‹•› Page 2 - Military ‹•›


[1] Military Overview.
[2] The Asgarnian Army.
[3] The White Knight Order.
[4] The Temple Knights.
[5] The Kinshra.
[6] The Order of the Talon.
[7] The Imperial Guard.
[8] The Asgarn Guard.
[9] The Asgarn Fleet.
[10] Asgarnian Beacon Network.

‹•› Page 3 - Government ‹•›


[1] The Royal Family.
[2] The Grey Cloaks.
[3] The Government.
[4] Palaces and Estates.
[5-6] The Royal Regalia.
[7] The Religions of State.
[8] The Saradominist Church of Asgarnia.
[9] The Asgarn Inquisition.
[10] Business and Guild Index.

15-Aug-2016 09:41:40 - Last edited on 01-Dec-2016 18:35:14 by AroAustralis

AroAustralis
May Member 2008

AroAustralis

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•[±]•
The Kingdom of Asgarnia
•[±]•

·:·
Title
·:·


‹•› Page 4 - Settlements ‹•›


[1] The Kingdom of Asgarnia
[2] The Crownlands.
[3] The Crownlands - Buildings.
[4] Sarimia - Port Sarim.
[5] Sarimia - Port Sarim's Buildings.
[6] Sarimia - Rimmington.
[7] Sarimia - Rimmington's Buildings.
[8] Dungeons - Asgarnia's Ice Dungeon.
[9] Dungeons - Ice Mountain.
[10] Dungeons - Taverley Dungeon.

‹•› Page Five - Feudalist Society ‹•›


[1] Feudalist Society Overview.
[2] Ranks of Nobility and Class.
[3] Fiefdoms.
[4] The Vassals of Asgarnia.
[5] The Vassal Forces.
[6] Homage and Social Contracts.
[7] Protectorates.
[8] Monasteries and Abbeys.
[9] Recent Religious Changes.
[10] Saints of Saradomin.

15-Aug-2016 09:41:44 - Last edited on 01-Dec-2016 17:38:21 by AroAustralis

AroAustralis
May Member 2008

AroAustralis

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•[±]•
The Kingdom of Asgarnia
•[±]•

·:·
Quest and Bounty Board
·:·


Links to quests and bounties submitted by our fellow clanmates and friends will be posted here. Please contact the person behind the quest/bounty to begin the role-play and post the results here!

‹•› Quests ‹•›

Hide and Squeak - Easy - Yewlo Lupae.

‹•› Bounties ‹•›

Goldy Locks - Armed and Dangerous - Theft, Murder, Alchemy - 50 gold coins/5 000 gp.

15-Aug-2016 09:41:47 - Last edited on 04-Jan-2017 05:10:12 by AroAustralis

AroAustralis
May Member 2008

AroAustralis

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•[±]•
The Kingdom of Asgarnia
•[±]•

·:·
Rules
·:·


Regarding the standard of roleplay displayed in Asgarnia
Members of the Asgarnian 42 RP community are expected to make an effort to adhere to a good quality of roleplay, in line with accepted rules and conventions regarding metagaming, godmodding, overpowering and the like. If you’re new or unfamiliar with these, then we will happily help and support you in growing as a roleplayer.

Asgarnia 42 is a text-based roleplay group, if you engage in Themeplay or Descriptive Gameplay, you are still free to use the land of Asgarnia, though don’t expect us to interact with you.

Regarding conduct between roleplayers, in and out of the clan
Asgarnia 42 is a community of mutual respect and consideration, and it is expected that you will behave appropriately and with sensitivity to everyone in and around the clan. Discrimination, insults and other japes will not be tolerated, and will be responded to with an attempt to restore relations between the involved parties. If that is not possible, then the clan leader and her moderators reserve the right to block people from involvement in clan chats and activities.

15-Aug-2016 09:41:50 - Last edited on 01-Dec-2016 17:05:08 by AroAustralis

AroAustralis
May Member 2008

AroAustralis

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•[±]•
The Kingdom of Asgarnia
•[±]•

·:·
Law and Order
·:·


‹•› The Asgarnian Justice System ‹•›

Asgarnia’s justice system is centred around the Queen. All citizens are offered basic human rights as defined by the Queen. All citizens have the right to a fair trial in front of the Queen or her Grand Inquisitor. All citizens guilty of treason will be executed. All citizens swear allegiance to the throne.

‹•› The Erysailite Code ‹•›

The laws and liberties regarding Asgarnia and its citizenry are contained within a document called the Erysailite Code, drafted and compiled by Queen Erysail, and her cousins Prince James the Younger of the Asgarnians.

(Please refer to the RSRP Wiki for more information).


‹•› The Jacquelite Dueling Codes ‹•›

Proposed before she adopted her Regnal name, the Dueling code outlines the code of conduct for an honour duel between two members of the Noble Class. Failure to follow the codes will result in a trial for murder.

(Please refer to the RSRP Wiki for more information).


‹•›
The Blue-
Gold Concordant ‹•›

The terms and conditions of a three-way alliance between Asgarnia, Kandarin, and Misthalin.

(Please refer to this post for more information).

15-Aug-2016 09:41:53 - Last edited on 01-Dec-2016 17:04:25 by AroAustralis

AroAustralis
May Member 2008

AroAustralis

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•[±]•
The Kingdom of Asgarnia
•[±]•

·:·
Diplomacy
·:·


‹•› Allied Nations and Organisations ‹•›

The Kingdom of Kandarin - Blue-Gold Concordant.
The Kingdom of Misthalin - Blue-Gold Concordant.
Wizards' Tower.

‹•› Neutral Nations ‹•›

Caliphate of Kharidia.
Fremennik Province.
The Holy See of Entrana.

‹•› Tense Nations ‹•›

Island Nation of Karamja - Slavers and former allies of the Republic.

‹•› Enemy Nations ‹•›

None.

‹•› Domestic Relations ‹•›

Albamonte -
Protectorate/Loyal.

Blackmarch -
Loyal.

Crownlands -
Loyal.

Edgeville Monastery -
Loyal.

Sarimia -
Loyal.

Taverthorpe -
Loyal.


House Aerendyl -
Loyal.

House Aren -
Loyal.

House Concendo -
Loyal.

House Grey -
Loyal.

House Renderra -
Loyal.

The Asgarnian Army -
Loyal.

The Asgarnian Inquisition -
Loyal.

The Kinshra -
Allies.

The Temple Knights -
Allies.

The White Knights -
Allies.

15-Aug-2016 09:41:56 - Last edited on 14-Dec-2016 11:13:06 by AroAustralis

AroAustralis
May Member 2008

AroAustralis

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•[±]•
The Kingdom of Asgarnia
•[±]•

·:·
Census
·:·


Aelfdene ~ UTC -7
Aelfdene Clarke/24/Cook

Aro ~ UTC +8
Alfred Samson/80s/Ivandis' Mentor/Advisor
Ivandis Grey/9/Prince
Cadmus Apollyon/Old/Bishop of Asgarnia

Dan ~ UTC -8
Stephen Lavelle/20s/Count of Lavallia
Darrok Blain ~ UTC -4
Darrok Blain/30s/Unemployed

Doc Doctor ~ UTC -4
Arlgor Kull/30s/Falador Guard Captain

Eli ~ UTC -8
Vauna Vandrake/40s/Temple Knight; Slayer
Wendy/Teens/Healer; "Adventurer"

Justin ~ UTC -6
Vegas Grey/Teens/Medical Officer

Lianna ~ UTC -7
Hilda Vestreth/40s/WK Commander

Luther ~ UTC +1
Benedict Laud/73/Abbot of Edgeville Monastery, Theologian

Magus ~ UTC -4
Theodore Concendo/20s/Noble & Merchant
Odell "Ara"/20s/Merchant

Myles ~ UTC -8
Charles II Grey/20s/Prince.

Nat ~ UTC -4
Ekaterina Renderra/50s/Princess of Taverthorpe.
Laverne Leroux/Teens/Imperial Guard
Thalia Renderra/20s/Heiress & Adventurer

Ridaku ~ UTC -4
Jacob Everetts/22/White Knight

Star ~ UTC -8
Adam Veyer/25/Treasure Hunter + Vigilante

Serro ~ UTC -4
Randyll Hawk/30s/Merchant

Sharne ~ Sharne's magical timezone
Eofare Grey/20s/Prince & Warrior
Jane Grey/Teens/Queen of Asgarnia
Sharne Aren/180s/Countess & Herald

Solodka ~ UTC -8
Mirabelle Throne/16/Student Wizard

Traumatical ~ UTC -4
Tazam Bazish/35/Debt Collector and Fiction Writer

Yousuf ~ UTC +3
Viktor Warwick/20s/Count & Inquisitor

15-Aug-2016 09:41:59 - Last edited on 07-Jan-2017 15:07:14 by AroAustralis

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