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Otherworld Two

Quick find code: 237-238-68-64105362

Elwood Tomes
Jan Member 2023

Elwood Tomes

Posts: 1,184 Mithril Posts by user Forum Profile RuneMetrics Profile
Name: Elliot Itos Amos
Race: Half-Elf
Age: He appears to be within his twenties, but cares not to say his real age.
Gender: Male
Alignment: Unknown
Occupation: Charm Maker, Mercenary
Power(s), Abilities, and/or Skill(s): He is a summoner, as well has the ability to use and make charms. Each one takes a few minutes to make and enchant, and can range from small explosives to illusion based charms.
Weaknesses: His charms can be easily interrupted in making, although he can have a few premade ones. Those are at about half the power of any he immediately makes and activates.
Weapons/Specialized Tools: He carries around a blank book full of paper for his charms, as well as a blade made of white metal.
Clothing/Armour: Green clothing
Description:

Hair Color: Silver/gray
Eye Color: A bright green
Height/Weight: 5’11/ N/A
Scars/Exotic Body Features: None
Other:

Short History: “Careful what your eye beholds, for it can lie to you just as easily as another can.”
Other: First right handed char in OW2. Woo.

26-Nov-2012 01:40:57 - Last edited on 26-Nov-2012 01:42:32 by Elwood Tomes

[#CTXDEFJF5]

[#CTXDEFJF5]

Posts: 1,294 Mithril Posts by user Forum Profile RuneMetrics Profile
Okay, i've been part of the group for all of a day, but my brain has already been working away, and i've recently come to understand that there aren't currently too many sub-plots in Otherworld 2...
So, i thought i'd propose one....
Basically, the plotline revolves around a group of friends raised in a small village, all of them in their teen years, who are instructed to leave after it is discovered that one of them has an inherent magical ability.
With the town's people being naturally cautious of magic, the mage is cast out of the town, with the others all choosing to follow the mage on their quest to the Wizard's Tower.
We could develop the plot further after the initial idea is accepted/discussed, but i just thought that, in all of Otherworld's turmoil and disruption, we could have an original storyline about a group of friends trying to find their place in the world...
let me know what you think, of course, i'll wait for the Golds to give the go-ahead before starting anything official...but the idea is here, and open to suggestion...

26-Nov-2012 19:35:18

Elwood Tomes
Jan Member 2023

Elwood Tomes

Posts: 1,184 Mithril Posts by user Forum Profile RuneMetrics Profile
Name: Jackal, Number 16, The Desert’s Fire
Race: Human from a different world
Age: 38
Gender: Male
Alignment: The Xiles
Occupation: Member of the Xiles
Power(s), Abilities, and/or Skill(s): Ability over sand and fire, enhanced senses and abilities
Weaknesses: He often doesn’t understand the meaning of ‘Stop talking’ or ‘Too much’
Weapons/Specialized Tools: A blade made of mithril and another made of adamant, and sand he has layered atop his clothing and in pouches along his clothing.
Clothing/Armour: Very sandy clothing of Red and Black colour
Description:

Hair Color: Black
Eye Color: Dark Brown
Height/Weight: 5’9”/ 113 lbs
Scars/Exotic Body Features: None
Other: none

Short History: “Oh how a fire starts… Could be a small, harmless flame.. But end up large enough to burn down a forest. That, my friends, is rage incarnate.”
Other: Missed his brother. And their powers.

27-Nov-2012 00:21:35

Swagistrate

Swagistrate

Posts: 614 Steel Posts by user Forum Profile RuneMetrics Profile
Character Bio:
Name: Draven Baptiste
Race: Not Gielinorian, but similarly human.
Age: I know this is going to be a huge stretch, but uh.. 25.
Gender: Male.
Alignment: Sin. Lust, greed, selfish power, whatever comes his way that seems worth fighting for.
Occupation: An exile, banished to Gielnor.
Power(s), Abilities, and/or Skill(s): He creates reflections of himself, almost instantaneously in times of danger. Very popularly used by him. (Illusion magic.)
For example, if someone were to throw an axe at him. He could appear behind the person and strike them, while they're busy watching their axe mutilate his reflection.
Another illusion based magic he popularly uses. He can conjure ethereal chains that sap the target of strength, and basically leave them stunned and chained up.
Weaknesses: Like any human, he is vulnerable to emotions and the like. I'm sure blows to any vital organs wouldn't be fine and dandy either. He's not a fighter, simply a deceiver.
Weapons/Specialized Tools: None, really. In-fact, he's quite useless besides his illusion magicka. Maybe a knife hidden in a pocket of his robes.
Clothing/Armour: Generally robes, something concealing or mysterious.
Description:
Hair Color: Rugged black hair.
Eye Color: Light blue.
Height/Weight: Rather average weight and height, generally wears boots that make him seem taller and more threatening at 5'10.
Scars/Exotic Body Features: Very pale, and dark haired. The two contradict themselves, so I suppose that could be exotic.
Other: N/A

Short History: I have a history for him, a quite detailed and personally fascinating one. Though, I doubt it would be fully appreciated on the forums. Perhaps he'll tell it? Here's a quote from him.
"Classic misdirection."
That's all you get, narbs.
Other: N/A. First one to accept this get's an imaginary can of whatever they want.

27-Nov-2012 00:42:47

Dez Cousland

Dez Cousland

Posts: 160 Iron Posts by user Forum Profile RuneMetrics Profile
Character Bio:
Name: Syn Eris
Race: Greater Demon
Age: 8,000 (looks about 20)
Gender: Female
Alignment: Bad
Occupation: Just doing what demonesses do best, raising hell, and seducing the male population.
Power(s), Abilities, and/or Skill(s): Fire. Syn has also mastered shadow-hopping.
Weaknesses: Syn is weak to holy magic and holy items.
Weapons/Specialized Tools: Syn carries a cursed blade which she calls "Muramasa." She also uses her deadly, viciously sharp claws.
Clothing/Armour: Syn wears half of a chest plate and a chain-skirt adorned with the skulls of her victims.
Description:
Hair Color: Dark red
Eye Color: Black
Height/Weight: Human form:>5'8"< (Small frame) Demon form: >10'<
Scars/Exotic Body Features: In demon form, Syn has black leathery wings with a 18ft wingspan. She has two viciously curved horns and a spiked dragon-like tail.
Other:

Short History: "Lie your last lie, as I'll crush your throat! Never again you will lie and deceive our kind, none of my kind needs your fake god...as He does not exist."
Other:

27-Nov-2012 03:23:33 - Last edited on 27-Nov-2012 03:27:20 by Dez Cousland

Hitkilla

Hitkilla

Posts: 241 Silver Posts by user Forum Profile RuneMetrics Profile
Name: Ikana Star-Fall.
Race: Human/Demoness.
Age: 43 (Appearing 23.)
Gender: Female.
Alignment: Not the best...
Occupation: Creates masks.
Power/Abilities:
-Multi-colored fire.
-Can turn into a ghost like phase.
Weaknesses: Enchanted weapons/magic.
Weapons/specialized tools: A enchanted throwing ax she can hold in her ghost state.
Clothing/Armor: To be seen.
Description:
Hair color: Brown.
Eye Color: Ironic pink.
Height/Weight: 5'8'', Light weight.
Scars/Exotic body features. She wears a black ornate mask, but It cannot be seen if you are not wearing one of her masks.
Other: One of my main antagonists.
Short History: "Everyone wears a mask, what mask do you wear?"

27-Nov-2012 05:55:01 - Last edited on 27-Nov-2012 05:58:30 by Hitkilla

[#CTXDEFJF5]

[#CTXDEFJF5]

Posts: 1,294 Mithril Posts by user Forum Profile RuneMetrics Profile
Race Bio
-----------
Race name: Ko'Venari
Race's appearence:
Like the Saa'Venari, the Ko'Venari are pale-skinned and tall.
Instead of amber or green cat eyes, the Ko'Venari's corrupted nature has led them to have smouldering red eyes, a more muscular build, and sharp fangs. They have no horns like the Saa'Venari.
Common powers/attributes:
Ko'Venari lack the enhanced eyesight of Saa'Venari, though they share the same enhanced hearing. Ko'Venari are less agile, but just as quick as the Saa', and most possess a unique telekenetic ability to manipulate the air.
Like the Saa', the Ko'Venari are weak to loud, reverberating sounds, that will paralyse or cripple them for a time.
Rather than being trackers or hunters like Saa'Venari, the Ko' are ****iderable ambush predators.
Where do they come from?: Espadorr, same as the Saa'Venari.
Reaction to kin:
Ko'Venari are more brutal than their Saa' kin. They have no complex greeting system, simply acknowledging a fellow Ko'Venari's presence. When faced with a Saa'Venari outside the field of battle, a Ko'Venari will simply refuse to acknowledge the other's existence.
Reaction to other races:
Ko'Venari are mostly confident in their abilities, and will openly taunt other races they know they can take. They will often amuse themselves by insulting a well-known enemy about their fears, insecurities and worries.
(cont.)

27-Nov-2012 16:52:23

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