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The Kingdom of Forinthry

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Lord Pyro I
Nov Member 2018

Lord Pyro I

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Regions Summary


In order to better organize and run the vast kingdom of Forinthry the Union decided to split up the kingdom into several distinct regions. Each region would then be designated a primary Union base from which it would be governed. Most regions possess more than one actual Union base but the function of the primary base is to be the administration center for the region and be the last place of defense should the region be threatened. A Primary region base will generally have had a function before being re-tasked and will retain this function, the regions are often (but not always) defined by the original function of it's main base.

All regions are free to be occupied by other factions although there may be different levels of risk dependent on the region selected. Other factions are also free to register as nomads and travel freely throughout the realm.
"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

15-Apr-2016 18:58:55 - Last edited on 16-Apr-2016 14:32:50 by Lord Pyro I

Lord Pyro I
Nov Member 2018

Lord Pyro I

Posts: 4,255 Adamant Posts by user Forum Profile RuneMetrics Profile
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Regions - Union H Q


This region, sometimes referred to as the "North Region" is controlled by the main citadel of Zamorak's Union, a gigantic fortress named Fort Pyro. Fort Pyro is built in the rough shape of a Zamorakian symbol pointing south if viewed from above. The two main "arms" of the fortress are represented by huge walls that curve round protecting the main keep, where the two walls get close, three gates have been raised in succession baring passage to the inner keep. The main keep itself forms the point of the symbol, here is where the whole realm is ruled from, the Royal Family live and the Z.I.I. are said to be based. Behind the keep itself stretches out the sprawling mass of the largest of the Union docks.

This region covers everything north of the FTP area of the wilderness and extends slightly further south to the edges of the lava maze. Bases in the region include Fort Crow, built on an island just off the coast, two sizable mining operations and a large outpost just west of the rogues castle. Patrols are frequent in this region as it contains the administrative center for the entire kingdom.
"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

15-Apr-2016 18:59:00 - Last edited on 08-Jul-2020 12:08:49 by Lord Pyro I

Lord Pyro I
Nov Member 2018

Lord Pyro I

Posts: 4,255 Adamant Posts by user Forum Profile RuneMetrics Profile
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West Region


The West Region is among the smallest of all the regions and has one of the least favorable reputations. It is controlled by Fort Blean, named after Draka Blean a famous Union mage who helped found the organisation. Fort Blean's primary function is weapons development and research. A small fortress in comparison to most it is built directly over the north west teleport obelisk which is a subject of great study. Pressed up against the mountains on two sides it's defenses are focused on the two remaining directions of attack. In order to secure its position a deep gorge was dug two surround the remaining two sides leaving access only available via the two large bridges that span the gorge.

The west region extends as far south as the western ruins which have been built up to serve as one of the Union's production centers, while fairly minor this base makes small arms for the union, due to occupation in the south however it remains constantly under threat as the Union's biggest weak spot. Other bases include another mining base, a small logging facility and a stone masons facility that makes use of the nearby mountains as a source of resources. Most resources gathered from this region are shipped either to the production facility or to the primary base to be shipped off via obelisk teleport.

"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

15-Apr-2016 18:59:06 - Last edited on 21-Jul-2017 18:30:23 by Lord Pyro I

Lord Pyro I
Nov Member 2018

Lord Pyro I

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Regions - Central


This region covers most of the actual landmass, it is both the largest and the least well explored. Most of the area still remains unmapped but there is a small area within this region less affected by the devastation. Here in this area at the foot of the volcano lies the ancient Zamorakian city of Khisfire, built and populated by the Charred Folk under the teachings of Lungrim. The city is settled by different Forinthry tribes at different times but forbids violence between any who go there. That rule has only been broken twice and each case the corpses are still on display at the city gates. The city also contains the "Ash Road" a road that leads into the volcano, to a sacred meeting place where the Conclave is held.
"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

15-Apr-2016 18:59:43 - Last edited on 21-Jul-2017 18:43:37 by Lord Pyro I

Lord Pyro I
Nov Member 2018

Lord Pyro I

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Regions - East


The richest region in the kingdom, the east region receives vast amount of trade wealth from the Union's main island colonies because it's port is far quicker the reach for colony ships than the one at the Union - HQ. This region is ruled over by the eastern port city of , by far the Union's largest settlement in the kingdom and is normally commanded by the current Master of Coin.

The east region extends from the members wall to the eastern ruins and form the edge of the wilderness volcano to the sea. There are no other major Union bases within this region.
"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

15-Apr-2016 19:00:17 - Last edited on 21-Jul-2017 18:54:40 by Lord Pyro I

Lord Pyro I
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Lord Pyro I

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Regions - Southern

South - East - Region


This region remains somewhat under dispute with the survivors of the old Worshipers of the Dragonkin but also contains one of the holiest sites in the kingdom, the chaos alter. To ensure the protection of this site five strong outposts have been raised at equidistant positions around the site and patrols by the drones are almost constant. As the location of the holiest site in the kingdom this region is given over to the command of the High Priest.

This region begins at the graveyard of shadows and runs south all the way to the wall and east all the way to the sea. There are no other major Union bases in this region.


South - West - Region


This region currently serves as the primary bastion against any and all intrusions from the mountains. The Dark Warriors Fortress is the primary base of this region, with additional forts and watch towers placed at the entrance to the mountain passes. This area is often considered a staging ground for Imperial troops.


Regions - The Wall


After the Chosen Battalion captured the South - West Region the original Wardens of Forinthry, a group set up to protect the southern kingdoms from the horrors of the Wilderness accepted that they couldn't maintain their position any longer and abandoned the wall of castles they had built to keep the Wilderness at bay. The Union moved in swiftly after to lay claim to all the abandoned castles and now uses them to defend their kingdom against any and all invaders. This region is given to the Lord Protector to serve as the first line of defense for the realm.
"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

15-Apr-2016 19:00:43 - Last edited on 08-Jul-2020 12:22:41 by Lord Pyro I

Lord Pyro I
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Lord Pyro I

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The Undercities
"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

15-Apr-2016 19:01:21 - Last edited on 08-Jul-2020 12:24:05 by Lord Pyro I

Lord Pyro I
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Lord Pyro I

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The Feron Isles
"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

15-Apr-2016 19:01:43 - Last edited on 08-Jul-2020 12:24:38 by Lord Pyro I

Lord Pyro I
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Lord Pyro I

Posts: 4,255 Adamant Posts by user Forum Profile RuneMetrics Profile
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The Frozen Wastes


This region is in the North Western corner of Forinthry and represents an area covered by ice and mountainous terrain. Abandoned by even the Zamorakians due to its harsh climate it has been recently settled by predominantly Zarosian groups. This region is ruled over by the Ghorrock Fortress which has been reoccupied in recent times. The only other settlement of note in the region is Shadowvale a township built to take in the most desperate of lost souls. Most of the inhabitants of this settlement have come here, to the edge of the world to escape the watchful eye of their enemies (or the authorities).
"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

15-Apr-2016 19:02:06 - Last edited on 08-Jul-2020 12:09:58 by Lord Pyro I

Lord Pyro I
Nov Member 2018

Lord Pyro I

Posts: 4,255 Adamant Posts by user Forum Profile RuneMetrics Profile
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All Nomad factions


Reserved for any factions that are not associated with any specific region.

The Ash Walkers


The Uns alkhagch, The Ashland Horde, these names are of many which identify the peoples known as Ash Walkers. The Ash Walkers are amongst the largest of the clans which roam Forinthry. They are also probably the most conservative and most radical, taking the words of their Prophet in their most literal sense, believing themselves to be Zamorak's Chosen, a common tribal belief taken very seriously.

They have a hard and brutal culture. Rape and cannibalism is considered acceptable. These acts are considered immoral only if conducted by other tribes or foreigners, the Yabanci.
They are immensely hostile and are amongst the clans which are deeply suspicious of the Union which it is in covenant with. It considers the men in Ashkabad (the Union HQ) to be nothing more than Yabanci.

In regards to this language, I've sort of shaped this mixture between Mongolian and Turkish, a lil nod towards great nomadic peoples.
They are nomadic, but mostly dwell in the south east of Forinthry
it is often that they go south to raid and capture slaves 'n other resources. Before the Union came and the covenant declared, it wasn't uncommon to raid against other tribes

The Heckler


An infamous rogue known throughout the realm as a cunning mage and a dangerous trickster, beware this individual can change his face. (This role is currently open and claimable by an willing to adhere to its principles)

The Executioner


Slayer of both man and beast this silent killer is known to all the tribes of Forinthry but belongs to none, beware his axe.

"The greatest endeavors are achieved because of their selfless intent"
#WarIsComing

15-Apr-2016 19:02:58 - Last edited on 08-Jul-2020 12:12:33 by Lord Pyro I

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