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The Wizards' Tower - IC Rules
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The following rules are for your characters. They are in-character rules and should be respected at all times when interacting with the Tower and the people roleplaying at the Tower. Punishment for breaking these rules ranges from simple disciplining to expulsion, being handed over to the authorities or for extremely serious crimes, execution. This will be decided by the Archmage. Please note that these are not
all
the rules, just the most relevent ones.
I.
When you enter you
always
leave your name with
Bouncer
.
II.
Assault on other people at the Tower is bad.
III.
Necromancy is forbidden.
IV.
Theft will not be tolerated. All items of value are trackable, you have been warned.
V.
Show respect to everyone at the Tower.
VII.
Any magical duels that take place must be held
outside
the building.
VII.
Ancient magick is allowed if you can prove to the Archmage you have no malicious intent with it.
VIII.
Always knock on a closed door.
IX.
Nobody can enter the Tower after 00:00. You can leave at any given time.
X.
Please be quiet during the night. Some people are spending the night here and need to be fresh the next morning.
XI.
If you get drunk at the Tower, you will be removed forcefully.
XII.
Only couples are allowed to share rooms. Exceptions can of course be made.
XIII.
Religious symbols or preaching (Godlessness included) are to be kept private. This is a free place where religion must have no influence.
XIV.
Any damage you cause to the Tower you will pay for yourself.
Quickly learn how to Roleplay on RuneScape!
I am bad and that's good, I will never be good and that's not bad, there's no one I'd rather be than me.
05-Nov-2016 19:51:45
- Last edited on
13-Nov-2016 20:49:30
by
CrocoNuts