Been experimenting with a Trick Room Guts Ursaring. I am pleased with the results.
EVs: 252 HP/252 Attack/4 Defense
Nature: Brave
IVs: 0 Speed
Item: Flame Orb
Moves:
Swords Dance
Facade
Hammer Arm
Play Rough
Basically:
Step 1- Scare something out by offensive presence alone, set up +2 Att, end of turn kick Flame Orb, giving you an effective +3 and a physical Boomburst
Step 2- Wreck Ferrothorn (+2 252+ Atk Guts Ursaring Hammer Arm vs. 252 HP / 88+ Def Ferrothorn: 482-568 (136.9 - 161.3%) -- guaranteed OHKO)
Step 3- Wreck Landorus-Therian (+1 252+ Atk Guts Ursaring Facade (140 BP) vs. 252 HP / 216+ Def Landorus-Therian: 448-528 (117.2 - 138.2%) -- guaranteed OHKO)
Step 4- Laugh as your opponent has now lost their entire defensive core in 2 turns.
This mon is also a straight beast against Stall, OHKOing Sableye-M with Play Rough, 2HKOing physically bulky Skarm with Facade, OHKOing Unaware Clef with Facade, irreparably damaging Unaware Quagsire with Facade, OHKOing Toxapex with Facade, and even Chansey falls to Hammer Arm.
Also stops them from statusing Ursa cuz Guts, and Knock Off on Sableye-M before Flame Orb kicks guarantees I will go +4, giving more power than if I just went +2 and let Guts kick.
Overall, this thing is a straight up beast and deserves a spot on any TR squad if you were to ask me.
"Revenge...is like a rolling stone, which, when a man hath forced up a hill, will return upon him with a greater violence, and break those bones whose sinews gave it motion."- Jeremy Taylor
15-Apr-2017 07:55:57