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Thesims201
Jan Member 2007

Thesims201

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Team Skull said :
Thesims201 said :

that's a great moveset, and I love you too :) Charizard Y is a great sweeper


Ehh...never had an issue with it. Vest Entei was easily one of the best counters to it.

Come in on it, opponent expects an Extremespeed (for whatever reason) only to be hit by a Stone Edge for KO. There goes their sweeper. Proceed to then Sacred Fire for game.


Surprise KOS are fun to pull off
200m Dunge, Rc, Mage and invention accomplished, + 120 Constitution/Slayer/Range/Summoning/Woodcutting/Mining/Defence/Strength and 110m fishing, got comp/MQC and 200m Fishing/Woodcutting/Mining as well as 120 herb/Farming/Cooking most 120s just Agility, Theiving, Hunter and Prayer left

31-Dec-2016 19:49:21

Ancient Drew

Ancient Drew

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I thought of a Klefki set up with a Ninjask. Here it is.

Ninjask:

Substitute/Protect
Swords Dance
Baton Pass

You could use both Substitute and Protect if you like, or a fourth move of your choosing. But just let Ninjask survive a few turns with its Speed Boost ability, throw in a Swords Dance or two...then use Baton Pass to switch out with...

Klefki @Choice Band

Adamant/Jolly Nature
Attack/Speed characteristic

252 Attack EVs, 252 Speed EVs

Swagger
Foul Play
Play Rough
Switcheroo

Of course Smogon banned Swagger, which slightly takes the edge off this, but still you can always use another move of your choosing. Thunder Wave for example? The main function of this theory is to either go straight in attacking, or use Switcheroo to hand it over to your opponent to limit their choices, which can particularly punish special sweepers. This was an idea I came up with after an online battle where I lost against an Espeon with Magic Bounce, which used Trick while holding a Choice Scarf.
Prepare for hell on RuneScape in Naval Cataclysm!

Pokemon battle? Friend Code: 4614-0426-2439

10-Feb-2017 16:34:30 - Last edited on 10-Feb-2017 17:55:24 by Ancient Drew

Ancient Drew

Ancient Drew

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My Shiny Jumpluff on X has turned out to be pretty good too. It's got a Calm nature, though slightly let down by Attack IVs. But I found a way around it while making it a bit of a dirty little so-and-so.

Most of its EVs went to Sp.Def, a good chunk was in HP and the rest in Speed. I gave it the Rocky Helmet, and here's its moveset:

Bounce
Attract
Sleep Powder
Leech Seed

I know this Jumpluff isn't perfect, but it looks pretty good. The moveset is something I imagined to look cute in the anime if it appeared in a contest or a battle, while at the same time dirty and annoying in the game.
Prepare for hell on RuneScape in Naval Cataclysm!

Pokemon battle? Friend Code: 4614-0426-2439

14-Apr-2017 18:05:50

Team Skull
Aug Member 2008

Team Skull

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Been experimenting with a Trick Room Guts Ursaring. I am pleased with the results.

EVs: 252 HP/252 Attack/4 Defense

Nature: Brave

IVs: 0 Speed

Item: Flame Orb

Moves:

Swords Dance
Facade
Hammer Arm
Play Rough

Basically:

Step 1- Scare something out by offensive presence alone, set up +2 Att, end of turn kick Flame Orb, giving you an effective +3 and a physical Boomburst

Step 2- Wreck Ferrothorn (+2 252+ Atk Guts Ursaring Hammer Arm vs. 252 HP / 88+ Def Ferrothorn: 482-568 (136.9 - 161.3%) -- guaranteed OHKO)

Step 3- Wreck Landorus-Therian (+1 252+ Atk Guts Ursaring Facade (140 BP) vs. 252 HP / 216+ Def Landorus-Therian: 448-528 (117.2 - 138.2%) -- guaranteed OHKO)

Step 4- Laugh as your opponent has now lost their entire defensive core in 2 turns.

This mon is also a straight beast against Stall, OHKOing Sableye-M with Play Rough, 2HKOing physically bulky Skarm with Facade, OHKOing Unaware Clef with Facade, irreparably damaging Unaware Quagsire with Facade, OHKOing Toxapex with Facade, and even Chansey falls to Hammer Arm.

Also stops them from statusing Ursa cuz Guts, and Knock Off on Sableye-M before Flame Orb kicks guarantees I will go +4, giving more power than if I just went +2 and let Guts kick.

Overall, this thing is a straight up beast and deserves a spot on any TR squad if you were to ask me.
"Revenge...is like a rolling stone, which, when a man hath forced up a hill, will return upon him with a greater violence, and break those bones whose sinews gave it motion."- Jeremy Taylor

15-Apr-2017 07:55:57

Ancient Drew

Ancient Drew

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Speaking of Chansey, I found that it can use Mimic. I hope it's possible to use Transform in this way and turn into Shuckle. And by the way, here's a Shuckle I have now; it's probably not the best one, but I think it could make a good template for a high HP Mimic transformer such as Chansey or Wigglytuff.

EVs: 252 Defence, 252 Sp.Def, 4 HP.

Nature: Relaxed.

Characteristic: Highly persistent. (Never checked the IVs on it, didn't even find out how until a lot later)

Power Split
Smack Down
Mud-Slap
Sandstorm

If I could swap a move with Rest and give the transformer (Wigglytuff, Chansey etc), would it be a good idea to get rid of Sandstorm? I bred this Shuckle to use Mud-Slap to test with, and it seems OK.

Also, does the Eviolite on a Chansey work if it gets transformed?
Prepare for hell on RuneScape in Naval Cataclysm!

Pokemon battle? Friend Code: 4614-0426-2439

15-Apr-2017 08:08:14

Thesims201
Jan Member 2007

Thesims201

Posts: 9,909 Rune Posts by user Forum Profile RuneMetrics Profile
Team Skull said :
Been experimenting with a Trick Room Guts Ursaring. I am pleased with the results.

EVs: 252 HP/252 Attack/4 Defense

Nature: Brave

IVs: 0 Speed

Item: Flame Orb

Moves:

Swords Dance
Facade
Hammer Arm
Play Rough

Basically:

Step 1- Scare something out by offensive presence alone, set up +2 Att, end of turn kick Flame Orb, giving you an effective +3 and a physical Boomburst

Step 2- Wreck Ferrothorn (+2 252+ Atk Guts Ursaring Hammer Arm vs. 252 HP / 88+ Def Ferrothorn: 482-568 (136.9 - 161.3%) -- guaranteed OHKO)

Step 3- Wreck Landorus-Therian (+1 252+ Atk Guts Ursaring Facade (140 BP) vs. 252 HP / 216+ Def Landorus-Therian: 448-528 (117.2 - 138.2%) -- guaranteed OHKO)

Step 4- Laugh as your opponent has now lost their entire defensive core in 2 turns.

This mon is also a straight beast against Stall, OHKOing Sableye-M with Play Rough, 2HKOing physically bulky Skarm with Facade, OHKOing Unaware Clef with Facade, irreparably damaging Unaware Quagsire with Facade, OHKOing Toxapex with Facade, and even Chansey falls to Hammer Arm.

Also stops them from statusing Ursa cuz Guts, and Knock Off on Sableye-M before Flame Orb kicks guarantees I will go +4, giving more power than if I just went +2 and let Guts kick.

Overall, this thing is a straight up beast and deserves a spot on any TR squad if you were to ask me.


I like it :D
200m Dunge, Rc, Mage and invention accomplished, + 120 Constitution/Slayer/Range/Summoning/Woodcutting/Mining/Defence/Strength and 110m fishing, got comp/MQC and 200m Fishing/Woodcutting/Mining as well as 120 herb/Farming/Cooking most 120s just Agility, Theiving, Hunter and Prayer left

30-Apr-2017 13:05:42

Ancient Drew

Ancient Drew

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I got Pokemon Moon the other day and although I only have 3 Z-Crystals so far, I've already made some decent strides towards my Fairy team, which I plan to make more aggressive than the one I have on X. I picked a Bold Popplio with 27 Sp.Att IVs, and I've also caught a female Cutiefly with a Modest nature which I intend to breed later. And I have a fun little setup for Tapu Koko right here. :)

Jolly Nature
@Flyinium Z

252 Speed EVs, 252 Attack EVs

Mirror Move
Brave Bird
Wild Charge

I'm not sure whether to give it U-Turn or not as a final move though. But with the Flyinium Z you can boost Attack by two stages and then copy the opponent's attack, which should be nice if they decided to use Earthquake or something like that, or just straight up Supersonic Skystrike. It may also be a reason to use Protect instead of U-Turn, just to see what they do before deciding to use Z-Mirror Move.
Prepare for hell on RuneScape in Naval Cataclysm!

Pokemon battle? Friend Code: 4614-0426-2439

30-Apr-2017 20:01:22

Team Skull
Aug Member 2008

Team Skull

Posts: 24,511 Opal Posts by user Forum Profile RuneMetrics Profile
Ancient Drew said :

I'm not sure whether to give it U-Turn or not as a final move though. But with the Flyinium Z you can boost Attack by two stages and then copy the opponent's attack, which should be nice if they decided to use Earthquake or something like that, or just straight up Supersonic Skystrike. It may also be a reason to use Protect instead of U-Turn, just to see what they do before deciding to use Z-Mirror Move.


Ehh....Koko gets destroyed by EQ.

The only EQ I know of that Koko can survive, competitively speaking, is +0 Buzzwole's when you're at +1 def.

The Koko set I use is:

Electric Seed as item

Roost
U-Turn
Acrobatics
Wild Charge

Ancient Drew said :
Another Trick Room one to use could be Wishiwashi with Aqua Ring and Leftovers. That healing as well as Protect could scare some opponents.


Ehh...Reuniclus with LO actually hits harder than Wishiwashi, and base 40 HP (or whatever it is) makes it have about as much bulk as a Sunflora. Reuniclus also has a wider movepool and can set up its own TR and has the ability to not be worn down by status/hazards, unlike Wishiwashi.

Conkeldurr also hits harder than Wishiwashi with 3 abilities that all boost its offensive output, with base 140 attack. It also has its own recovery in Drain Punch.

Overall, while Wishi hits hard, it's severely outclassed by previous TR mons.
"Revenge...is like a rolling stone, which, when a man hath forced up a hill, will return upon him with a greater violence, and break those bones whose sinews gave it motion."- Jeremy Taylor

30-Apr-2017 20:28:10

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