The quests back in the day were never coded to be replayable. So the only way to make them "replayable" would be to redo the quest from scratch.
It takes devs 3-4 months to create a low intensity quest. Some quests would also require going so far as graphical udpates (pretty much anything made before 2010 at this point). With about 200 quests in game, with that criteria, devs would be spending years of dev work just to make existing quests replayable.
I'd rather they make new content.
14-Jan-2023 22:06:12