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Charging teleport jewelry

Quick find code: 185-186-343-66280742

Sesemaru
Jun Member 2022

Sesemaru

Posts: 369 Silver Posts by user Forum Profile RuneMetrics Profile
For all jewelry that has teleports it would be great if you can charge the jewelry with other jewelry of a like type to increase it's charges, perhaps this requires a higher magic and crafting level to accomplish. So you use any jewelry type with it's type to increases its charges, perhaps up to 5 times each so you could have one ring of dueling(a) that is constantly used at a maximum of 40 charges, this way you don't have up to 8 bank spaces occupied by varying jewelry, if this is done for every type of teleporting jewelry this could save a lot of space collectively.
Especially considering they only sell at (8) and (1) charges, having the 6 forms in between is a bit bothersome and the same with every form of teleport jewelry, so I believe this could solve that problem.

28-May-2023 16:54:43 - Last edited on 28-May-2023 16:57:42 by Sesemaru

Sesemaru
Jun Member 2022

Sesemaru

Posts: 369 Silver Posts by user Forum Profile RuneMetrics Profile
I'm a bit confused how this treats rechargeable jewelry, it says the jewelry doesn't degrade to dust for rechargeable jewelry, but it says nowhere that you get that jewelry back. So I don't quite understand what the degrade to dust indicates. Technically you should be able to just recharge the thing on a recharging source, I would think, otherwise it may as well say these items degrade to dust as, you don't get them back. The degrade to dust and the cost per charge seem to contradict eachother or there is no point in the degrade to dust feature, and I'm not sure I would use this for rechargeable jewelry as that would seem a waste. Ideally once used the rechargeable jewelry would go back into your inventory in it's uncharged form. I would use this for non-rechargeable jewelry however, but rechargeable jewelry I may not do.
Also worth noting nonchargeable jewelry such as the ring of dueling and the games necklace have up to 8 charges, occupying up to 8 spaces in your bank per jewelry type, the rechargeable jewelry only has 4 types, so up to 5 spaces occupied as it has an uncharged form so it's not quite as bad for rechargeable jewelry as non-rechargeable jewelry and those pieces of jewelry can be recharged all at the same time each variant without using them.
So to me this could be a better feature for rechargeable jewelry than it is, if you could simply recharge it at any point, as all those pieces of jewelry (don't degrade to dust), when apparently, if you use them for this feature they (do degrade to dust).
I just don't see what the point is in mentioning that, because it just may confuse people into using something for something they'd rather not. So I definitely would not buy an amulet of glory at it's current value for this feature, and as most people do not have a high enough invention level to use this feature, which is quite ironic, because you would rather enough people did, for it to effect the value of amulets of glory and combat bracelets.

29-May-2023 17:05:12

Sesemaru
Jun Member 2022

Sesemaru

Posts: 369 Silver Posts by user Forum Profile RuneMetrics Profile
But as most don't have a high enough invention level it's high level benefit is self-defeating it's being worth doing, because if more people had a high enough level it would be much more worth doing because the value of rechargeable jewelry would be much lower.

29-May-2023 17:05:26 - Last edited on 29-May-2023 17:09:39 by Sesemaru

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
It's a fairy simple rule set - low tiered jewellery falls apart, medium levelled ones (i.e. dragonstone) can be recharged, both can be compacted and be added to the passage item. And yeah - items with various charges are not ideally solved, but there is an NPC at the GE that can combine your jewellery items - basically like the decanter - or do you keep 1,2,3,4 dose potions of various kinds in your bank at all times either?

That not self-defeating or something like that - that's literally an incentive to get your stats up to use more advanced items. Get your levels or continue using jewellery how players had to do it up to the release of the compactor or the passage. The passage can even be upgraded further to provide infinite teleports, which is yet another milestone - albeit that thing has different issues.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

29-May-2023 17:22:05 - Last edited on 29-May-2023 17:47:48 by Rikornak

Bertel62
Aug Member 2023

Bertel62

Posts: 1,017 Mithril Posts by user Forum Profile RuneMetrics Profile
Tenebri said :
Kings Abbot said :
Here you go:
https://runescape.wiki/w/Teleportation_compactor

Also:
https://runescape.wiki/w/Passage_of_the_abyss


this is pretty much what you are asking for

and its 100% worth the price

At level 110 invention, you are pretty much finished playing the game. It is a bit late to get something useful at that point.

05-Jun-2023 12:18:18

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