The Fog
There will be two small areas of permanent fog. These will be near identical to the fog used in the stealing creation minigame. The fog will act as the only permanent safe zone (the valley of peace will be safe from PVP but not PVE). Your adrenaline will be reduced to 0 when entering the fog. You can log out in this type of fog.
There will also be dust storms that appear in the wilderness, which you can hide in (like fog). These will move, grow, shrink and disappear randomly. You will need to manually maintain your position in the fog, or you will become exposed and vulnerable. Dust storms will be darker in colour and last anywhere from 1 to 20 minutes. Sometimes a random boss will spawn at the location where the dust storm dissipates.
Your adrenaline will be maintained while hiding in a dust storm. You will be classed as in combat and cannot log out in a dust storm, so you can only take shelter for so long…
You will not be able to attack (or pickpocket) for 2 seconds after leaving a dust storm or the fog “your eyes are still adjusting to the light”. This will prevent people from repeatedly leaving the fog, attacking and instantly entering the fog to get a “free hit” on their enemy. You will however, be attackable immediately after leaving a dust storm or the fog by both players and bosses alike. If you are attacked, you can immediately retaliate.
Items dropped will still be lootable and show on the minimap, same as in SC. You will not be able to do any skilling actions such as making potions, crafting armour or fletching bows while in fog or dust storms “you can’t see!”. You can however, eat food and drink potions. You will be unable to see or right click any players within dust storms or fog.
The New Wild (instanced)
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Enhancing Combat and PVP
Dust Storms
There will also be dust storms that appear in the wilderness, which you can hide in (like fog). These will move, grow, shrink and disappear randomly. You will need to manually maintain your position in the fog, or you will become exposed and vulnerable. Dust storms will be darker in colour and last anywhere from 1 to 20 minutes. Sometimes a random boss will spawn at the location where the dust storm dissipates.
Your adrenaline will be maintained while hiding in a dust storm. You will be classed as in combat and cannot log out in a dust storm, so you can only take shelter for so long…
You will not be able to attack (or pickpocket) for 2 seconds after leaving a dust storm or the fog “your eyes are still adjusting to the light”. This will prevent people from repeatedly leaving the fog, attacking and instantly entering the fog to get a “free hit” on their enemy. You will however, be attackable immediately after leaving a dust storm or the fog by both players and bosses alike. If you are attacked, you can immediately retaliate.
Items dropped will still be lootable and show on the minimap, same as in SC. You will not be able to do any skilling actions such as making potions, crafting armour or fletching bows while in fog or dust storms “you can’t see!”. You can however, eat food and drink potions. You will be unable to see or right click any players within dust storms or fog.
13-Jan-2019 01:18:36 - Last edited on 11-Oct-2019 08:01:04 by Stoic n Vain