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Elite Skill : Transportation Thread is locked

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Sesemaru
Jun Member 2022

Sesemaru

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Invention 80
Construction 80
Divination 80
Smithing 80
Magic 80

There can be more ways to travel and more ways to get items to your resource storage that are opened up.
Some will be for one and some the other.
There will be transportation systems you create to either travel or get items to where they need to go.

So you have all kinds of different ways to get places and get things places.
If you're in a cave you'll have a pully to get your items to a storage located outside the cave, you may then have to take those items and put them in either a cart or a flying transportation vessel. So this skill will be about getting things where they need to go. If advanced far enough into the skill you will be given tabs for your storage device to magically transfer many types of items from one storage to another, so for example you could have 60 copper, 60 tin, and 60 iron all transferred with magical transfer notes. (This skill can be seen like divination, but much less expensive, because it is more work.) So you create magical transfer notes for as many items as you have in the storage, and you take the magical transfer notes from one storage to another, whether that is your metal bank, your bank, or a storage may vary. You take them there and they activate when they are inside, and then wherever you've taken them they are. So these storages are used to transport both less and more resources for less. (They only transport resources.) So you will have storages, for resources, like the leprechaun storage, and you will use these to transfer items to the bank, metal bank, or another storage location. They will have a maximum amount of items allowed for each type like storage containers.

12-Sep-2023 10:30:34 - Last edited on 12-Sep-2023 11:11:53 by Sesemaru

Sesemaru
Jun Member 2022

Sesemaru

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But they will make transferring items in bulk much easier and less costly.
These magical transfer notes do a whole inventory after it is collected though, so it is about transferring items after they are obtained, making it a less exhaustive process than divination's transporting them as they are obtained. And more fulfilling than transporting an item at a time.
Because you'll have a better idea of how much you've collected as it is transported, as you will be doing it in greater quantities.

12-Sep-2023 10:38:58 - Last edited on 12-Sep-2023 11:09:48 by Sesemaru

Sesemaru
Jun Member 2022

Sesemaru

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You will build and imbue teleportation crystals to get you to more advanced teleportation locations that are more convenient than the lodestones, these would be milestones in the skill, but they would require runes, tablets, or other teleportation devices to be activated as well.

12-Sep-2023 11:12:04

Sesemaru
Jun Member 2022

Sesemaru

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This skill will be about using the different things the different races offer for better ways to transport and better methods of transportation. The magical notes and the resource storage will be a collaboration between the elves and dwarves for a way to get your ores from the mines, among other places; to a bank, metal bank, or resource storage. But from the mines they show the other races how they may also advance their own skilling methods as well. So each race offers their own distinct methods adapted from the elves for getting around (the elves themselves with the best teleportation methods to be obtained) and from the dwarves getting things around (The dwarves with the most efficient storage). To make this skill an interesting skill for all of it's differentiation.

12-Sep-2023 11:33:41 - Last edited on 12-Sep-2023 11:43:43 by Sesemaru

Sesemaru
Jun Member 2022

Sesemaru

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So as you progress through this skill you will work your way up the ranks until you are taught by the masters of the methods of the skill. Each head of each race will have mastered one aspect of transportation. So for the storage for example the elves wouldn't have the most efficient method, but they do for transporting it. The dwarves don't have the most efficient method for transporting it, but they do for storing it. So for each aspect of transportation you will work your way up to the master of that part of the transporting and transportation, until you have achieved the best in all facets. The dwarves have the mines mastered and storing items in the mines, for example. At lower levels in transportation you will help the races in areas they are less familiar with, until they see you have done enough to deserve for them to teach you in return. Then teaching you the way they are more experienced than you for that you have helped them be more experienced in ways they weren't.

12-Sep-2023 12:02:16 - Last edited on 12-Sep-2023 12:06:10 by Sesemaru

Sesemaru
Jun Member 2022

Sesemaru

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So they will have great methods early as well, but not as great, you are helping them and being helped, but they will not allow you to be as good as them at what they are experienced at until you've helped them be experienced enough to feel you're deserving of it, perhaps for one race you will learn their expertise from their master at the skill at a lower level than another. You may learn their most efficient feature with the dwarven expert perhaps at 85 and the elven expert at 95. Because it would have to take a higher level to transport as much as it takes to store. If you can transport a whole dwarven resource storage before you can store that much it would not be proper. So you have Lower level methods of storage until you ultimately obtain the dwarven resource storage and lower levels of transporting itself until you get the elven magical transfer notes. So this would be like bank noting items not yet in your bank, but transferring them would give you experience. But you would have to obtain the items yourself.
So it would be a skill you trained as you were working up a collection of gp or resources.

12-Sep-2023 12:58:54 - Last edited on 12-Sep-2023 13:00:33 by Sesemaru

Sesemaru
Jun Member 2022

Sesemaru

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The gnomes would have some contributions as well to this skill, perhaps we even have a gnomish-dwarf, a gnomish-elf, and a dwarvish-elf that are more experienced than others of their like races in the areas less familiar, but not quite as experienced as the pure gnomes, dwarves and elves, in the area they are experienced. So they are a more experienced combination than those are in both their race types' expertise than the others, but they aren't as gifted in those areas as the purebreds. So they are stepping stones to greater stones, but not the stones themselves. They help to make it easier in ways it otherwise wouldn't be, until you get to those greater benefits of the skill. So you have to give up one better feature for another until you ultimately have all the benefits; with these half-breeds you don't have to compensate as much to receive a benefit, you have a lesser benefit of both of their purebreds.

12-Sep-2023 13:22:02 - Last edited on 12-Sep-2023 13:24:59 by Sesemaru

Sesemaru
Jun Member 2022

Sesemaru

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So we start off showing the lowest level creatures how to make a box and carry that box to the bank perhaps that box can hold 14 resources of a type, you may only fill that box and carry it, but you can only hold 14 of a resource in it. So you start off like that. Working your way up to larger storage containers that are too great to lift, resulting in the need for greater methods to transport them to other places, this may be a mining cart, or it may be a wagon, or it may be an air vessel, there will be an appropriate vessel for every occasion. The important thing to note is you don't get experience in the skill for anything you didn't collect yourself in one way or another, and put in one storage container or another, or put in a vessel to a storage container which it ended up in and put in another transportation vessel that resulted in your bank/metal bank/ a resource storage. The resource has to go through 2 - 4 things; 2 of which you have to put them, the carrier to the storage container, and the wagon/cart/air vessel to where you wanted it to go. When it goes from one to the next to the next, then you receive experience for it getting there. If you are in a mine there may be a lift to a storage, or there may be a cart to a storage, and then you'd transfer them from storage to where it has to go, as you become more experienced this will be reduced to one transportation vessel that carries so many of an item, ultimately ending with the dwarven resource storage and the magical elven transfer notes which can transport a whole dwarven resource container at a time. Note it takes time for the resources to make it to their location which you have to be weary of, making sure to always have a transportation vessel active before getting back to your laboring to make the most effective use of your time and the transportation systems. You may work your way up to having 2 or 3 mine carts going at a time, allowing you to make better use of your time.

12-Sep-2023 14:39:01 - Last edited on 12-Sep-2023 15:11:35 by Sesemaru

Sesemaru
Jun Member 2022

Sesemaru

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There may also be boats for carriers as well, if there is no room for an air vessel.
Mine carts require nothing, but boats and air vessels obviously must have a travelling servant, which is really an advanced butler meant for transporting goods; though at a cheaper rate than you would otherwise pay for your items to be transported from one place to another.
As you are providing them with the means of transportation, they are just using what you've given.

12-Sep-2023 15:18:58 - Last edited on 12-Sep-2023 15:20:09 by Sesemaru

Kings Abbot

Kings Abbot

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I don't see this as a skill, nor it being really necessary.

There's magic notepaper, porters, ore/log boxes, (portable) deposit boxes, and lots of teleportation to pretty much everywhere including banks.
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music by Trewavio Morricone

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YOURSELF!

12-Sep-2023 16:11:04

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