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All skills 120 in RS future

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Big Storms

Big Storms

Posts: 3,932 Adamant Posts by user Forum Profile RuneMetrics Profile
Given recent developments I am growing a dislike against increasing content of existing skills to 120. The main reason is the completionist cape mentality.

As soon as new content for a skill between 99-120 is released, it becomes a completionist requirement. This results in an urge of many completionists to power through said content, basically creating a community having attained 120 in said skill, regardless if they actually like the skill. This kills the variety in game in terms of achievements and instead creates a homogenous situation where most will have 120 in skills for which content is released, just to keep a particle cape.

Not only that, as soon as content between 99-120 is released, for some reason the experience rates need to be adjusted as well to make gaining 120 easier. Making the achievement of 120 worth even less.

Finally, I fear Jagex will fail to tackle the issue of people already having 120 in a skill and getting the rewards accompanying the new content basically as freebies.

All in all I have changed my opinion quite a lot and think that we should focus on having new content released with new requirements rather than already existing experience ones from 99-120.
On top of that I am of the opinion we should stop with the completionist cape requirements since instead of being a prestige item for the few, it has become a mainstream item with a mentality to complete everything regardless if one likes it or not, resulting in a bland community that has completed everything and a lack of variety.
"One should not mindlessly follow gods or the godless:
follow
your
own
path
"
~Big Storms

27-Jan-2017 10:26:27

Sharp-shin

Sharp-shin

Posts: 41,301 Sapphire Posts by user Forum Profile RuneMetrics Profile
Big Storms said :
Given recent developments I am growing a dislike against increasing content of existing skills to 120. The main reason is the completionist cape mentality.

As soon as new content for a skill between 99-120 is released, it becomes a completionist requirement. This results in an urge of many completionists to power through said content, basically creating a community having attained 120 in said skill, regardless if they actually like the skill. This kills the variety in game in terms of achievements and instead creates a homogenous situation where most will have 120 in skills for which content is released, just to keep a particle cape.

Not only that, as soon as content between 99-120 is released, for some reason the experience rates need to be adjusted as well to make gaining 120 easier. Making the achievement of 120 worth even less.

Finally, I fear Jagex will fail to tackle the issue of people already having 120 in a skill and getting the rewards accompanying the new content basically as freebies.

All in all I have changed my opinion quite a lot and think that we should focus on having new content released with new requirements rather than already existing experience ones from 99-120.
On top of that I am of the opinion we should stop with the completionist cape requirements since instead of being a prestige item for the few, it has become a mainstream item with a mentality to complete everything regardless if one likes it or not, resulting in a bland community that has completed everything and a lack of variety.

Mate, just say it how it is: you saw the suggestion about increasing slayer's exp rates, it scared you, you're panicking. That thing isn't set in stone yet, and people seem to be in general against such a big leap in exp rates, so just calm down.
"Volat Accipiter libera est; venandi sua natura est."
~Accipiter striatus

27-Jan-2017 10:50:11

Big Storms

Big Storms

Posts: 3,932 Adamant Posts by user Forum Profile RuneMetrics Profile
Sharp-shin said :

Not going to lie, it sure did. Especially since this mirrors my biggest fears I talked about half a year ago (when I was otherwise still generally positive for the increase of slayer to 120):
Original message details are unavailable.
But this brings me to two issues. My first issue with 120 slayer is it being a completionist requirement. This will detract from the achievement of 120 slayer, simply because people will attain it for the sakes of keeping their cape with particles. We will again see people complaining on the forums about 120 slayer being such a chore (pretty much how people complained about the Arc comp requirements). Yet in the end most completionists will attain 120 slayer, regardless of them liking the content, thereby destroying the uniqueness of achievement.

Which brings me to my second issue: the difficulty of attaining 120 slayer. In my opinion it should stay the same as it is now. I fear that with all the complaining about the grinding aspect, the difficulty might be decreased a lot. We might end up with dungeoneering and invention (or thieving) levels of difficulty which, lets face it, are laughable.

Seeing this actually being suggested in the developer blog legitimately got me scared. The fact that there are people supporting it scares me even more. Yes there are a lot of people against it, but I am not as naïve as to think this would result in something reasonable. I mean they are using the current dungeoneering experience rates as a basis for the experience curve, ignoring the huge experience creep said skill has faced over the years. That is definitely stuff that gets me scared, as well as a community which does not even want to seek a consensus.
And yes this got me thinking why even bother training past 99 if this is what will happen, should Jagex choose to increase the content past it. This is why I have a dislike for increasing existing skills to 120 now.
"One should not mindlessly follow gods or the godless:
follow
your
own
path
"
~Big Storms

27-Jan-2017 11:07:19 - Last edited on 27-Jan-2017 11:07:36 by Big Storms

RichWhiteBoy

RichWhiteBoy

Posts: 54 Iron Posts by user Forum Profile RuneMetrics Profile
I was talking about 120 summoning ie, 126 summoning (cos that was the max combat level so I thought 126 would be fitting) because of Steel Titan. I mean, U can't finish summoning with steel titan, where's the rune titan!!

I was campaigning for 126 summoning and fighting firebreathing dragon pets for summoning since before dungeoneering >.<

120 summoning and rune titans are coming for sure!

I'm a bit disheartened about 120 slayer because, well, I guess there's no t100+ melee/range/mage weapons or armor from 120 slayer. We already have t90 weapons and as far as I can tell, all we're getting from 120 slayer is slayer weapons to kill these slayer monsters and a slayer dungeon - which is nothing more than a teleport because you still have to teleport to the player owned slayer dungeon anyway, why not just teleport to the slayer monster you wanna kill? 120 slayer seems like a flop.

I'd rather see 120 all combat skills then 120 slayer with t99-t109 weapon and armor slayer loots.

28-Jan-2017 10:56:42 - Last edited on 28-Jan-2017 11:00:37 by RichWhiteBoy

Respectpays

Respectpays

Posts: 834 Gold Posts by user Forum Profile RuneMetrics Profile
tbh if that really did happen I wouldn't think twice about leaveing the game and not coming back. most skills just aren't worth the time or effort/ you get nothing in return tbh. for me to do agility to 120 it have to have a reward of 2bil+gp bc that's just how much I hate that skill. skilling is cancer to me today :/. this is just my opinion but that's like cancer to me.

18-Apr-2017 04:27:09 - Last edited on 18-Apr-2017 04:27:32 by Respectpays

Imcrazyz

Imcrazyz

Posts: 185 Iron Posts by user Forum Profile RuneMetrics Profile
Create new skills is more appropriate than expanding the contents to 120 to be honest. With the one or two skills that had almost ridiculous reasons to reach level 120 we can tell the game is gonna be boring as hell. Yes I'm talking about the 120 slayer update.

Broaden the game content by adding in new skills OR new playstyle while remaining the cap level at 99 should be of more reasonable. Ain't anybody got time for 120? Soon IF you are ignorant enough to implement all skills to 120, you will see how many people get bored and quit the game.

18-Apr-2017 06:36:24 - Last edited on 18-Apr-2017 06:36:41 by Imcrazyz

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