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All skills 120 in RS future

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Neji
Feb Member 2021

Neji

Posts: 980 Gold Posts by user Forum Profile RuneMetrics Profile
Pelaaja1 said :
Yellowcheese said :
New ninja teaser shows virtual skill levels
Ninja team delivers..AGAIN

Best update since Master skillcapes ;)


Where is this teaser?

Can't contain my excitement if this was to happen!
If you leave your pride behind you can change your destiny.

24-Sep-2015 02:54:43

Neji
Feb Member 2021

Neji

Posts: 980 Gold Posts by user Forum Profile RuneMetrics Profile
Erehk said :
Neji said :
Pelaaja1 said :
Yellowcheese said :
New ninja teaser shows virtual skill levels
Ninja team delivers..AGAIN

Best update since Master skillcapes ;)


Where is this teaser?

Can't contain my excitement if this was to happen!

The teaser is here - definitely looks cool! :D


Amazing! Thank you for introducing me to that thread :D
If you leave your pride behind you can change your destiny.

24-Sep-2015 11:19:19

Juho-94

Juho-94

Posts: 2,346 Mithril Posts by user Forum Profile RuneMetrics Profile
No... what we need is new hard, slow but not grindy skills that go up to 120. T90s should be the highest raw weapons available and then T95 and possibly T99s only by making them by yourself (invention skill)


All skills 120 wouldn't affect us in any way. Bosses would be buffed dramatically and taken even further away from low and mid level players. Today's MMOs aren't grinding anymore what most of these current skills are

25-Sep-2015 00:07:59 - Last edited on 25-Sep-2015 00:09:15 by Juho-94

iKiwi Yo
Jul Member 2022

iKiwi Yo

Posts: 1,067 Mithril Posts by user Forum Profile RuneMetrics Profile
Well, in my mind it's no longer of a if but rather a when. It really wouldn't surprise me if over the years they've been working on this slowly with a small team so when they do pull the trigger they can hit the ground running.

Why I think it will happen? A lot of us are maxed, we need more goals to go for to stay interested. For those of you who think getting a 120 is hard I invite you to do 99 fishing from 76 fishing doing nothing but sharks. Using no new gear, avas, what have you than go get 120 thieving in prif. It is faster going to 120 than 99 fishing sharks. I remember as a kid(04/5) I fished 1k sharks a day, it took about a hr per 100, so 10hrs for 1k, which was 110k fishing xp. Than you thieve for 10hrs in Prif and you get 2-3m xp. So that's 1.1m/10days in fishing and 20-30m/10days thieving.

My point is, with how easy it is now to get XP once you hit 80s/90s in a stat that they should up the lvl cap, specially since they've already tested the water with Dung. Jagex seem to want to milk RS for everything its worth, so allowing new goals for players would be well worth there time. It would also add new "Elite" Items, Armor, Weaps, Training Methods that would keep people wanting more and they could slowly release things over time. T100, T110, T120.

They've already made us gods, why not keep throwing us more until Runescape dies, they can't reverse what's been done so they must keep pushing forward. If we're still playing after all the bad updates of the past than we must love this game, keep giving us more.

I kind of hope that anything that high is non tradable, or has a part that you need that you have to achieve. That way you'd want to equally train all 26+ of your skills. Certain skills like Runecrafting would help Magic, Crafting/********* would help Range, and Smithing would help Melee. Slayer monsters can also be mass released to make the advancements in combat more suitable.
Can I have my 20 year cape yet?

25-Sep-2015 07:01:12

Jeston Xi

Jeston Xi

Posts: 370 Silver Posts by user Forum Profile RuneMetrics Profile
iKiwi Yo said :
Why I think it will happen? A lot of us are maxed, we need more goals to go for to stay interested.



Really? I don't think "lots" of players have maxed their accounts. Runescape is somewhat of a grind and that is fine but people don't always have the 16/hrs a day you have.

Getting a single 120 is literally going from 1-99 seven times, the current xp rates make that maddening, new content with higher xp rates would have to be made to make everyone happy, thus the 120 capes would mean nothing and then you have more angry people.

New skills to 120? Sure! no issues with that, but please do not make them so mind numbingly boring like divination, horrible! A skill that gains xp as you play any of the mini-games would have been better.

25-Sep-2015 10:17:52 - Last edited on 25-Sep-2015 10:21:33 by Jeston Xi

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