and if magic requires a rework, that would affect melee and range as well - lest RS turn into magescape (panic buy wands, jk not really)
But skills like herblore could be boosted to 120 in theory as it would provide a plethora of new potions that could be made. However with elf city pt 2 and the ability to combine potions that kinda removes an attribute of herb that could be unlocked past 99.
I know i've gone off on a few tangents in the course of this post but honestly I cant support skills going to 120 currently.
- Just because xp rates have been increasing getting higher/we have bxp for days on end does not mean that skill levels do need to be increased.
- from a new player perspective, how would you feel if end game xp lvl was 50m+ xp..13m grind seemed bad enough (or at least it did to me)
- too many skilling locations are dead because they do not provide top end xp/hr, filling in missing tiers makes no sense if as soon as you get to the next level they become hopelessly obsolete.
and finally..(at least for me)..let's face it RS takes a lot of grinding to max. At some point you realize, what's the point in grinding even further. Sure LOTS of people have xp past 13m in a skill...but what's the point in making content at 104m xp that <5k (idk what's highest skill besides dg with greatest number of 120) people will be able to access.
TLDR; 30/70 split for bumping to 120s (30% sure maybe, 70% nahhhhh)
07-Nov-2014 22:27:54
- Last edited on
07-Nov-2014 22:39:34
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Smiley