I develop apps for iOS and I am very well versed in how betas and TestFlight works. Yes, TestFlight has a max cap of people allowed to test an application. There are 2 main ways to get around this.
1. Make a copy of the application, rename it to "test2" "test3" etc and throw them all into a folder together in the TestFlight application. Make another copy for each new 10K players who wish to join. The code is exactly the same so all players are given the same level playing field and all bugs that come up will come up the exact same in all users in all TestFlight's
2. Just stop tagging it as beta. There are games on the store that get passed with far more bugs and far less gameplay than RS3. You may have some angry players who get pissed when a bug comes up, but that will be far less people than the amount currently pissed that a year later they are still denied access to a game based entirely on the device they purchased.
Honesty, Jagex, you are running out of good excuses at this point. Stop saying "both will get the same release date". That is a blatant lie when Android has been able to access the game for almost a year now. Release what you have or stop yanking us around on this.
27-Nov-2019 09:05:26