If not cosmetic then I definitely think Csskye had a good idea. Giving the Armadyl pendant a proper use would be neat.
I think it shouldn't be a ranged-only use though.
What if the upgraded pendant could give you an Armadylean blessing out of 3 categories?
Skilling, Combat, and Crafting.
3 blessings, you can pick one each day, and then the pendant has to recharge.
The combat buff could be a % chance to get a shield blocking a % damage while fighting. This buff would last for an hour
The skilling one could be an increased chance of cutting/mining logs/ores up to Yew/Adamantium. The buff would last for two hours.
The crafting one could be a % chance to retain crafting materials up to the same tier as Adamant/Yew.
So say if you're training construction there's a small chance you won't use planks, if you're smithing there's a small chance it won't use a bar. This one would also last for two hours.
You can only pick one of these buffs each day, then the pendant has to recharge for 21 hours before it can be used again. Wearing the pendant also gives you a 1 prayer skill bonus so you have an incentive to wear it as a low level player.
How's that?
If you don't want it to be combat related the combat buff can be cut, leaving the crafting and skilling ones only. It'd still be a useful thing for both high and low level players, but much more so for low level skillers and crafters.
09-Aug-2018 17:58:32
- Last edited on
09-Aug-2018 18:01:08
by
Melanion