Oooh! Design an island? I’ve had this concept for a while, though it may be a bit ambitious/may not fit thematically.
Inverted Ruins
This island, founded a few hundred years after the Aviansies returned to Abbinah, was a city ruled by a wealthy merchant with a hoarding problem. It was at first rather innocent—he mainly just hoarded rare trinkets and money. But this was not enough. At the height of his power, the greedy merchant-king used his mercenary army and Caelomancers to steal entire islands, fusing them to the city. His dream was to become a God and unite all the islands of Abbinah into one gigantic sky-continent. He never attained Godhood—for he failed to locate the Elder Artefact—and his fusing of the islands greatly destabilized the massive, sprawling city, causing it to flip and sink to to the lowest strata of Abbinah.
It still floats in the lowest area of Abbinah, the most dangerous area of the dangerous planet. Players will be exploring around the ruins of buildings on what used to be the underside of the island. Due to its abandonment, various creatures (which players can catch for Hunter exp, and perhaps hand them in to a store at the starter area for some other rewards
such as recolorable tail feather overrides
) have taken up residence here. Players will need to have a certain Agility level to move around in the ruins. It should also be dangerous to stay out here for too long. Rocks will randomly fall from above, and pervasive lightning—which, like the lightning on Freneskae, is attracted to the player—will be out to zap you.
In addition to the Hunter and Agility, there will also be some entrances to the inside areas of the ruins, but some will be blocked. For some, you may need a certain Agility level (higher than what is needed to climb around in the ruins) to squeeze into, or a certain Thieving level to pick the lock, or Mining to remove rocks blocking the way.
18-Jan-2018 23:37:41