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Return of the world guardian?

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Golden285
Jul Member 2005

Golden285

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SPOILERS here, be advised!







Personally I think it was a mistake on Jagex's part to have the edicts ritual strip our world guardian powers, as it limits the stories they can tell when it comes to Erebus (I really want to explore more of it!), and between Xau-Tak and Vos we'll need that protection more than ever.

But, I'm not sure we're done being the World Guardian yet........

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Remember that Guthix planed a lot of things out, and much of what we've thought was random has been part of one very long gambit. Our character says they don't feel different after the ritual (although the voices are gone), so maybe, but not likely, we still have the power, it's just dormant.

More likely, however, there's another contingency to return our power.

Remember way back in Sliske's Endgame, Nomad made another appearance? Sliske said he put the piece of our soul he stole Kindred Spirits into Nomad.

I think, like Sliske putting a chunk of him into us, that was one of Guthix's nudges to Sliske, and that chunk of soul, if returned, would restore our world guardian status.

It makes sense, given the twists and turns and hidden manipulations we've seen throughout the storyline, and again, removing our protection from the gods/shadow anima I feel is too limiting in terms of stories than can be told.

What do you fine folks think, will we be able to resume being the world guardian?

17-Jul-2022 00:13:20

Dilbert2001
Jun Member 2006

Dilbert2001

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The World Guardian is still the World Guardian. It is just a title. You can see many NPC including Saradomin still called us the World Guardian despite Guthix Gift is gone.

The World Guardian is actually no difference for now because Guthix's Gift is just the immunity to god's magic. The gods are gone, for now, so Guthix's Gift is virtually meaningless.

We can't rule out the gods may return later, but we also can't rule out we can find other way to counter the gods' powers. Guthix's Gift is not the only solution. There must be some beings even more powerful than Guthix and the Elder Gods that we can acquire their powers to counter other gods.

17-Jul-2022 01:02:20 - Last edited on 17-Jul-2022 01:02:51 by Dilbert2001

Deltaslug

Deltaslug

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Actually, I'm fine with them stripping the powers.
In a way, it symbolizes an end of an era both in game and out of game. That for a decade, having higher tier gods around dominated the story ... taking away from our more traditional questing plot lines.

The other thing is that the "World Guardian Powers" were never really consistently defined.
"God magic doesn't work on you unless you allow it to" .... ok ... but we plenty of times where god magic worked on us regardless. And it's not like it prevented a god from teleporting a building on top of our heads.

And since you had so many different devs writing different stories, each with their own quirks, you had an inconsistent usage (and many of them 1-off) of what the "World Guardian Powers" could do.

Finally ... Sliske's Endgame. The one bleeping time the powers go from "passive" to "Active". What happens? It allows the player to curb stomp a Mahjarratt. That's not exactly nothing to sneeze at. Yet the player is never allowed to activate it like that on their own accord .... ofc ... it only happens in a quest cut scene followed by 1 specific instanced quest battle.

With all of the higher tier gods kicked out and the Elder God threat neutralized ... the only remaining deities are the desert pantheon (asides from Amascut are all friendly towards the player) and Brassica Prime (who, let's be honest ... isn't exactly a threat .... )
All of the others like the Guardians of Guthix and anima guardians aren't "deities" (powerful? sure ... but not gods). At the end of Aftermath, even Nex admits she is feeling the effects of the Edicts.

Thus, getting rid of this "power" allows a return to the Gower era status quo story lines.

17-Jul-2022 14:31:53 - Last edited on 17-Jul-2022 14:32:06 by Deltaslug

Dilbert2001
Jun Member 2006

Dilbert2001

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I am sure gods can teleport other gods away too, or morals can also teleport gods away.

Didn't we just teleport Zamorak and Saradomin away from Gielinor?

However, teleblocking is not what the kind of magic Guthix's Gift provides.

There are just infinity number of ways the World Guardian can deal with even bigger threats than gods and elder gods. For instance, offence may be the best defense. What if we the World Guardian finds a way to kill gods or bigger threats? If we can kill them first, we don't need Guthix's Gift to protect us. :)

17-Jul-2022 17:05:58

Dilbert2001
Jun Member 2006

Dilbert2001

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Don't forget the World Guardian still has the FSOA. Someday we can use them to kill new or returning naughty gods. The question is whether we will become a god like Zamorak or Guthix or remain mortal like Sliske.

18-Jul-2022 01:30:30

Rikornak
Oct Member 2013

Rikornak

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I generally think it is nice to have things toned down for a while - telling smaller stories, not revolving about the potential end of the universe - and powers even beyond that. I just hope they'll use that chance to finish to finish other more classical quest series apart from the main story line - desert and gnomes have at least been recently been mentioned in Q&As and game jam projects.

Having lost out powers just means we're not able to enter Erebus forever. Zaros has stolen some device supposed to shield him from those effects. And it's more than possible we'll be able lay our hands on something like this as well.
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21-Jul-2022 06:09:00

Dilbert2001
Jun Member 2006

Dilbert2001

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Rikornak said :
I generally think it is nice to have things toned down for a while - telling smaller stories, not revolving about the potential end of the universe - and powers even beyond that. I just hope they'll use that chance to finish to finish other more classical quest series apart from the main story line - desert and gnomes have at least been recently been mentioned in Q&As and game jam projects.

Having lost out powers just means we're not able to enter Erebus forever. Zaros has stolen some device supposed to shield him from those effects. And it's more than possible we'll be able lay our hands on something like this as well.


Gnomes are actually involved in the "world ending" EGW story line. There are representatives from Arprosandra in Seren Council.

If you read the Q&A you mentioned, you should know gnome and desert stories will not g3 anything big or just ending soon, but will converge into and as part of the grander existing storyline, just that this grander storyline is not the "world ending" one that requires a World Guardian. We have seen Death of Chivalry ended with Azzandra's Quest. It is probably similar situation with desert and gnome quests.

World War or just Civil War may not be as big as Grand Revision, but I won't say they are not big events.

On the part of Erebus, I don't see a reason why even the World Guardian wants to go there anymore. The story of Erebus probably will continue the other way... the Kingdom of Shadow, Xau-Tak, Vos, or who knows what else will come (or try to come) to Gielinor rather. It is far likelier the World Guardian will remain a guardian against these threats on the premise of Gielinor, not Erebus.

Rest assured, Zaros found the protection to live in Erebus. No saying the World Guardian can't but it doesn't seem to be a need for us to go there.

21-Jul-2022 15:40:40 - Last edited on 21-Jul-2022 19:28:13 by Dilbert2001

Lions RAWR
Sep Member 2019

Lions RAWR

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Rikornak said :
I generally think it is nice to have things toned down for a while - telling smaller stories, not revolving about the potential end of the universe - and powers even beyond that. I just hope they'll use that chance to finish to finish other more classical quest series apart from the main story line - desert and gnomes have at least been recently been mentioned in Q&As and game jam projects.


I know Mod Jack has said that the next storyline will step away from the end of the world type situations and focus on more classic questing. The completion of the Gnome and Desert quests would be a welcome sight.

Heck we should complete Menaphos as well and shift it into the 6th age.
Time to follow an trail of Treasure.
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22-Jul-2022 20:48:11

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Deltaslug said :
Actually, I'm fine with them stripping the powers.
In a way, it symbolizes an end of an era both in game and out of game. That for a decade, having higher tier gods around dominated the story ... taking away from our more traditional questing plot lines.



With Daughter of Chaos released now, we should have an idea how powerful the World Guardian is even without Guthix Gift. Moia, one of the most powerful beings on Gielinor after the gods have left, has to run away from us in the end.

It clearly shows the World Guardian is still one of, if not the most powerful one, on Gielinor. Fact: we don't need Guthix's god defending powers to defeat all those Mahjarrat, Dragonkin etc.

Another fact: Trindine, another powerful Zarosian Mahjarrat, dared not confront the Zamorakian Mahjarrat on her own and has to use an disguise to get to the World Guardian for help. It clearly shows the World Guardian is still above all beings on Gielinor at least to some of the most powerful mortal resident of Gielinor.

Remember, Guthix's last guardian? The Balance Elemental? She was no World Guardian because Gutix didn't find the way to make her one with Shadow Anima, but she was still the world beater when all the gods were either banished or sleeping in the 3rd Age. It may very well be the same story with the World Guardian now. Perhaps the World Guardian doesn't have the protection against god, but we may still be the reinforced version of the last Guthix Guardian. We are the 6th Age version of the Balance Elemental equivalence.

05-Aug-2022 23:27:37 - Last edited on 06-Aug-2022 01:04:24 by Dilbert2001

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