I also don't see the point in 120 Summoning at this point. 120 Slayer did nothing but make the skill have some really annoying mobs and very few additions that I found fun so it lessened my desire to see more expansions come into the game.
My main gripe is that Summoning is a skill only really trained on BXPW's, events and other methods to avoid actually training summoning, that is to say, it's clearly not a skill many consider fun either.
At least half of the familiars are worthless to all levels, again at least half if not more aren't worth the costs, and recently with the Mining and Smithing rework, some of them aren't representative of the correct levels they represent.
So all in all, I'd rather see a full rework on the skill, make it more fun and engaging, allow it to be trained in combat as well as creation and then maybe if that rework decides it's warranted; go for 120 sure. But in it's current state, please no.
03-Mar-2019 14:20:38