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DONT MAKE SUMMONING 120 Thread is locked

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Qwis7
Aug Member 2010

Qwis7

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Arcana Ahri said :
Qwis7 said :
I really do not see any point in making sum 120.

Sum needs a rework but increase it to 120 makes no sense to me, because we will create massive empty spots and the sum creatures that do need the amount of xp will either be way to op or totally not worth it to get.

To be honest I do think that we should rework other skills first and look how sum can support these skills after a rework.
Its pretty useless to rework a supporting skill if you rework the other skills anyway, because you have to adjust summoning again after the rework.


No point??

New summoning creatures to help with skilling / combat

Better way to train summoning (Still in talks to what it could be)

You don't have to adjust summoning... the new training method would not affect the current way you can train it.


You fail to see a detail.
The summoning creatures boost certain actions, but if you rework a skill and remove that option or make it totally useless you have to rework that sum creatures again.

So that's why I say rework the other skills first.
You literally prevent complications with summoning this way.

Making a lot of empty spots and over level creatures is pretty pointless.
I do say no to 120 but I do say yes at rework after other skill reworks.

27-May-2018 18:29:38

zodiackiller

zodiackiller

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i personally can not wait for 120 summoning. i can see some of the points people have about not doing it and the only valid one i can see is possibly taking time away from other content. but as someone amongst many who train skills post max i can only see positives coming from this. anyone who does not wish to train post 99 wont have a gun to their head and told to do so. unless jagex raises the max cape to include 120's (which i highlyyyyyy doubt they ever will) it doesnt negatively effect anyone really. this game is built on the idea of time spent doing something = reward for that something, whether that is ranks and resources from skilling or loot and xp from pvm the core principal is the same time=reward. level 99 is just as arbitrary as 120 is neither of them really mean anything out of game anyway i dont see what all of the fuss is about. thats not to say i dont believe in also working on existing content to bring that more into line with what the players want, but i also believe higher level caps give us more to work toward and strive for. at the end of the day level 99 will not forever be the level cap, that much is obvious so as long as jagex does 120 skills with a bit of care and dignity i dont get the fight against them.

28-May-2018 04:00:39

Qwis7
Aug Member 2010

Qwis7

Posts: 1,434 Mithril Posts by user Forum Profile RuneMetrics Profile
Raising a lvl cap so people will train it to 99?
That's not how it works to be honest most of those people will quit because they think I will never get it and I just do not have the time to get train it.

Making skill caps to 120 is the exactly same thing as keep buying a new cars.
Its fun for a week but then your like o well yeah...

I still do not see the point of 120 slay.
some new creatures and 1 boss...
The creatures are not that different then the ones we already got and the boss is not that special to.
It also added plenty useless empty spots.

What's to special about 120 skills?
120 is just way to out balanced.

28-May-2018 07:47:07

Konota
Jun Member 2010

Konota

Posts: 7,103 Rune Posts by user Forum Profile RuneMetrics Profile
Jeremy Cheng said :
I am opposed to 120 summoning. I do not want to have to grind 300k crimson charms. Just add reactive familiars that can only be summoned under certain circumstances instead of 120.

Ppl can literally get one shot by steel titan + 1 t90 ability + poison + cinderbane gloves proc + darkmagic aura dot in the wild, do we really want more OP stuff to debalance the wilderness?

300k crimson charms? More like 240k without any boost.

And Pvp has its own problems. Same reason could be applied to new upcoming gear, prayers, spells, abilities, ...


Hopefully it'l be a nice cash/item sink. :D
Hello Moto

28-May-2018 11:24:23

Zeroken

Zeroken

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Tbh im kinda worried about 120 summ being added, mostly cause of 120 slayer. 120 slayer didnt really add much to change the grind between 99-120 save the codex, and thats a lot of exp.

If anything, wouldve been nice to see some design concepts (there mightve been and i missed it) before the poll launched to see how different/game-breaking 120 summ grind/content would be. Eh, thats just my two cents
Also known as Mr Archeus

28-May-2018 22:28:27

Marusha

Marusha

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Jeremy Cheng said :
I am opposed to 120 summoning. I do not want to have to grind 300k crimson charms. Just add reactive familiars that can only be summoned under certain circumstances instead of 120.

Ppl can literally get one shot by steel titan + 1 t90 ability + poison + cinderbane gloves proc + darkmagic aura dot in the wild, do we really want more OP stuff to debalance the wilderness?


Support.
I hate any forced level 120 because it keeps me from training the skills that I like.

Why did they not started updating till level 110

That is lesser boring.
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29-May-2018 03:35:45

Draco Burnz
Dec Member 2011

Draco Burnz

Posts: 79,296 Emerald Posts by user Forum Profile RuneMetrics Profile
Marusha said :
Support.
I hate any forced level 120 because it keeps me from training the skills that I like.

Why did they not started updating till level 110

That is lesser boring.


How is any 120 skill "forced"? :@

Who says you have to get them to 120?

If its because of comp or w/e, then thats your choice. Not jagex's or anyone elses.

You want to get the cape back thus you choose to get 120 in said skill.
Draco Burnz
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Defender of the logical

29-May-2018 03:40:00 - Last edited on 29-May-2018 03:41:59 by Draco Burnz

Marusha

Marusha

Posts: 9,620 Rune Posts by user Forum Profile RuneMetrics Profile
Draco Burnz said :
Marusha said :
Support.
I hate any forced level 120 because it keeps me from training the skills that I like.

Why did they not started updating till level 110

That is lesser boring.


How is any 120 skill "forced"? :@

Who says you have to get them to 120?

If its because of comp or w/e, then thats your choice. Not jagex's or anyone elses.

You want to get the cape back thus you choose to get 120 in said skill.


And who do you think you are?

You cannot tell me if or when I feel forced or not.

Mind your own "game" business"

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29-May-2018 03:46:18

Tom Grey

Tom Grey

Posts: 7,213 Rune Posts by user Forum Profile RuneMetrics Profile
Marusha said :
Draco Burnz said :
Marusha said :
Support.
I hate any forced level 120 because it keeps me from training the skills that I like.

Why did they not started updating till level 110

That is lesser boring.


How is any 120 skill "forced"? :@

Who says you have to get them to 120?

If its because of comp or w/e, then thats your choice. Not jagex's or anyone elses.

You want to get the cape back thus you choose to get 120 in said skill.


And who do you think you are?

You cannot tell me if or when I feel forced or not.

Mind your own "game" business"

----

Agreed. If my goal is a comp cape, I will do all the requirements necessary. But when jagex starts pushing the goal post unnecessarily, thats when I get an issue.

But thankfully, the backlog is just a collection of the ideas that they have (according to reddit replies anyway). If they don't lie (which I am sceptical already), we should get another poll, which specifically targets 120 summoning as a new idea.

Right now, I can see that my thread has mixed reactions and its expected, given the provocative title, and the need of the society to prove everyone wrong. So I am hopeful that when additional information comes out, we get a more representative group of people to vote on the proposal.

And if that is the case and people do want 120 summoning to come, I wouldn't complain. But really and truly, the atmosphere around 120 slayer and invention does not create a good precedent to expect something better from the increased cap on yet another skill.

29-May-2018 04:01:28 - Last edited on 29-May-2018 04:05:37 by Tom Grey

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