Tom Grey
said
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And if that is the case and people do want 120 summoning to come, I wouldn't complain. But really and truly, the atmosphere around 120 slayer and invention does not create a good precedent to expect something better from the increased cap on yet another skill.
I fail to see literally any downsides to 120 skills?
The only reasons ive seen so far in this thread are mostly based around ppl just not wanting to train the skill.
Tom Grey
said
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Marusha
said
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Draco Burnz
said
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Marusha
said
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Support.
I hate any forced level 120 because it keeps me from training the skills that I like.
Why did they not started updating till level 110
That is lesser boring.
How is any 120 skill "forced"?
Who says you have to get them to 120?
If its because of comp or w/e, then thats
your
choice. Not jagex's or anyone elses.
You
want to get the cape back thus
you choose
to get 120 in said skill.
And who do you think you are?
You cannot tell me if or when I feel forced or not.
Mind your own "game" business"
----
Agreed. If my goal is a comp cape, I will do all the requirements necessary. But when jagex starts pushing the goal post unnecessarily, thats when I get an issue.
But thankfully, the backlog is just a collection of the ideas that they have (according to reddit replies anyway). If they don't lie (which I am sceptical already), we should get another poll, which specifically targets 120 summoning as a new idea.
Right now, I can see that my thread has mixed reactions and its expected, given the provocative title, and the need of the society to prove everyone wrong. So I am hopeful that when additional information comes out, we get a more representative group of people to vote on the proposal.
And if that is the case and people do want 120 summoning to come, I wouldn't complain. But really and truly, the atmosphere around 120 slayer and invention does not create a good precedent to expect something better from the increased cap on yet another skill.
Most people who want level the 120, already got 120 levels or almost..
Squib
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I know someone who said he will quit the game if this comes through and I do see his point, more and more RS seems to be geared in a nonsensical way to service only the smuggest "elite" type players . I played this game for more than 16 years and yet accept i wont have all content played and that is completely fine and even nice that there are more things than i have time to play but when it is just nonsense like this to pacify those "no lifer" small minority players who have seen it all and done it all (and so already have beyond 120 lvl summoning) because they do nothing else than RS, I find it difficult to understand the point of the update and it also starts to push me away from the game since it doesn't seem like the game is made for the ordinary person like me any more.
EDIT: also 1-99 is crappy already so if there is dev time to spend, spend it on that!
Indeed.
I have no time to enjoy the game anymore or doing social things in the game.
Draco Burnz
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Tom Grey
said
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And if that is the case and people do want 120 summoning to come, I wouldn't complain. But really and truly, the atmosphere around 120 slayer and invention does not create a good precedent to expect something better from the increased cap on yet another skill.
I fail to see literally any downsides to 120 skills?
The only reasons ive seen so far in this thread are mostly based around ppl just not wanting to train the skill.
Well newsflash, you dont have to.
Repeating the same point time and time again, doesn't advance your argument. I saw many more ideas, even on this tread as to why people don't want 120 skills. I suggest you read into the posts.
Miu
said
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I would rather see a new elite skill, perhaps one that produces more powerful pouches for summoning at all levels, like the splicing idea they mentioned in the post.
120 skills of ones that were capped prior at 99 haven't felt good, don't fix the issues with the skill, and reward people that favored some skills over others.
Tom Grey
said
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Repeating the same point time and time again, doesn't advance your argument. I saw many more ideas, even on this tread as to why people don't want 120 skills. I suggest you read into the posts.
I have read them and they all pretty much led back to the same point.
Marusha
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Miu
said
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I would rather see a new elite skill, perhaps one that produces more powerful pouches for summoning at all levels, like the splicing idea they mentioned in the post.
120 skills of ones that were capped prior at 99 haven't felt good, don't fix the issues with the skill, and reward people that favored some skills over others.
Good point.
That "point" has already been discussed as why it isnt sound.
Marusha
said
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Squib
said
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I know someone who said he will quit the game if this comes through and I do see his point, more and more RS seems to be geared in a nonsensical way to service only the smuggest "elite" type players . I played this game for more than 16 years and yet accept i wont have all content played and that is completely fine and even nice that there are more things than i have time to play but when it is just nonsense like this to pacify those "no lifer" small minority players who have seen it all and done it all (and so already have beyond 120 lvl summoning) because they do nothing else than RS, I find it difficult to understand the point of the update and it also starts to push me away from the game since it doesn't seem like the game is made for the ordinary person like me any more.
EDIT: also 1-99 is crappy already so if there is dev time to spend, spend it on that!
Indeed.
I have no time to enjoy the game anymore or doing social things in the game.
This is a really good point. Probably the most important in any new project. Will your customers enjoy the product? If being forced to grind to 120 is what they think everyone enjoys, its not the case.
I too want to enjoy aspects of the game other than training skills to 120. If people want to train skills to 120, let them, its their goals and ambitions. I want to explore bosses, find new moneymakers, socialise in the community, run a clan, etc. My own time is then diverted from those activities to grind out a skill I got 99 in, in 2009 just because a bunch of elitist players who are already 120, or have a goal to get the 120, want additional content.
The skill is unbalanced, thats the problem. Fix the 1-99 familiars first, and let us see. If we want more of what is done, we will all ask for 120. But no need to raise the cap, add 10 new familiars over 5 years and call it a job well done. No good.