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DONT MAKE SUMMONING 120 Thread is locked

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Astral V2

Astral V2

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Qwis7 said :
I really do not see any point in making sum 120.

Sum needs a rework but increase it to 120 makes no sense to me, because we will create massive empty spots and the sum creatures that do need the amount of xp will either be way to op or totally not worth it to get.


Yet sum is already like this so i fail to see any problems?

Plus i dont see why everything must have a use, sometimes theres just going to be content thats not widely used.

26-May-2018 18:35:32 - Last edited on 26-May-2018 18:37:08 by Astral V2

Qwis7
Aug Member 2010

Qwis7

Posts: 1,434 Mithril Posts by user Forum Profile RuneMetrics Profile
Astral V2 said :
Qwis7 said :
I really do not see any point in making sum 120.

Sum needs a rework but increase it to 120 makes no sense to me, because we will create massive empty spots and the sum creatures that do need the amount of xp will either be way to op or totally not worth it to get.


Yet sum is already like this so i fail to see any problems?

Plus i dont see why everything must have a use, sometimes theres just going to be content thats not widely used.

Second part of my post is pretty important for your first question:
To be honest I do think that we should rework other skills first and look how sum can support these skills after a rework.
Its pretty useless to rework a supporting skill if you rework the other skills anyway, because you have to adjust summoning again after the rework.

Its a supporting skill ofc it has to be useful it needs to support other skills.
You say it does not have to be useful if this is true then the best option would be to just remove summoning form the game.

27-May-2018 07:41:09

Qwis7
Aug Member 2010

Qwis7

Posts: 1,434 Mithril Posts by user Forum Profile RuneMetrics Profile
Fire making is a perfect example.
Before the bone fires the pyro did help fire making, but after they added bone fires the pyro just didn't had any use so it became death content.

That's why I say rework the other skills first and look at summoning after.
This way you can make summoning way more useful and it can become a real supporting skill.

27-May-2018 07:47:12

Blacknails

Blacknails

Posts: 848 Gold Posts by user Forum Profile RuneMetrics Profile
No to 120 summoning. Jagex needs to completely rework the whole skill first.

Increasing level cap to 120 only neglects the fundamental problems of the skill and increases Jagex' work load when the skill is eventually reworked.

Summoning is by far one of the more interesting skills in RS. Why does it have such an underwhelming leveling experience (pouch grinding)?

27-May-2018 10:52:07

Arcana Ahri

Arcana Ahri

Posts: 9,951 Rune Posts by user Forum Profile RuneMetrics Profile
Draco Burnz said :
Arcana Ahri said :
^ This. I think new summoning creatures would be super useful for skills.


Exactly.

Would like to see a higher fishing familiar above granite lobby.

Speaking of which, its sad that the highest lvl wcing familiar is at 33, so its about time they released something better.


I agree
Owner of Mischievous Misfits you can
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27-May-2018 14:33:07

Arcana Ahri

Arcana Ahri

Posts: 9,951 Rune Posts by user Forum Profile RuneMetrics Profile
Qwis7 said :
I really do not see any point in making sum 120.

Sum needs a rework but increase it to 120 makes no sense to me, because we will create massive empty spots and the sum creatures that do need the amount of xp will either be way to op or totally not worth it to get.

To be honest I do think that we should rework other skills first and look how sum can support these skills after a rework.
Its pretty useless to rework a supporting skill if you rework the other skills anyway, because you have to adjust summoning again after the rework.


No point??

New summoning creatures to help with skilling / combat

Better way to train summoning (Still in talks to what it could be)

You don't have to adjust summoning... the new training method would not affect the current way you can train it.
Owner of Mischievous Misfits you can
check out our thread HERE

27-May-2018 14:42:00

Arcana Ahri

Arcana Ahri

Posts: 9,951 Rune Posts by user Forum Profile RuneMetrics Profile
Kamil said :
I'm sceptical. I don't like the way charms are obtained now :(
...despite having the Charming Imp

it takes hours ...
then requires lots of money
finally
wait for the bxp weekend


Then invest in the time. I'm almost 200m summoning and I barely noticed myself collecting charms due to Slayer. Seriously, you can't please everyone.
Owner of Mischievous Misfits you can
check out our thread HERE

27-May-2018 14:43:02 - Last edited on 27-May-2018 14:43:28 by Arcana Ahri

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