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Kid Arthur

Kid Arthur

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King Kid Arthur and his group headed to the sailor on another dock that will take them to Miscellania. Both leaders look over their respective groups, and Queen Lorry Rayne sighs, "Where is Unbreakable? Jura Mist, could you search for him please?" Jura Mist turns on his heels and just about takes a step when into view comes Brundt and Unbreakable arms draped over each other's shoulders. Both were holding massive tankards of the famous Fremennik ale, and looking very worse for wear. Other men followed them with carts of kegs of ale and tankards. King Kid Arthur licks his imaginary parched lips and mutters, "One wont hurt?" Queen Lorry Rayne rolls her eyes and silently agrees with her King without telling him, "Okay, just one." Everyone roars with cheers for the Queen as ale is poured and drunk. Unbreakable able to consume several tankards to everyone else's one.
Much hand shaking and hugs between the two royal groups and the Fremenniks go on, as farewells are said. Both parties climb aboard their ships. Ropes strain as wind fills the sails of both ships as they cut through the water to adventure!

Queen Lorry Rayne and Princess Fierysfury are on high alert as their ship stops at Pirate Cove for the transfer to the Lunar Isles. They pass the time on Captain Bently's ship talking and planning, while the men help with the sails and rigging. Captain Benty couldn't have had a better extra crew. Jura Mist and his brave warriors needed to hone their skills with ship repair, as they spent a great deal of time below the waterline repairing the hull with all its leaks.
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23-Jul-2017 00:55:07 - Last edited on 12-Jan-2018 13:31:11 by Kid Arthur

Kid Arthur

Kid Arthur

Posts: 1,706 Mithril Posts by user Forum Profile RuneMetrics Profile
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Unbreakable helped motivate the group with the secret stash of kegs of ale he obtained from Brundt, and all had a epic but mostly uneventful sea journey (other than a few sore heads from over indulgence).

Meanwhile on the other ship, King Kid Arthur was nursing a wicked hangover, and was glad there was no more ale to guzzle. Even the fine food was a little hard to eat with his stomach churning like the wild ocean all around the ship. It didn't help that his guards were arguing over repairs to clothing and exact spices to use in every meal. However, the ladies using these arguments to cover the fact that they were maintaining swords, daggers and armour. King Kid Arthur saw this, and smiled with admiration at these fighting women. He truly wondered, between him and the Queen, who had the best guards. A contest might one day be in order!
As the ship nears Miscellania, the King's guard goes silent, alert and wary of the new land they are about to step on to. Once they are ready, Ecentrah pats the King on the shoulder and says, "Sire, we are here. The Dames are ready to follow you." The King replies, "Thank you, Ecentrah. Now we march to the town!"

Back in Camelot, Spelsa screams, elemental balls of energy burst forth from her outstretched hands and her robes glow with growing energy. Before her, a bowl filled with water is boiling to all others. but to her eyes a clear picture is forming...
Merlin rushes into the room and dispels the image in the bowl with a huge crackle of magical energy. It disperses and shatters the bowl.
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23-Jul-2017 00:55:45 - Last edited on 12-Jan-2018 13:31:36 by Kid Arthur

Kid Arthur

Kid Arthur

Posts: 1,706 Mithril Posts by user Forum Profile RuneMetrics Profile
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Anger at Spelsa's use of the bowl without proper preparation and permission soon evaporates as he takes in the vision of the young girl so distraught. Merlin grabs Spelsa and orders her to stop screaming and tell him what she saw in her vision. Spelsa sobs, and with difficulty controlling her emotions tells Merlin what she saw.....
"Merlin," she says, "One of the Queens party is in mortal danger! I see him fall with all the others fighting around him."
"Who girl!" Merlin demands.
"I can't tell! The image wasn't clear enough!", she replies as she slumps to the floor.
Merlin is worried as the Queens party has no communication devices to use. He knows what must be done.

Queen Lorry Rayne's party lands at the docks of the Lunar Isles, and the party leaves the boat. They take notice of a shadowy figure following behind, dressed in the gear of a Fremennik whom they assume is just another passenger. This new man stands by the bank on Lunar Isle while the Queen and the Princess conduct business with the leaders of the Moonclan. Some of the men, growing bored of all the politics, inquire of the island's attractions. They notice a beautiful lady is tending a garden north of the town that looks as if she requires a few able bodies to help her in bringing in the crops. Miss Pauline suddenly becomes a person to get to know and chat to for the men. Jura Mist agrees that the men can go out and explore, but cautions them that they must travel in a group.

Vlarkin, Psycotropy, Firemakers, and Manny venture out to the north of the town.
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23-Jul-2017 00:56:16 - Last edited on 12-Jan-2018 13:32:05 by Kid Arthur

Kid Arthur

Kid Arthur

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Unfortunatly, they become lost and find themselves surrounded by Suqah, many many Suqah! Manny the Jester is first to react as new enemy has surrounded them. Manny reaches into his Jester outfit and removes his juggling clubs, three from each pocket, and starts twirling them. He threw one from each hand, and scored knockouts with both clubs! Vlarkin removes his two handed dragon sword. As they move in his hands, it all becomes a blur of fury! Suqah die in a haze of rendered flesh and flying metal. Psycotropy is standing just behind Manny, and the cook fires off a volley of cook's knives between Manny's flying clubs. Up goes one, and then the other club is used for hitting the Suqah with deadly accuracy. Firemakers was standing near a small shed when a Suqah burst out of the scant shelter, and swung a mighty axe hitting Firemakers a deadly blow.
At that moment, in stepped the mysterious Fremennik with axes in both hands felling the Suqah that had attacked Firemakers. Before it hit the ground, the Fremennik was at Firemakers' side applying herbs and salves to try to heal the fallen warrior. By the time the others had finished killing the remaining Suqah, a massive flash erupted in the middle of the battlefield, and Merlin appeared and in a faint form, but with a blinding sheet of lightning and every form of magic swirling around him waiting to be unleashed. Runes in the magical sheet explode towards everything on the battlefield. Friends gain spells of Vengance and Heal Other, while the foes are vaporized into nothing under a barrage of all the attack spells.
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23-Jul-2017 00:56:42 - Last edited on 12-Jan-2018 13:32:34 by Kid Arthur

Kid Arthur

Kid Arthur

Posts: 1,706 Mithril Posts by user Forum Profile RuneMetrics Profile
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Merlin turns and sees Firemakers fallen body and launches the rest of the spells at the Fremennik bending over his body. Horrendous flames of all colors fly at the Fremennik and are completely absorbed into his body to Merlin's great surprise. "Absorbed maybe, but hurts like a....." Ryou mumbled, and then spoke, " Hello Father, did you really need to use ice spells/ I'm freezing now." Ignoring the comment, Merlin walked over to his son and knelt down next to the fallen body of Firemakers and sadly sighed, "He is gone."
Merlin stood and called all to gather the enemy's weapons, most notably, the great axes. The men scrambled to grab all of the axes knowing why. They would need wood, and lots of it. Trees were felled, and the wood collected in a massive pile under the supervision of the Fremenik Ryou, Merlin's son! When the pyre was completed Merlin cast a unknown spell on the wood and it floated as one huge mass in a perfect pyre, Ryou performed a slight gesture and Firemakers' body appeared on top of the pyre.

Queen Lorry Rayne, with Princess Fierysfury, and Jura Mist walked out of the meeting with the Moonclan's leader. They saw the huge magical pyre and the body it held. They weeped for the loss and for the glorious burial such a brave warrior deserved. Jura Mist was asked to light the pyre. As he fumbled though his pockets for the runes he was to use to create a fire spell, Merlin walked over to and touched him.
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23-Jul-2017 00:57:08 - Last edited on 12-Jan-2018 13:33:00 by Kid Arthur

Kid Arthur

Kid Arthur

Posts: 1,706 Mithril Posts by user Forum Profile RuneMetrics Profile
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Jura Mist felt the raw magical energy as it coursed through him, and he called upon a bright and hot fire spell which he held in his hand for just a moment before pushing it towards the magical pyre. The pyre lights with a tremendous roar. Merlin pushes Firemakers' pyre out to sea, and all watch as it disappears over the horizon. Tears reach each and every eye as Firemakers makes his final journey home.

King Kid Arthur finished up his talks with the leaders of Miscellania. With both peoples happy with the arrangement, they all wander out into the courtyard where a feast was laid out and began to eat and talk. Shouts of seeing something impossible coming ring throughout the castle, and everyone looked to the sky to see a massive funeral pyre with a mighty wizard floating beside it. "Merlin!", King Kid Arthur calls out, and Merlin floats down to the king explaining the strange and tragic events of the day. Everyone hears the conversation and all bow heads as one in respect to the fallen warrior. Merlin waves his hand at the funeral pyre, sending it out over the sea. It's flame growing stronger the further it travels away from them. Just as the pyre travels just beyond their view, a mighty boom shakes them, and a magnificent display of shooting bright balls of color erupt in all directions. Farewell brave Firemakers!

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23-Jul-2017 00:57:30 - Last edited on 12-Jan-2018 13:33:28 by Kid Arthur

Kid Arthur

Kid Arthur

Posts: 1,706 Mithril Posts by user Forum Profile RuneMetrics Profile
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In separate places and with heavy hearts, the King and Queen decide as one that it was time to return to their home. Separate ships docked at Rellekka. The King and Queen's parties, together again, head out of town. As they travel, they recount the details of the battle on Lunar Isle. Much back slapping, hugs, and tears are exchanged as the general mood changes from one of sorrow and loss, to thoughts of glory and new adventure, Adventuring isn't the safest hobby after all.
They all arrive at Camelot, and walk through the gates into a garden of sheer beauty taking note of the one man tending the roses with love and care, Bomber the Master Gardener. As he sees the group, he nods and says, "Mernin'", and then resumes work on the roses.
A few days pass, and no one notices Bomber forming up his gardening students. They are a brutish bunch of fellows, better suited to the battlegrounds of the world than the gardens of Camelot. Special hardened men unable to use anything they don't win in battle, the Ironman Guard consists of Axax, Audrey, Atro, Giff, Dan, Ol Jack and Squishy. They all tend the gardens with Bomber, but normally carry tools and push wheelbarrows full of plants or mulch and manure for the lush gardens surrounding the castle. On this day however, Bomber has his small kit packed, very small, it consisted of a small scrap of paper with a crude drawing on it of some beast, a quill and ink and some parchment bound into a well worn book with all manners of stains on it and leaves sticking out of it.
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23-Jul-2017 00:57:58 - Last edited on 12-Jan-2018 13:34:56 by Kid Arthur

Kid Arthur

Kid Arthur

Posts: 1,706 Mithril Posts by user Forum Profile RuneMetrics Profile
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It contains the master gardener's life works of knowledge. The castle occupants rest and recover from the march from Rellekka, and continue to mourn for the loss of Firemakers. They are all unaware when Bomber and his squad slips out of the castle grounds and make a fast run to the place where revenge will be swift and brutal. On they run into the night, pausing for a hurried meal of rabbit that each man had caught. Axax struggles with the body of a larger beast that he killed. The Ironmen teased Axax about his proposed meal of a curious beast with a single large horn protruding from its forehead. Bomber scratched his head at the sight and wondered if that creature Axax was about to eat could be a suitable substitute for a horse. Within an hour, the march was on again. Apart from a few skirmishes and a few gains for some of the men in the way of equipment, the march was uneventful. As they reached Rellekka, the ship was waiting for them to travel to the Lunar Isles.
The boat docks at Luna Isle and Bomber's Boys boil off the boat running north towards the town then veering off to the east, leaving Bomber to talk to Captain Bently and explain the rush. Bomber sighs and says just one word to Captain Bently, "Ironmen". The Captain nodded sensing this is all he will get from Bomber.

Bomber's Boys are unarmed except Axax and Giff. Axax with the horn of his last meal the Unicorn, and Giff carrying a small knife he smacked a Highwayman for near the Sinclair Mansion. The Ironmen reap havoc and chaos among the unsuspecting Suqah,
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23-Jul-2017 00:58:23 - Last edited on 12-Jan-2018 13:39:31 by Kid Arthur

Kid Arthur

Kid Arthur

Posts: 1,706 Mithril Posts by user Forum Profile RuneMetrics Profile
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They gain weapons and armour as they kill the massive monsters that felled Firemakers a few days before. Numbers of foes of the battlefield dwindle till a cry rings out. Audrey yells out, "I got a full set!" The rest of the Ironmen groan as one, "Again!" Each man collects a full kit of gear not for further battle, but to dress a statue of a stone Suqah in the tribute to Firemakers, a suitable memorial to a fallen friend.

Bomber strides up to his "boys" and looks the last remaining Suqah sitting on the ground surrounded by the grim and deadly group of Ironmen. Bomber addresses the Suqah who appears to be the chief of the tribe, and says, "Submit to me and my men and work with us in peace or join your kin in death." The Suqah looks at Bomber and his formidable crew. After pausing for only a second to think, he looks up with a crooked smile and asks, "What kind of work?"

Bomber and his mighty Ironmen gather all the items that they are able to carry and then round up about 50 Suqah. They begin their march to the boat back to Rellekka. Captain Bently was shocked when the massive Suqah climbed onto the ship with heads bowed down in submission. Bomber talked with Captain Bently and offered him the use of the mighty Suqah for the voyage to tend the ropes of the ship thus giving the sailors a well deserved rest. The ship docked at Rellekka and a few gasps of surprise were heard from the townsfolk as the mighty group left the docks.
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23-Jul-2017 13:48:04 - Last edited on 12-Jan-2018 13:40:02 by Kid Arthur

Kid Arthur

Kid Arthur

Posts: 1,706 Mithril Posts by user Forum Profile RuneMetrics Profile
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The run back to Camelot begins as a fast paced race until Axax spots a gathering of his new favorite food and calls a halt to the return home. Bomber tells the Suqah to catch the unicorns. When each of them are holding firm to a squirming unicorn under each arm, and Axax with one in his arms, plus an additional two baby unicorns stuffed into a sack slung over his back, the march begins again. The men move quickly, seemingly unburdened by even the additional weight of their new load.

The Master Gardener and his men slip back into the grounds of the castle and let the unicorns roam the gardens freely. The Suqah find quarters in a few of the stables and barns scattered around the grounds. Unbeknownst to the residents of the castle of their adventure, the Ironmen melt back into the gardens, tending them as if they had never left. Bomber makes his way to report to the King of the lightning raid, the newly acquired Suqah workers, and the possible new land transport in the form of the Unicorns!
Story by Psycotropy
Lore research by Ryou
Edited by Evig Faith
Artwork by LongHair7


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23-Jul-2017 13:48:33 - Last edited on 12-Jan-2018 13:40:27 by Kid Arthur

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