Forums

Land Claims of W31 T4

Quick find code: 90-91-413-65097830

Youyou

Youyou

Posts: 15,034 Opal Posts by user Forum Profile RuneMetrics Profile
Wars are fought all out with summoning off; that is how it has always been done.


Regarding allies, wouldn't it he unfair though if for example Ashdale declares on White Knights? They would have zero chance of victory, but with allies they could succeed :)

I guess we could make it so only w31 allies but I prefer allies on

08-Aug-2014 00:24:41

Cairo Saepio

Cairo Saepio

Posts: 2,616 Adamant Posts by user Forum Profile RuneMetrics Profile
Youyou said :
Wars are fought all out with summoning off; that is how it has always been done.


Regarding allies, wouldn't it he unfair though if for example Ashdale declares on White Knights? They would have zero chance of victory, but with allies they could succeed :)

I guess we could make it so only w31 allies but I prefer allies on


If we were to do allies on, Empire of Falador would be helping Kingdom of Ashdale as would Kingdom of Zaros. As White Knights doesn't even have a thread saying who their allies are, it would be an even worse fight. Default should be everything off and no allies in the beginning.
Cairo Saepio
|
Priest of Saradomin

08-Aug-2014 00:41:18

Rose 2110

Rose 2110

Posts: 2,634 Adamant Posts by user Forum Profile RuneMetrics Profile
I hold land on this thread for the simple fact I am awaiting a worthy enough person to pass the land onto. You see Varrock holds the beginning of world 31, back to the Camo Army days and the Royal Army, words lost and almost forgotten in the back of peoples heads.

Back to the days of Balrog, the era of Maloy, the dissaray that the three main clans caused, yes White Knights was number three in that list.
Meetings were held on the second level, near the table with those with superior power, the second in commands all that jazz..

However the choices of those whom I can pick to take it, to actually
RESPECT the history behind what they now hold so dearly in there hands.
Its a rather difficult decision one I know either way, weather it be the right person or not, I would regret it.

I'm just not this anymore.

I suppose I cant always hold onto it, but I can make sure people respect its history, because you honestly have NO IDEA how much history has been made for world 31 AND for world 42.


So, why not give it to somebody I don't trust? Yet also somebody I can completely 100% trust to never let it go.


So with that,

I give my only land, the beautiful land I held for 8 years, losing it only three times

To Big Guy 3000


Cheers,
Rose 2110 - London
Royal Empire 1-2nd

08-Aug-2014 08:20:35

Lord Strife

Lord Strife

Posts: 218 Silver Posts by user Forum Profile RuneMetrics Profile
Article Two - Land Claims

Section 1.
- All territories on world 31, save for clan and individual territorial claims, will remain unsettled and open to the establishment of newer POC clans.

- New clans wishing to join the community must have a forum thread and 15+ members; they must also reflect the aspects of a POC as well as agree to follow the rules.

- Those with the intent of obtaining territories without the consent of the world 31 community will not be recognized.

- Clans may decide to claim a plot of land in order to set it aside as their capital. If so, this city cannot be attacked unless they no longer possess other lands which they claim.

[- Alternative: Clans may decide to claim a plot of land in order to set it aside as their capital. If so, this city can be attacked and held under siege, the clan defending the city is allowed to have one ally.]

- An individual may only take claim to a piece of land which is within reasonable size as determined by that clan's leader.

- Only one plot of land may be claimed every 24 hours, if unclaimed. (unless otherwise agreed by the majority of clans)

- Territories may be traded freely.

08-Aug-2014 08:37:51 - Last edited on 08-Aug-2014 22:22:18 by Lord Strife

Lord Strife

Lord Strife

Posts: 218 Silver Posts by user Forum Profile RuneMetrics Profile
Warring

- Only two plots of land may be conquered every 48 hours. (allows for a clan to recoil their efforts, strengthen their defenses/offenses)
- Equal amount of land must be risked by both clans. (this can be ignored by both clans if agreed upon)
- Clans have seven days to respond to a declaration of war or they forfeit their lands.
- Clans with a population below 30 members will be allowed three days of war preparation if declared war upon and once accepted.
- Battles may be fought at any time, but within the dictated times.


- If no agreement on war rules is reached between the two clans then all rules will be set to default:

- Combat: Melee, Range, Magic (allowed)
- Subsistence: Food and Potions (allowed)
- Summoning (not allowed)
- Allies (not allowed)
- Two rounds with a tiebreaker if necessary.
-
First Round: The person who declared the war will be on the offensive.
Second Round: The defending clan will be on the offensive.
Third Round: Free for all.
Fourth Round: Tiebreaker, if necessary.
-Location: Turrets, default map.

- A battle between individuals is subject to the same rules as held between clans. However, these battles may also be fought within the confines of the Duel Arena.

08-Aug-2014 09:02:50 - Last edited on 08-Aug-2014 16:19:29 by Lord Strife

Lord Strife

Lord Strife

Posts: 218 Silver Posts by user Forum Profile RuneMetrics Profile
Council, voting, thread holder

- The Thread Arbiter is tasked with the regulating and recording community activities.
- Once the current thread nears or reaches 200 pages a council meeting is to be held between the clans in order to decide on whether to elect a new Arbiter or keep the current one.
- Should the current Arbiter exhibit signs of inactivity then a new one will be elected to replace him/her. (as decided by the community council)
- Clans have seven days in order to respond to a vote on the community thread. Otherwise, there vote will not be counted.
- Vote is rescheduled if the majority of clans do not vote.

- A council meeting will be held every three weeks on [Saturday?] in order to discuss current events. Two representatives from each clan as well as individual claimers are allowed to attend; however, individuals do not have a vote. If there is a tie between clan votes the voting is reset with each clan receiving one vote per 10 members; however, this may be not be used in the case of removing a clan from the world 31 community.
- The removal of a clan from the community requires the majority vote of the council in-game, not on the forums, with a Mediator present.
- That clan must be allowed the right to defend themselves and present their case to the council in-game, not on the forum. All representatives must be present and attentive.
- All Judicial Proceedings must be held by a neutral mediator in order to prevent corruption.

- Clans that attempt to claim land without following the rules of the community will be suspended. They will not be allowed to claim other territories and the territories in which they had taken claim to will be seized for a certain period of time. Other clans will not be able to take claim to their seized territories.

- -

** An adapted and expanded version of the original work by Bucharest. (aka YouYou, right?)

08-Aug-2014 09:05:13 - Last edited on 08-Aug-2014 16:20:01 by Lord Strife

AngryAraxxor

AngryAraxxor

Posts: 4,793 Adamant Posts by user Forum Profile RuneMetrics Profile
@Vaaris

No interest in joining as of right now, sorry. Mostly because everyone being allied to each other only brings me boredom.

@Bucharest

+~ There will be no 'unclaimed' lands. Lands will be owned by the community of w31, and anyone wishing to obtain those lands without the permission of w31 will be forced to war every clan in it.

Don't see the need for this, since we don't recognize claims of people who haven't signed up to our thread and abided by our rules in the first place. I'd much rather have it be nomansland until one of us claims it, as it is now. Other comments on chubs chubs' posts.

@caiatinus

Know that I hold land inherited from Bloodlines, and lands given to me by friends (Rose, Burgoyne and Dianne) very dearly and will defend them with my life. I will not have them taken away without a fight, especially considering I haven't been claiming
any land at all and others have nothing stopping them to expand themselves. I will map our territory and see if IP holds any throwaway lands, but if it doesn't the only means of losing them should be war or donation to other clans.

@chubs chubs

Thank you for categorizing the rules, I was actually planning to do that too if I had time.

Lord Strife said :

- Alternative: Clans may decide to claim a plot of land in order to set it aside as their capital. If so, this city can be attacked and held under siege, the clan defending the city is allowed to have one ally.

This "holding it under siege" brings me an idea: how about instead of winning one war, you have to win multiple to defeat a capital (3 for example). Just a crazy idea floating around my head.

Lord Strife said :

- An individual may only take claim to a piece of land which is under 4,000sq^2 or within a reasonable size as determined by that clan's leader.

Not sure how you got to 4000sq, would like to know how big that is.
¸¸¸¸¸¸„‹•°Member of
Shuu Zone #1 Community Clan
°•›„¸¸¸¸¸
AngryAraxxor
|
38/46 Insane Final Boss
|
PvPer
PvMer
Community
man

08-Aug-2014 14:32:47

AngryAraxxor

AngryAraxxor

Posts: 4,793 Adamant Posts by user Forum Profile RuneMetrics Profile
Lord Strife said :

- Only one plot of land may be claimed every 72 hours, if unclaimed. (unless otherwise agreed by the majority of clans)

I don't necessarily think it needs to be upped from 24, perhaps make it one land per 24 hrs instead of two. One day should be plenty for your troops to explore a new land.

Lord Strife said :
- Territories may only be traded every two weeks and only between clans with an alliance which has existed for two weeks.

I personally wish the cap on trading would be dropped all together. Clans should be able to trade as many lands as they wish, whether it's to strengthen alliances or to help a newly formed POC out.

Lord Strife said :
Warring

- Only two plots of land may be conquered every 42 hours. (allows for a clan to recoil their efforts, strengthen their defenses/offenses)

I assume you mean either 24 or 48 hours.

Lord Strife said :
- The Thread Arbiter is tasked with the upholding and enforcing of rules, as well as regulating and recording community activities.


The reason we call the threadholder that way is because their main job is to record what happens on w31. Rules (and activities) are made, modified, and often enforced by the clans.
¸¸¸¸¸¸„‹•°Member of
Shuu Zone #1 Community Clan
°•›„¸¸¸¸¸
AngryAraxxor
|
38/46 Insane Final Boss
|
PvPer
PvMer
Community
man

08-Aug-2014 14:33:36 - Last edited on 08-Aug-2014 14:40:53 by AngryAraxxor

Quick find code: 90-91-413-65097830 Back to Top