Recently received various questions about recruitment and changes in recruitment patterns. We have officially closed pure in-game recruitment, and have returned to our previous selective forum recruitment schemes.
We feel that a suitable member base has now been built up and I'd personally much rather prefer to develop that to its full potential, once again strengthening the bonds within the clan before we consider direct in-game recruitment.
Just while we finish off the evaluation period for trials/new members, the in-game invite function will be set to off (this is normal, Council, don't worry
). On a similar note, we have drawn up lists of current trial members within the clan. If you are able to help by providing any extra details on those members and their activity, over on the recruitment thread, that would be very helpful.
:o page 95, but mark my words, Jay Cookie Squad will take control of the 1000th post.
Congratulation guys, Sixth realm has come a long way since i posted 3 bumps just to get onto page 20 on the events forum
¸•**•. . .. ... `›.¸¸,,.‹º¹¹º›¸ . .. . -›¸
':,¸¸,,+¹`¨´'; .. . Jayesh .. °›.¸¸,,›'
;;;:;:::.:... ... ':,¸¸,,.
19-Sep-2011 22:54:07
- Last edited on
19-Sep-2011 22:54:46
by
Jayesh
Wow, it really has, and it could not have been done without all of the people supporting it, pushing it up all the way. I could never have imagined. Amazing....
~ V
P.S. Jay, who knows, something else may take those spaces.
It's marked as timber over in the Citadel. Sadly clan members have to cut from a magical (we like to think that
) tree for it to be added to resource pool.
viv make your adv log public, i want to stalk you and make fun of your avatar
¸•**•. . .. ... `›.¸¸,,.‹º¹¹º›¸ . .. . -›¸
':,¸¸,,+¹`¨´'; .. . Jayesh .. °›.¸¸,,›'
;;;:;:::.:... ... ':,¸¸,,.
20-Sep-2011 23:44:30
- Last edited on
20-Sep-2011 23:45:41
by
Jayesh