Heal Over Time:
Old:
Heals clan members in range of the avatar for 2% of their maximum life points every five seconds.
New:
Heals clanmates on the same world by an amount of Life Points equal to their Summoning level every 5 seconds. Heals those close to the Avatar for 1.5x their Summoning level every 5 seconds, and the Warden for 2x their Summoning level..
Assuming everyone has 99 Summoning, Heals those in-range for 148.5 Life Points every 5 seconds, and those on the same world for 99 Life points every 5 seconds.
Comparison to a Bunyip at level 68 Summoning, assuming the Warden also has 68 Constitution:
Clan Avatar heals Warden by 136LP every 5 seconds
Bunyip heals 45.3LP every 5 seconds, but has various, additional passive effects.
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Familiar Faces:
Old:
Doubles the familiar's timer when summoning one in range of the avatar. Entering the area of effect with a summoned familiar, or summoning a creature within the area of effect, will double the time for which they can be active. The effect is lost if you leave the area of effect.
New:
Reduces the Special move cost of Familiars on the Avatar world by 10%, increasing to 20% for players close to the Avatar. Furthermore, all familiars on-world will have their damage boosted by 5%, or 10% if the player is close to the Avatar..
This buff creates a trade-off synergy within PvM teams. One teammate can hold the Avatar, and completely sacrifice their familiar, in return for all other teammates having their familiars significantly boosted. For this to be worthwhile, you will typically need more than 5 players on your team, to make up for the shortfall in one player not having a familiar.
Subzero
Incursione
2100+/130+ Clan, Avatar access for all.
14-May-2015 20:20:36
- Last edited on
09-Feb-2016 02:22:40
by
Subzero