Love the discussion of ideas on reworking the buffs. Not sure we will get any traction with the powers that be, but most of the buffs we have are not very good and any improvements would be welcome.
When the avatars first came out, we gave 1 buff to each of the 3 - 2 got the skilling buff and 1 av got the healing buff. We later added the other so all of our avatars now have the same 2 buffs and one open slot.
Why did we leave one open? When avatars first came out, it was clear that you could not remove buffs and replace them later -- and we thought that a new buff might come along that we would like to use. The mere fact of that decision and issues encountered by those who chose 3 up front highlight the fact that this needs to change. Destroying and rebuilding an avatar habitat to change buffs is ridiculous. This should be able to be changed once a week when all avatars are in the pond. The cost would be 1 mint cake as a bribe to the quartermaster, thus giving us a use for all those mint cakes from the priffagility course.
12-Feb-2016 16:15:28