Mod Maz
said
:
Ahh... no it's not ordered by rank on that interface, it just appears that way. It will still be alphabetical and the same filters you have now.
Would it be possible to change it to list names purely alphabetical Aa-Zz instead of the current A-Z, a-z list. Like, to have the lower case letters alphabetized in the same list as capital letter names, instead of separately?
Firstly, are there any rank based permissions you feel are missing?
The ability to choose whick rank may add/remove (seperate permissions) people from the clan ban list.
A good spot there. Why separate ones tho?
Because there have been several instances of people going walkies from the Ban list. I would like them to have the ability to place people on it, but not remove them
Owner of
Do you think there are any clan based permissions missing and why?
I'd like to know if it'd be possible to add in a guest whitelist. The idea was brought up by feathery one last year and we never got a reply from Mod Lods. [qfc id=]86-87-650-64770836[/qfc]
I am loving what you have planned so far, and I think you have covered pretty much all of the main gripes people have with the current system and interface, very impressive work that definitely sounds like it will be worth the wait!
I have a few remarks and suggestions that will hopefully allow this to be even better!
I did not see any permission suggestions to change what ranks can and cannot lock the clan chat from guests, or prevent guests from talking in the clan chat. I don't think these currently exist, and I did not see them in the suggested additions.
Do you have any ideas how you could make jobs more relevant? At the moment they don't serve any purpose outside of being cosmetic, and even as a cosmetic-only they are kind of pointless since the only way of seeing them is by opening the clan interface and looking at a specific member.
Maybe jobs could be reworked into the permissions system as well, as a secondary layer of permissions? By default they would do nothing, but you could (through a second tab) set the permissions of these jobs to do the same things that ranks can, without being a visual rank, and then you could use a priority system to make jobs override default rank behaviour (for example). This way, I could (for example) give certain generals the permission to invite new clan members, without the need for player-specific permissions.
Clan Owner of Redditors
13-Feb-2014 04:28:58
- Last edited on
13-Feb-2014 04:30:00
by
PantsuOnHead