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Clan Permission Rewrite

Quick find code: 86-87-530-65295733

G1n

G1n

Posts: 3,820 Adamant Posts by user Forum Profile RuneMetrics Profile
The mock ups look great.

I can see that there is an input field to kick a clan member. Would it be possible to integrate into the clan chat?

Or is it more convenient to have it on the clan settings interface, because of security issues.

12-Feb-2014 18:30:20

Ferenc2017

Ferenc2017

Posts: 9,575 Rune Posts by user Forum Profile RuneMetrics Profile
I made the clan settings interface, exactly how it is on the picture but then how it would look like when it's done.

Now it's easier to give feedback :) . The actual reason is that i just like to do this :P .

Plz look Mod Maz :3.

http://i.imgur.com/czPIxYx.png


I hope you all like it!

Ferenc2017 :)
Ferenc2017
-
The Gamebreaker
:) Raise max cash! Click here to support!

12-Feb-2014 20:20:41 - Last edited on 12-Feb-2014 20:25:22 by Ferenc2017

Freud

Freud

Posts: 6,469 Rune Posts by user Forum Profile RuneMetrics Profile
Ferenc2017 said :
I made the clan settings interface, exactly how it is on the picture but then how it would look like when it's done.

Now it's easier to give feedback :) . The actual reason is that i just like to do this :P .

Plz look Mod Maz :3.

http://i.imgur.com/czPIxYx.png


I hope you all like it!

Ferenc2017 :)


Wow...!
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Freud
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`°·.¸
Clueless Adventurers
¸.·°

12-Feb-2014 20:34:01

Bresmine
Oct Member 2023

Bresmine

Posts: 4,609 Adamant Posts by user Forum Profile RuneMetrics Profile
Mod Maz said :
Ahh... no it's not ordered by rank on that interface, it just appears that way. It will still be alphabetical and the same filters you have now.


Would it be possible to change it to list names purely alphabetical Aa-Zz instead of the current A-Z, a-z list. Like, to have the lower case letters alphabetized in the same list as capital letter names, instead of separately?

Bres
BRESMINE
| Perpetual Noob | XP Extraordinaire | Leader of
The Halls of Light

12-Feb-2014 23:05:54

J4ron
Oct Member 2013

J4ron

Posts: 10,558 Opal Posts by user Forum Profile RuneMetrics Profile
Mod Maz said :
J4ron said :
Firstly, are there any rank based permissions you feel are missing?

The ability to choose whick rank may add/remove (seperate permissions) people from the clan ban list.


A good spot there. Why separate ones tho?
Because there have been several instances of people going walkies from the Ban list. I would like them to have the ability to place people on it, but not remove them :)
Owner of
All But Forgotten
NZ/Aus/USA based social clan.

13-Feb-2014 01:34:50

Ecco
Apr Member 2011

Ecco

Posts: 545 Steel Posts by user Forum Profile RuneMetrics Profile
Do you think there are any clan based permissions missing and why?


I'd like to know if it'd be possible to add in a guest whitelist. The idea was brought up by feathery one last year and we never got a reply from Mod Lods. [qfc id=]86-87-650-64770836[/qfc]

13-Feb-2014 01:41:06

PantsuOnHead
Oct Member 2012

PantsuOnHead

Posts: 858 Gold Posts by user Forum Profile RuneMetrics Profile
PART 1 OF 2

I am loving what you have planned so far, and I think you have covered pretty much all of the main gripes people have with the current system and interface, very impressive work that definitely sounds like it will be worth the wait!

I have a few remarks and suggestions that will hopefully allow this to be even better!

I did not see any permission suggestions to change what ranks can and cannot lock the clan chat from guests, or prevent guests from talking in the clan chat. I don't think these currently exist, and I did not see them in the suggested additions.

Do you have any ideas how you could make jobs more relevant? At the moment they don't serve any purpose outside of being cosmetic, and even as a cosmetic-only they are kind of pointless since the only way of seeing them is by opening the clan interface and looking at a specific member.

Maybe jobs could be reworked into the permissions system as well, as a secondary layer of permissions? By default they would do nothing, but you could (through a second tab) set the permissions of these jobs to do the same things that ranks can, without being a visual rank, and then you could use a priority system to make jobs override default rank behaviour (for example). This way, I could (for example) give certain generals the permission to invite new clan members, without the need for player-specific permissions.
Clan Owner of Redditors

13-Feb-2014 04:28:58 - Last edited on 13-Feb-2014 04:30:00 by PantsuOnHead

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