i know clans that do use the battlefield for a football/soccer event
Creator of the
Clan Leader Discord
& Clan Discord
Lead Developer of The Clan Network
Clan Leader of
Bound Links
It's been a long time since we used it.
I'd love slayer plot in the cita, where we have to fight back hoards coming over the wall or something.
Or a farm, to make those vegies for the stew.
Spirits of Arianwyn
| @Rae_Aus
Princess Rae
said
:
It's been a long time since we used it.
I'd love slayer plot in the cita, where we have to fight back hoards coming over the wall or something.
Or a farm, to make those vegies for the stew.
Princess Rae
said
:
It's been a long time since we used it.
I'd love slayer plot in the cita, where we have to fight back hoards coming over the wall or something.
Or a farm, to make those vegies for the stew.
tbh that would be a cool idea. Seems like a good idea for a #RunePoll
Creator of the
Clan Leader Discord
& Clan Discord
Lead Developer of The Clan Network
Clan Leader of
Bound Links
17-Mar-2018 15:56:21
- Last edited on
17-Mar-2018 15:56:34
by
Leader Rob
Zeldafield
said
:
Can we plz replace the battle field with a fishing pond, farming patch and/or combat dummy area???
You may want to check out page 47 of the
¤ JMod Feedback ¤
thread for more information, but here is the primary reason we won't be seeing any updates to the Clan Citadel Battlefield:
Manswer
said
:
Are there any plans to add more plot(s) to the Citadel?
Original message details are unavailable.
There are no plans to add more plots to the Citadel currently - to add more plots would require a complete rework of the Citadel itself as the tiers and plots that in place are directly tied into that code structure.
Calm Enigma
said
:
Why are citadels so hard to update?
14-Aug-2014 07:47:06
Original message details are unavailable.
. . . First, if we want to change or add anything to the map, we have to change approximately 450 map squares, individually, by hand. Then they all have to be tested.
I also have to change the code that controls all the customisations/plots etc throughout the citadel, which is one of the most large and complex pieces of code there is in the game. This then needs to be tested for as many citadel configurations as possible... and there's lots of them as you can calculate yourself. If I get this bit wrong I can potentially break all of your citadels. This would be a bad thing (TM).
. . .
It's not that we can't change it, it is the time and resource needed to change it that is the restrictive factor.
I do use the clan battlefield regularly for daily Rampage Challenges. You don't get xp from the Battlefield, but the challenge can be completed quickly with minimal effort.