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obsolete battlefield

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Zeldafield
Nov Member 2020

Zeldafield

Posts: 1,256 Mithril Posts by user Forum Profile RuneMetrics Profile
Princess Rae said :
It's been a long time since we used it.
I'd love slayer plot in the cita, where we have to fight back hoards coming over the wall or something. :D
Or a farm, to make those vegies for the stew.


Love that idea
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Having fun
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17-Mar-2018 15:46:58

Leader Rob

Leader Rob

Posts: 6,902 Rune Posts by user Forum Profile RuneMetrics Profile
Princess Rae said :
It's been a long time since we used it.
I'd love slayer plot in the cita, where we have to fight back hoards coming over the wall or something. :D
Or a farm, to make those vegies for the stew.


tbh that would be a cool idea. Seems like a good idea for a #RunePoll
Creator of the Clan Leader Discord & Clan Discord
Lead Developer of The Clan Network
Clan Leader of Bound Links

17-Mar-2018 15:56:21 - Last edited on 17-Mar-2018 15:56:34 by Leader Rob

Ninmci

Ninmci

Posts: 12,166 Opal Posts by user Forum Profile RuneMetrics Profile
Not until we nuke the citadel smash it up so it flys all over gillenor and lands in little lumps of rock.

If your clan has a huge pile of rubble left from years of pointless toiling you can turn

These lumps of rock into anything they can then be made into a clan fishing platform .

A Clan Rare breeds farm / petting zoo

A mele training area with dummies

Ranging area

Agility

smithing for clan items the list of possibilities is endless on the surface . but the citadel is a prison locked in stone.

So No to your Question

17-Mar-2018 16:14:02

Lyrehca

Lyrehca

Posts: 1,855 Mithril Posts by user Forum Profile RuneMetrics Profile
Zeldafield said :
Can we plz replace the battle field with a fishing pond, farming patch and/or combat dummy area???

You may want to check out page 47 of the ¤ JMod Feedback ¤ thread for more information, but here is the primary reason we won't be seeing any updates to the Clan Citadel Battlefield:

Manswer said :
Are there any plans to add more plot(s) to the Citadel?

Original message details are unavailable.
There are no plans to add more plots to the Citadel currently - to add more plots would require a complete rework of the Citadel itself as the tiers and plots that in place are directly tied into that code structure.

Calm Enigma said :
Why are citadels so hard to update?

14-Aug-2014 07:47:06

Original message details are unavailable.
. . . First, if we want to change or add anything to the map, we have to change approximately 450 map squares, individually, by hand. Then they all have to be tested.

I also have to change the code that controls all the customisations/plots etc throughout the citadel, which is one of the most large and complex pieces of code there is in the game. This then needs to be tested for as many citadel configurations as possible... and there's lots of them as you can calculate yourself. If I get this bit wrong I can potentially break all of your citadels. This would be a bad thing (TM).

. . .

It's not that we can't change it, it is the time and resource needed to change it that is the restrictive factor.

17-Mar-2018 19:58:27

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