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Skill Pets

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Scret
Mar Member 2018

Scret

Posts: 25,434 Sapphire Posts by user Forum Profile RuneMetrics Profile
Mod Matthe said :
We will not be adding skilling pets to capping at Citadels - it was considered but the imbalance given the nature of Citadel skilling and the lack of cost was too much. Nerfing the XP from the plots in order to allow skilling pets was not something we wanted to do.


Im not up to date much on runescape, are you saying that skilling pets are obtained through expensive means?
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22-Aug-2016 15:28:47

Electric
May Member 2023

Electric

Posts: 2,922 Adamant Posts by user Forum Profile RuneMetrics Profile
Scret said :
Mod Matthe said :
We will not be adding skilling pets to capping at Citadels - it was considered but the imbalance given the nature of Citadel skilling and the lack of cost was too much. Nerfing the XP from the plots in order to allow skilling pets was not something we wanted to do.


Im not up to date much on runescape, are you saying that skilling pets are obtained through expensive means?


How they work for buyables is basically higher xp drop (i.e. higher cost) = higher chance.

In the citadel you are getting a relatively high xp drop (for buyable skills) at no cost at all, which is imbalanced with non-citadel skilling.

Mechanics explained here: https://www.reddit.com/r/runescape/comments/4yzntn/skilling_pets_megathread/
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22-Aug-2016 15:37:32 - Last edited on 22-Aug-2016 15:38:34 by Electric

Scret
Mar Member 2018

Scret

Posts: 25,434 Sapphire Posts by user Forum Profile RuneMetrics Profile
Electric said :
Scret said :
Mod Matthe said :
We will not be adding skilling pets to capping at Citadels - it was considered but the imbalance given the nature of Citadel skilling and the lack of cost was too much. Nerfing the XP from the plots in order to allow skilling pets was not something we wanted to do.


Im not up to date much on runescape, are you saying that skilling pets are obtained through expensive means?


How they work for buyables is basically higher xp drop (i.e. higher cost) = higher chance.

In the citadel you are getting a relatively high xp drop (for buyable skills) at no cost at all, which is imbalanced with non-citadel skilling.

Mechanics explained here: https://www.reddit.com/r/runescape/comments/4yzntn/skilling_pets_megathread/


So because there is a cap at the citadel and to be honest the xp rates are not that great would be safe to assume for me personally that it wouldnt be at all imbalanced.
`*•.¸(*•.¸(`*•.¸+¸.•*´)¸.•*)¸.•*´
+«´¨`•°
SKILL SCHOOL
•´¨`»+
. .•*(¸.•*´(¸.•*´+`*•.¸)`*•.¸)*•.

22-Aug-2016 16:09:41

Scret
Mar Member 2018

Scret

Posts: 25,434 Sapphire Posts by user Forum Profile RuneMetrics Profile
KitKat said :
Buyable pets = :(


Everything is essentially buyable, i dont see the problem
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SKILL SCHOOL
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22-Aug-2016 16:46:35

Mod Matthe

Mod Matthe

Jagex Moderator Forum Profile Posts by user
Uplift
's post describes the issue and why we have not included skilling pets in the Citadel - there would also be some serious problems with testing any changes to them if we did allow earning them through capping.
Mod MattHe | Former Community Manager, now in Events & occasional Lore Monkey

22-Aug-2016 16:59:55

Scret
Mar Member 2018

Scret

Posts: 25,434 Sapphire Posts by user Forum Profile RuneMetrics Profile
Mod Matthe said :
Uplift
's post describes the issue and why we have not included skilling pets in the Citadel - there would also be some serious problems with testing any changes to them if we did allow earning them through capping.


But its not that high and its capped weekly, i dont see the issue.

Seems an excuse because you dont want to code it in at the citadel.
`*•.¸(*•.¸(`*•.¸+¸.•*´)¸.•*)¸.•*´
+«´¨`•°
SKILL SCHOOL
•´¨`»+
. .•*(¸.•*´(¸.•*´+`*•.¸)`*•.¸)*•.

22-Aug-2016 17:12:23

Emil
Oct Member 2009

Emil

Posts: 4,141 Adamant Posts by user Forum Profile RuneMetrics Profile
Scret said :
Mod Matthe said :
Uplift
's post describes the issue and why we have not included skilling pets in the Citadel - there would also be some serious problems with testing any changes to them if we did allow earning them through capping.


But its not that high and its capped weekly, i dont see the issue.

Seems an excuse because you dont want to code it in at the citadel.


Maybe if the clan rework pass we can get developers on other ideas ;)
Clan leader of DreamTeam - A Swedish RS Clan

22-Aug-2016 18:08:29

Lisaa
Jun Member 2014

Lisaa

Posts: 7,018 Rune Posts by user Forum Profile RuneMetrics Profile
Mod Matthe said :
We will not be adding skilling pets to capping at Citadels - it was considered but the imbalance given the nature of Citadel skilling and the lack of cost was too much. Nerfing the XP from the plots in order to allow skilling pets was not something we wanted to do.
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22-Aug-2016 18:22:09

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