The citadel needs to somehow have every single skill worked into it. The upkeep honestly should just be removed entirely and the only real costs should be the upgrade amounts. For the simple fact Citadels are essentially cosmetic floating islands. with a few perks here and there.
Skill plots expansion - inclusion of all skills. allowing choice of bonus exp in all areas (someones thaler and costumes idea was equally a good idea)
There definitely needs to be a dungeon with monsters for combat players to kill for non specific resources.
A fantastic update would be beefing up the battlefield so that it becomes a mini game corner where a clan can mix and match existing mini game elements to create their own games. Currently this is under utilised because essentially it's designed badly and has no real fun to it.
03-Jun-2016 01:17:10