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List of Minigame Improvements

Quick find code: 74-75-859-66062962

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
More trawler suggestions - this time with a QoL focus:

- Change the deposit box to a regular bank chest. Makes it easier to fetch premade supplies and accidentally banked shells.
- Make tiger sharks more common. Considering they'll be able to be obtained from the shadow reef, they should be able to be obtained in bigger quantities than just one every few games - it achieves nothing, but making them unfeasible to use. It might not hurt if they were to get some kind of secondary effect, since they're no longer the best food ingame for quite some time. Maybe it could be some support food providing both sushi effects at once: Restoring prayer points and health over time in addition to a direct heal. Secondary effect would be increased by wearing a shark necklace.
- Drastically increase the effect of contribution on your activity bar. Bailing should be increased by 50 to 100 %, patching should be something between tripled and quintupled, make fixing the net instantly refill the bar. It might help if checking the net while it isn't ripped restores a bit of the bar as well (only with rope in the inventory of course, to include a net guardian for instance - it just would help the whole team to get more loot). That could be a counter suggestion for capping the amount of players on the trawler at once.
Alternative suggestion: Introduce an instance shard for trawlers.
- Increase the buy limit of swamp paste to 10000.
- Add a bank all button to the loot interface.

All suggestions are done with the reward improvements on page 50 in mind. Did a slight adjustment to the page 50 suggestion, refering to salvage instead of ores now. Also suggested now to have the ardougne 4 cape effect active at all times, instead of requiring it to be worn.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

30-Jan-2019 19:46:31 - Last edited on 30-Jan-2019 20:58:23 by Rikornak

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Deltaslug said :
bounty Hunter is about to go bye-bye ... again ...

Myeah. Wouldn't count the current incarnation (basically Bounty Worlds) as a minigame, though. That said, it's a shame, but the developer himself is doing it and he has his own plan, so I'm okay with it. They could not have handled MA more disrespectfully.
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

05-Mar-2019 19:58:53

Hazarmaveth

Hazarmaveth

Posts: 111 Iron Posts by user Forum Profile RuneMetrics Profile
Don't know if it was mentioned before (61 pages is a lot) but might be worth mentioning again:
In facepunch bonanza and flash powder factory (and maybe other minigames), everyone get to the same server, no matter which world they came from. You should do the same with all minigames. If I wanna play cw I get to the lobby and meet everyone who entered it from all other worlds. Should make it easier to find people for a game (I believe there are more weirdos like me who play for fun even if it's not efficient...). Once it's easier to find a game it might increase the number of people coming to play.

12-Mar-2019 20:57:59

Woody Chain
Sep Member 2005

Woody Chain

Posts: 1,926 Mithril Posts by user Forum Profile RuneMetrics Profile
Pengy Hide and seek is great fun, but at times can be rather easy.
It might be fun to have the bear in the well be able to navigate through underground passages connecting between wells all over Runescape?
Also allow those with 120 agility be able to walk over water so they can follow the ghost over water and keep others updated on its whereabouts.
Just a couple of small ideas.

18-Mar-2019 14:29:24

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