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Reg* Excalibur activation bug

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Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Stoic n Vain said :
Game content suggestions is for suggested new content. I use this section of the forums even more regularly than this existing game content forum, because I'm highly creative. I disagree with your statement, as excalibur is existing game content and I'm suggesting a fix to existing game content - not new content.

Also, regarding the Q&A, I did one better than posting on that forum, and posted directly into the discord. Thanks for the suggestion.


You are suggesting new content that Jagex haven't been considering ever since its release in 2002, hence it is new content suggestion. Don't you realize no Jmods comes to the Existing Content Forum anyway. ;)

Discord is another option for suggestion too. You just go to where the Jmods frequent to make suggestions, instead of just complaining about whatever is ignored or overlooked as likely nobody cares.

15-Sep-2021 22:36:41

Yusou Bhoroi

Yusou Bhoroi

Posts: 8,551 Rune Posts by user Forum Profile RuneMetrics Profile
Support.

Notes on having read the thread:
• It's not the same thing as in 2002, it's had changes since then - not least when the whole combat system, and every piece of equipment was overhauled (a long, drawn-out process, which still hasn't been finished)... so it's not entirely accurate to make out it's been ignored for 20 Years.
• The Gowers (any of them), have had a long period of little-to-no active influence on the game, and they certainly aren't dictating whether things get updated or not.
• When it was released, we were under the old combat system, where an items usefulness was not so linked to tiers - especially unique items.
• Excalibur wasn't even a lvl 40 weapon, it was a lvl 20 weapon - it just happened to have lvl 40 stats.
• Special Attacks were an additional thing, which could make something very relevant, even if it had low level stats (more so than is currently the case).
• There are three versions of Excalibur: Excaibur, Enhanced Excalibur, and Elite Enhanced Excalibur.


While I support the idea, I think the difficulties lie in having the ability to own both forms of the weapon at the same time, which means they have to have a shared cooldown, in order to prevent you using both of their unique abilities, at once (though that wouldn't actually be game-breaking, with the current range of other boosts); as such, the standard Excalibur gets saddled with its enhanced version's penalties.

There4, it may be more effective to add an argument as to why it may be ok to be able to activate both boosts, at once, or why they should prevent dual-wielding/owning the standard, and one of the enhanced versions, at the same time.


All the Excals have uses for Irons, DIYs, low-levels, and people strapped for cash, and are still considered relevant gear for fairly mainstream setups. This means it's important that they work well, and don't get neglected. People still aim for EEE, so having a well-balanced early stage prevents forcing poor content en route.

19-Dec-2022 15:23:52 - Last edited on 19-Dec-2022 15:27:22 by Yusou Bhoroi

Stoic n Vain

Stoic n Vain

Posts: 1,552 Mithril Posts by user Forum Profile RuneMetrics Profile
Thank you for that in-depth response, Yusou Bhoroi.

I think the upgraded excaliburs need to have shared cooldowns with ultimate healing abilities, but regular excalibur should have it's own unique cooldown. Yeah, I don't have a problem with the idea of people stacking regular excalibur with the enhanced or elite effects. It's definitely not game breaking. However, it would be a problem if you could stack enhanced and elite - so those should have a shared cooldown imo, as they are both healing abilities and should also continue to be a shared cooldown with all similar ultimate healing abilities.

They are useful, yeah. Shouldn't go into the neglected/dead content which never get updates category.
The New Wild (instanced) <---------> Enhancing Combat and PVP

21-Dec-2022 08:44:05

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