I agree, though also think they should fix the reward-currency-allocation, to be based on playing-actions - at least in cases where it's simple to do so (for example: GOP has an easy fix, by making tokens be given out based on the number of orbs scored - something which is already tracked, anyway, and which would make it possible to do anything with the content, whether that be make it solo-playable [i.e: optionally 1v0/2v0], and/or updating the rewards to be relevant - after all, scoring orbs requires an exponential level of competence, the more you score, and ends up as hard as the hardest bosses, so the rewards should be commensurate, allowing for risk factors).
01-Feb-2020 02:09:47