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undo quest requirement updates

Quick find code: 74-75-493-66277117

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
As said - all those quest changes are done for a more consistent look and feel - RS doesn't just suffer graphically from looking like it's something like 4-5 different games crammed into one (albeit they're sticking to one style for quite some time now - but everything older and not updated...), you can basically also differ quests by era without actually looking up when they were released - since they're so extremely different mechanically unless they were reworked, replaced or revamped at some later point - you can bet your bacon if one of those things would have happened to an old quest, you basically would have been stuck with new unboostable requirements as well. Romeo and Juliet required nothing - Gunnar's ground as a direct replacement enforced 5 crafting. That they just outright changed this wildly random behaviour into one singular global rule just contributes to said more consistent look and feel - that alone doesn't make a bad quest good suddenly - but it helps to get rid of part of the feeling it would belong into a different game.

Of course - a revamp is preferable to clean out even more wrong things. But Stu basically worked on more than 30 different quests for the game jam in march - including removing unfitting requirements and adding stuff whenever needed .

Overall - they're doing a lot into that consistency direction lately. For instance the salve amulet is getting fixed on monday to work in a lot of places, in which by pure logic it should work, yet doesn't. This game just can be an insane mess without the wiki even for veteran players - not to speak of novice ones. Every litte bit helps.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

05-Apr-2023 20:31:03 - Last edited on 05-Apr-2023 21:15:01 by Rikornak

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
For commentary: You were able to buy the map piece for 10k gp from the goblin instead of beating the shit of him and telegrab it afterwards - that feature already was a thing back in 2008 when I did that quest - avaricious me basically had seen it as a reason to get magic up for a way cheaper telegrab - according to the RSC wiki the very original version of that quest enforced the telegrab solution - but even in OS magic only is recommended to have, since the option to buy the map does exist there. It must have happened somewhen between 2001 and 2007 - so area loot basically saved you 10k which isn't even that much nowadays anymore even for some ultra novice player...

But yeah - there funny bugs can happen with new features - you also were able to enter the champions' guild via the back entrance without QP check for a while after the whole area was graphically updated - they had to introduce a safety check for QP for accepting DS, since there wasn't one - since after all you shouldn't even have been able to interact with the guildmaster. Doesn't really imply the QP requirement should be cut, just because somebody was able to exploit that.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

05-Apr-2023 20:35:08 - Last edited on 05-Apr-2023 20:38:10 by Rikornak

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