"there is more skill required for this skill than there is in any other skill"
I agree with this in that you need ALL skills to do it well.
That said, I 100% agree it is not a skill at all, but a minigame.
I think it was added to try to force "community", and have heard some say it was a dry run for introduction of clans content.
I think this because of the very issues raised by the OP in terms of people leaving a team screwing the whole floor/rest of the team. It was designed to force something that should be organic--people playing together in common cause.
Anything forced never seems to end well.
I remember shortly after it debuted, seeing someone with a dung cape, and being really impressed, UNTIL I looked them up and saw they were maxed at one skill other than dung, and very low at all others. I think herb? Anyway, what it said to me was that the person was part of an organic team of friends, and was their pharmacist on raids, and benefited from that team xp.
That's not being maxed at dung and using all skills to win, it's being an asset to a team with one maxxed skill.
Any "improvements" to this minigame, please don't make it worse! I'm 118, and can't wait to be done with it, lol!
03-Nov-2023 17:47:59