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Construction. Updates needed

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A  Cole
Nov Member 2003

A  Cole

Posts: 14,728 Opal Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
"Currently, Construction is the only manufacturing skill that has no market for the items you create, except perhaps those looking for Crafted components for Invention."


What you wrote is totally wrong, we can absolutely gain other valualble stuff like dinosaur eggs and blow pipe pieces etc training constructon in Iaia already. It won't surprise me we can make other useful and tradeable things in the New Forts too. Remember, this is just the FOUNDATIONS, with no tradeskilling involved yet.
Please don't misquote me. I wrote that before you pointed out Iaia to me.

However, those are more akin to rewards than manufactured items. So whilst Iaia does exist, and there are valuable rewards possible from that method, it doesn't mean Construction shouldn't have guaranteed, valuable produce similar to Herblore (Potions), Crafting (Urns), Cooking (Food), Fletching (Arrows), Smithing (Masterwork), etc. This is why I said this is my initial post:

However, I hold out hope that the future updates to the fort will allow us more customisation, and perhaps the possibility of putting a lot of time/effort into constructing things that other players may wish to buy.



~A~

22-Feb-2023 17:48:31

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,263 Sapphire Posts by user Forum Profile RuneMetrics Profile
A  Cole said :
Dilbert2001 said :
"Currently, Construction is the only manufacturing skill that has no market for the items you create, except perhaps those looking for Crafted components for Invention."


What you wrote is totally wrong, we can absolutely gain other valualble stuff like dinosaur eggs and blow pipe pieces etc training constructon in Iaia already. It won't surprise me we can make other useful and tradeable things in the New Forts too. Remember, this is just the FOUNDATIONS, with no tradeskilling involved yet.
Please don't misquote me. I wrote that before you pointed out Iaia to me.

However, those are more akin to rewards than manufactured items. So whilst Iaia does exist, and there are valuable rewards possible from that method, it doesn't mean Construction shouldn't have guaranteed, valuable produce similar to Herblore (Potions), Crafting (Urns), Cooking (Food), Fletching (Arrows), Smithing (Masterwork), etc. This is why I said this is my initial post:

However, I hold out hope that the future updates to the fort will allow us more customisation, and perhaps the possibility of putting a lot of time/effort into constructing things that other players may wish to buy.



~A~


Rewards are rewards. Why do they have to be manufactured items?

Construction also produce flatbacks. Why are flackacks different than potions, urns, food, arrows etc? Lots of players wish to buy lots of flatbacks for invention.

23-Feb-2023 00:32:48

A  Cole
Nov Member 2003

A  Cole

Posts: 14,728 Opal Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
Rewards are rewards. Why do they have to be manufactured items?

Construction also produce flatbacks. Why are flackacks different than potions, urns, food, arrows etc? Lots of players wish to buy lots of flatbacks for invention.
Rewards are not guaranteed. Manufactured produce is guaranteed.

We can disassemble almost every item in the game for Invention. I'm talking about unique items from Construction that could fulfil a unique role in the game. For example, constructing war machines that players can use in combat/boss fights, or furniture for POH/Fort that takes time to make (akin to Masterwork) that give a range of unique bonuses.

Simply put, the only items players will ever make in Construction are the ones that give the best XP rate. We've never been given a range of items that we can make, to offer us the choice between XP rates and item benefits. We have this in other skills, but not in Construction.


~A~

24-Feb-2023 09:59:30

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,263 Sapphire Posts by user Forum Profile RuneMetrics Profile
A  Cole said :
Dilbert2001 said :
Rewards are rewards. Why do they have to be manufactured items?

Construction also produce flatbacks. Why are flackacks different than potions, urns, food, arrows etc? Lots of players wish to buy lots of flatbacks for invention.
Rewards are not guaranteed. Manufactured produce is guaranteed.

We can disassemble almost every item in the game for Invention. I'm talking about unique items from Construction that could fulfil a unique role in the game. For example, constructing war machines that players can use in combat/boss fights, or furniture for POH/Fort that takes time to make (akin to Masterwork) that give a range of unique bonuses.

Simply put, the only items players will ever make in Construction are the ones that give the best XP rate. We've never been given a range of items that we can make, to offer us the choice between XP rates and item benefits. We have this in other skills, but not in Construction.


~A~


We are guaranteed flatbacks when we manufacture them using our construction skill. Flatbacks are a big part of our construction manufactured products just like potions are a big part of the manufactured products of herblore.

We are given a huge range of flatbacks we can make with Construction just as we are given the similar range of potions we can make with Herblore.

25-Feb-2023 16:33:47

A  Cole
Nov Member 2003

A  Cole

Posts: 14,728 Opal Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
We are guaranteed flatbacks when we manufacture them using our construction skill. Flatbacks are a big part of our construction manufactured products just like potions are a big part of the manufactured products of herblore.

We are given a huge range of flatbacks we can make with Construction just as we are given the similar range of potions we can make with Herblore.
And these flatpacks are useless.


~A~

26-Feb-2023 23:06:46

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,263 Sapphire Posts by user Forum Profile RuneMetrics Profile
A  Cole said :
Dilbert2001 said :
We are guaranteed flatbacks when we manufacture them using our construction skill. Flatbacks are a big part of our construction manufactured products just like potions are a big part of the manufactured products of herblore.

There is actually no absolutely useless items in RS3, thanks to Invention. Even junk is not useless as we can refine them into useful things for our skilling fun and profits.

We are given a huge range of flatbacks we can make with Construction just as we are given the similar range of potions we can make with Herblore.
And these flatpacks are useless.


~A~


Who said flatbacks are useless? They are actually the best sources for craft and simple components for low level invention training, as well as making money creating plenty of invention products. For those skill pures who don't do combat, they don't have many options to level up invention at low levels other than making Divine Charges, Junk Refiners and such. They need Simple and Craft Parts.

There can also be more useful flatbacks in the future too.

There aren't many useful potions anyway. There are plenty of them but a lot of low level ones end up just being diseembled into invention materials too.

27-Feb-2023 00:27:24 - Last edited on 27-Feb-2023 01:05:03 by Dilbert2001

A  Cole
Nov Member 2003

A  Cole

Posts: 14,728 Opal Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
Who said flatbacks are useless? They are actually the best sources for craft and simple components for low level invention training, as well as making money creating plenty of invention products. For those skill pures who don't do combat, they don't have many options to level up invention at low levels other than making Divine Charges, Junk Refiners and such. They need Simple and Craft Parts.
I have already said this. I have also said that all items feed into Invention. Construction has nothing outside of feeding into Invention. Other skills do.

Dilbert2001 said :
There can also be more useful flatbacks in the future too.
Exactly! This is what I'm suggesting. Allow us to make things that are actually useful so we can trade them!

Dilbert2001 said :
There aren't many useful potions anyway. There are plenty of them but a lot of low level ones end up just being diseembled into invention materials too.
True, but there are still useful potions. I'm not saying everything in Construction needs to be useful, but so long as some things exist, it's better than nothing existing as it stands currently (outside of Invention).


It seems you're finally starting to talk sense.


~A~

27-Feb-2023 18:33:09 - Last edited on 27-Feb-2023 18:33:23 by A  Cole

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,263 Sapphire Posts by user Forum Profile RuneMetrics Profile
^^
There are far more useless potions in Herblores, useless food in cooking, useless logs etc etc too. Why are flatbacks different?

We can have higher level and/or more useful products from construction, but there is absolutely no reason why can't they be Flatbacks.

We said flatbacks are only for invention? There are many many kinds of flatbacks we can set up for different purposes. We can also get Misc coffer credits from them. Those usages definitely have nothing to do with Invention.

27-Feb-2023 19:38:48

A  Cole
Nov Member 2003

A  Cole

Posts: 14,728 Opal Posts by user Forum Profile RuneMetrics Profile
Flatpacks are only used for Invention (same as potions can be) and as you say, Miscellenia - albeit a niche and pretty much arbitrary use.

I didn't say flatpacks couldn't be useful. I just said they're not useful right now. Of course future content can be made in flatpack form, and those flatpacks could well be useful.

Why are you still arguing when we've already agreed?


~A~

27-Feb-2023 20:12:38

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,263 Sapphire Posts by user Forum Profile RuneMetrics Profile
A  Cole said :
Flatpacks are only used for Invention (same as potions can be) and as you say, Miscellenia - albeit a niche and pretty much arbitrary use.

I didn't say flatpacks couldn't be useful. I just said they're not useful right now. Of course future content can be made in flatpack form, and those flatpacks could well be useful.

Why are you still arguing when we've already agreed?


~A~


Saying flatbacks aren't useful is exactly the same as saying potions aren't useful. Flatbacks can be put in a player's POH and become useful items. We don't have to wait for the future.

If you already agreed with me, then you agreed flatbacks are very useful in many places and not just for skilling.

27-Feb-2023 21:34:57

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