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Too Many Rings Too Few Fingers

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Alabaz
Jun Member 2005

Alabaz

Posts: 5,886 Rune Posts by user Forum Profile RuneMetrics Profile
Christmas/new year bump The fact that some geniuses were laughed at does not imply that all who are laughed at are geniuses. They laughed at Columbus, Fulton, and the Wright brothers. But they also laughed at Bozo the Clown.

29-Dec-2017 22:33:55

yggdrsil
Jan Member 2011

yggdrsil

Posts: 372 Silver Posts by user Forum Profile RuneMetrics Profile
Truthfully only way I could see a to implement using multiply rings fairly would be make something akin to a glove slot item(with no stats) that holds 2-5 different rings but forfeits ring slot in use and make no stats would be gained from said rings on the ring glove(effects can stay stats would make it to good).
My reasoning is if you want to use multiply rings for effects you should take a negative to mitigate it since some combos would be to broken with the stats.

30-Dec-2017 05:52:18 - Last edited on 30-Dec-2017 05:53:36 by yggdrsil

Santosga
Apr Member 2014

Santosga

Posts: 382 Silver Posts by user Forum Profile RuneMetrics Profile
All for it. To be honest I find it weird that we got an extra wearable slot with sigils -- all clunky to use, most useless or too expensive to be worth it -- when a 2nd ring slot would be so very welcome instead.

Can we just slip a ring into the sigil slot please? :P

30-Dec-2017 22:23:14

Alabaz
Jun Member 2005

Alabaz

Posts: 5,886 Rune Posts by user Forum Profile RuneMetrics Profile
Thanks for the posts everyone. The fact that some geniuses were laughed at does not imply that all who are laughed at are geniuses. They laughed at Columbus, Fulton, and the Wright brothers. But they also laughed at Bozo the Clown.

01-Feb-2018 07:18:54

Xavy
Oct Member 2016

Xavy

Posts: 39 Bronze Posts by user Forum Profile RuneMetrics Profile
I definitely support having more than one ring slot available for use. Two would be just fine for me. I would be hard-pressed to find the combination that worked just right for each PvM situation I was presented with.

30-Apr-2018 10:43:06

Alabaz
Jun Member 2005

Alabaz

Posts: 5,886 Rune Posts by user Forum Profile RuneMetrics Profile
thanks for the support The fact that some geniuses were laughed at does not imply that all who are laughed at are geniuses. They laughed at Columbus, Fulton, and the Wright brothers. But they also laughed at Bozo the Clown.

28-Jul-2018 19:34:48

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30-Sep-2018 09:54:49

Falathorm

Falathorm

Posts: 190 Iron Posts by user Forum Profile RuneMetrics Profile
I support the idea of having multiple ring effects active at once; like you've stated, there is simply so many rings in the game that are each unique and fit a niche, most of them are obsolete due to objectively more important rings (combat stats) .

I had made a forum post similar the involved combining all of the minor utility rings together, such as;

- Explorer's Ring (provides teleports, daily alchemy/superheat, and minor skilling buffs)

- Ring of Charos (provides additional NPC dialogue and options)

- Ring of visibility (makes invisible objects and NPCs visible)

- Sixth-Age circuit (provides combat stats, provides teleports to various locations)

- Jennica's ring (allows access to spirit realm, provides some combat bonuses when fighting revenant creatures, provides additional NPC dialogue)
I have more opinions than a centipede has socks.

01-Oct-2018 17:31:23

TriGryphonRS
Sep Member 2015

TriGryphonRS

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
Definitely support! Now I think five slots per hand would be a bit much, but I think just an extra slot for our other hand would be nice! Was always wondering why this wasn't already a thing.
~TriGryphonRS, originally joined in 2006 through an old account, now back in 2015! Proud member of the clan Forgotten Flames!

03-Oct-2018 00:08:36

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