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Azigarath

Azigarath

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edit: ^ I was at work.

And that's why I'm a PC gamer, but I do have a Wii, GameCube and Nintendo 64. Yes, I still have my Nintendo 64, which we got way back in 1997. Ah, so many great times playing WaveRace 64, SuperMario 64, Goldeneye 007, Bomberman 64, Legend of Zelda Ocarina of Time, Perfect Dark, Super Smash Bros., Conker's Bad Fur Day, and all the others old stuff.

Inferi, would you like to wait for Farren to get closer and be able to RP with Guthix, or shall we continue on deeper into the castle without waiting for Guthix's character Farren?

13-Mar-2016 03:10:40 - Last edited on 13-Mar-2016 03:11:10 by Azigarath

Chasers115

Chasers115

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Sir Duncan88 said :

Seriously though, maybe we could have a name theming rule, like everyone's name links to an animal, or an element, or something. or have teams with themes, or something. That would be cool.


The name theme rule I really have no ideas for, and making people focus their names around some theme seems creativity stifling. But if you guys want to toss or second some ideas, I'll roll with it!

I'm not gonna do teams (and not just to make sure it doesn't turn into a straight RWBY RP). Current ideas have me setting up a mission list, where PCs are allowed to choose which one they want to go on, and what position if applicable. It will be up to mission teams to cooperate and fulfill the requirements.

13-Mar-2016 03:42:17 - Last edited on 13-Mar-2016 03:42:53 by Chasers115

Inferi

Inferi

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Keep going, if you're posting atm. I doubt he'll do much to draw her interest (kinda like everything else in the world) and since he might end up in an entirely different spot (such as fighting wolves or whatnot) it would probably be best to not wait for a scenario that may or may not happen.

So are we all part of a single team for missions, or are we forming separate ones depending on what we want to be doing? I assume if a mission works out well the team would naturally want to stick together even if it's not a solid thing at the start, but if there's choices of different ones that changes the dynamic drastically.

EDIT for somewhat clarification: I know you said you weren't gonna do teams, but I assumed that we were going to be grouping up and used "teams" to refer to that. Are we, or is that all gone and we're just solo?
Done in by the dubious doings of destiny.

13-Mar-2016 03:42:23 - Last edited on 13-Mar-2016 03:51:30 by Inferi

Chasers115

Chasers115

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Basically, you're free to pick up missions as you please. You could stick with the same person for all of them, or go off and see how you work with other people. Some missions may have varying numbers of people, or be better suited for different combinations.

If you get the job done, the agency doesn't care who you partner up with.

'Course, that's only the initial plan. The suggestion box is open!

13-Mar-2016 03:50:19

Inferi

Inferi

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I like the sound of that. It's really all you for design and whatnot, but if there's actually missions that require certain skills that would add some cool dynamics to group action, as it would require certain characters to pair up when they might otherwise not do so. Done in by the dubious doings of destiny.

13-Mar-2016 03:53:01

Chasers115

Chasers115

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Yeah, I definitely planned to have missions like that, where it would mix up the groups a bit!

Because I've thought ahead and haven't been sitting on my backside doing literally nothing today.

*aggressively scribbles notes*

13-Mar-2016 03:55:56

Azigarath

Azigarath

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Annie1227 said :
I knew that.

How was work?


If you knew where I was, why did you ask about where I was? Anyways, work was OK, pressure washing loaders outside, easy enough, but I am tired, as six years of sleep deprivation and a long but mild cold wears me down.



Inferi and Guthix,
Shall I merge Amelia and Farren's questlines, or keep them separate? Or perhaps I just leave them close together and let you two sort it out?

13-Mar-2016 03:55:57

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