Gun,
Oh no, I did not notice you posted. Good points at the beginning, though, indeed there is a lot of stuff to worry about, as a system would be complicated. Regarding all the potential upsetting people, well, indeed, trust would be important. After all, everyone wants to have fun, and losing for no reason isn't fun, and sacrificing too much fun too often causes eagerness to RP to die.
Crotch rockets, katanas, and unbeatable monsters in a zombie thread? All of a sudden, I think Annie's repeating character isn't so mismatched anymore.
West,
Exactly, but then there's the threshold of context, the parameters, so it's definitely hard to decide where to draw the line. It takes quite a lot of effort to figure these things out, and for all the time we spend learning it, we could just be RPing however we want!
I did experiment in the other website, mentioning a formula that went something like,
"Initiate your attack, then mention your next move."
against NPCs, for example.
19-Dec-2017 22:27:55