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Inferi

Inferi

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The only problem with me playing a character that's supposed to be persuasive is that I'm really bad at talking so it always comes out horribly inadequate.


Well, Fish, the general structure of the world is one that's in the middle of a technology boom that's fueled by a new type of energy. I'll use the actual game terminology, even if I don't copy it for the roleplay, since that makes it easier to explain. Anyways, things called "orbments" have been designed which harness the power of quartz crystals to provide power in different ways. This can range from powering something like an airship to allowing someone to use magical abilities in combat, and basically they're in the middle of being incorporated into everyday life.

Another main facet is the general uneasiness of the world that's been brought about due to the heightened weaponization of orbments. The big burst of action came in the form of an attempted takeover by one of the largest nations on the continent, which ended in failure due to their opponents having a greater grasp of the technology than they did. At this point it's pretty much a Cold War, with various skirmishes happening all over the place.

That's missing a lot of details, but it's a reasonable overall worldview.
Done in by the dubious doings of destiny.

08-Jun-2017 01:46:15

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NotFishing said :
Inferi said :
So I take it that the lack of responses means my proposed idea isn't for anyone. Either that or I'm so boring nobody cares enough to read my stuff.

And don't you dare comment on that if you're stalking me, Trevor.


Well, I'm not actually familiar with that series, so I can't really comment on whether or not I'd be interested.

----

Anyways, the trio of eccentric young women seemed to be at an impasse, so I added a scene to give you something to work with.

I might think of something for the Stable Crew, too, but it seems Boiiis has already provided that (if Zhuum is okay having an NPC repeatedly come after him for his sword.)


I will convieniently kill the representative off in the forest, if Zhuum is against the idea of someone coming after his sword. The idea was that Cyrus knows he needs someone to watch his back, seeing as he alienates just about everyone. Dosse seems like the best choice for that. The representative was added, for comic relief, It would be important to remember that the representative would always fail in his attempts to get the sword, or he'd grasp it for a second, and get caught by either Cyrus or Dosse, perhaps by both.
Just your friendly neighborhood gay boy! =)

08-Jun-2017 01:53:35

NotFishing

NotFishing

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Inferi said :
The only problem with me playing a character that's supposed to be persuasive is that I'm really bad at talking so it always comes out horribly inadequate.


Well, her charm ability doesn't actually make her a better talker, it just makes people more likely to find what she does say compelling.

Also, I've been thinking lately, and I realized that Mermaids probably don't talk much: they spend all their time underwater. Their only real opportunities to talk would be during rare visits to the surface or in the air bubbles - they'd probably have developed some form of sign language in addition to the common language.

----

Anyways, I might be interested in your thread.
Beneath the gold, the Bitter Steel.

08-Jun-2017 02:41:59 - Last edited on 08-Jun-2017 02:47:59 by NotFishing

Inferi

Inferi

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NotFishing said :
Also, I've been thinking lately, and I realized that Mermaids probably don't talk much: they spend all their time underwater. Their only real opportunities to talk would be during rare visits to the surface or in the air bubbles - they'd probably have developed some form of sign language for everywhere else, and your character would probably know this sign language


You can still talk underwater; I just imagined that their ears would have adapted to be able to interpret it, unlike human ears which haven't had any reason to do so.

Admittedly, that might make it so that they couldn't hear properly above water, but you could probably just write that off as biology something and say it still works. I don't know the inner workings of the ear well enough to give a detailed analysis on such a thing.

Still, if you're going with the sign language, I'm fine with her knowing that, I'm just not gonna change the fact that she does talk as much as anyone else at this point.

NotFishing said :
Anyways, I might be interested in your thread.


Good to know, at least. I've still got to figure out a lot of the important shit, but knowing me I'll just make up half of it as I go. It's names that are probably gonna be the majority of the work, anyways.
Done in by the dubious doings of destiny.

08-Jun-2017 02:56:32 - Last edited on 08-Jun-2017 02:58:21 by Inferi

NotFishing

NotFishing

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Inferi said :
Still, if you're going with the sign language, I'm fine with her knowing that, I'm just not gonna change the fact that she does talk as much as anyone else at this point.


Which is completely fine. She would have adapted when out of the water. And it's not like Merfolk wouldn't find the time for lengthy conversation, as its still infinitely more convenient and comfortable than sign language.

But, if people can talk/hear underwater, maybe I should leave the sign language thing out then.
Beneath the gold, the Bitter Steel.

08-Jun-2017 02:59:57 - Last edited on 08-Jun-2017 03:00:48 by NotFishing

Inferi

Inferi

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Well, sound waves travel underwater; that's the entire reason sonar works. There's no reason a race that lives underwater wouldn't have adapted to being able to interpret sound waves properly, rather than the human ear which has adapted to hearing out of the water. Done in by the dubious doings of destiny.

08-Jun-2017 03:04:04

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