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Sail of the Sea Banshee

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Inferi

Inferi

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Ghostly noises, strange apparitions...things that those around the Sea Banshee knew shouldn’t be happening, yet gave in to the rumors surrounding the vessel and believed. It was a monstrous thing, a horrible creature dredged up from the deeps and made to serve the demonic captain. The wails from the souls slain by the crew of the vessel would follow it always, and would reach crescendo on a clear, moonlit night. The ship itself was something else, something that was and yet wasn’t a ship, and any who knew the secret had to become part of its crew or be consumed by the creature itself.

Whether these were true or not, who could tell? The rumors surrounding the ship were fantastic to the point of legendary, and the reputation that it held certainly merited such spirited tales. Perhaps in the past, some help had been required to keep such a reputation flying, but now it didn’t even matter what anyone did; such things would persist regardless.

It was disappointing, to an extent. The resident haunt of the vessel no longer needed to take action to scare away those around, as there was rarely anyone brave enough to venture close anymore. It made life in the docks boring. Scaring away those who thought they were brave with a mournful song or a dance of phantoms had been great fun in the past, and the only entertainment to be had in a port where the mere appearance of a phantom was enough to send the whole place into an uproar. Once or twice, that had been fun, but the amount of trouble it caused had eventually been judged not to be worth it.

Now, there was little to do but wait. Needing a new crew wasn’t anything special; indeed, it would have been more special if a new crew was not needed. She had seen it happen time and again, and suspected it would happen even more in the future. Until the ship sank to the bottom of the sea, and she was free of whatever curse had bound her to it, there would be no change in pace.
Done in by the dubious doings of destiny.

24-Oct-2020 05:26:00

Inferi

Inferi

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The curse that had sticken her to become an eternal companion to this vessel and its crew had been of her own doing, a siren song gone wrong. Her singing had entranced many, and yet the song that had brought this ship to her, or her to this ship, had been one that bound her instead. The true remembrance of the event was something that only the Captain would know at this point, for she had all but forgotten. It mattered not, for there was nothing to do but remain until a higher power decreed that her sentence was served.

Yet she did not fully mind. This vessel was one of the more interesting, and as she was already cursed there wasn’t too much that could be done about her. Sure, she was bound to always return to the ship, even if roaming was possible, but the sea was where she belonged anyways. Sailors would always be lured by song and dreams, and those talents were quite useful to a ship with the reputation of the Sea Banshee. One with a grip on the “other side” was always useful as well, for there will always be phantoms when death is a constant visitor.

A sigh escaped her lips as she stared out longingly at the vast sea, the lights from the port shining through her translucent form. She cared little that anyone watching might see her walk the deck, for seeing a ghost aboard the vessel was something nobody would even bat an eye at. Well, perhaps they would stop to look for a moment, as she was more beautiful than any woman in this place could ever hope to be, but she had no desire to charm anyone here. All she wanted was to return to the oceans, back where she belonged.
Done in by the dubious doings of destiny.

24-Oct-2020 05:26:08

Bluefirecan
Mar Member 2023

Bluefirecan

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Mercy Cole was a bright young nurse who could often be described as “overstepping her station.” Though she knew she’d never be considered a doctor, she would usually work to go above and beyond the expectations of a nurse. This included staying longer hours at the aid of the patients than would be considered acceptable in more privileged company. However, the young woman claimed she liked to hear the patients’ stories.

Though skeptical at first, the doctor she primarily interacted with now considered her a valuable asset. He even broke a few societal standards to educate her in some of the higher levels of medicine. She was, by no means, an expert in the subject, but she took to the teachings like a duck to water. Though Ms. Cole could not perform her surgeries or the like on her own, the woman insisted knowing the process helped her understand how to care for it in the days following. Regardless, the brunette got away with quite a number of scandalous behaviors related to her maintaining a profession outside the home.

Mercy stood at a height of 5’3. Though this wasn’t anything to scoff at, it was fairly average for a human of her age (of 20). She was already looking into potential suitors, and had sown the seeds for the doctor to begin courting her, though she had not intended to marry for some time. She was well-established in her community, though her family was not especially well-off. Her father was a craftsman who made enough to support the family and maintain a happy life, but she was nowhere near as materially blessed as a daughter of a governor.

She snapped her thoughts back to the patient she was on her way to attend to. Her soft blue dress well-complimented her icy eyes, which were currently transfixed on the tray of food she carried to a certain Captain Otodus. As much as she liked her station in town, Mercy did sometimes dream of taking to the sea. But it’s not to be, she thought, placing the tray of stew, bread, and water beside the captain.
I just play FFXIV at this point. DC: Crystal

24-Oct-2020 06:20:40

Taleisin
Apr Member 2016

Taleisin

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Name: Taleisin
Nickname: Sin

Age: Unknown. Irrelevant.

Race: City Elf

Magic: The Darkness. No-one is quite sure where this power hails from, only that it goes against the order of nature itself. A dark and chaotic power, it primarily attacks the mind, but is capable of destroying physical objects. With a gentle nudge, it can take the minds of the weak and force them to do the wielder's bidding. But take heed: utilising the Darkness requires complete control, lest it take over the wielder and take away her own mind and control, and bring devastation and destruction to all around her.

Weapon of choice: A rapier with a fancy hilt. She prefers a clean style based on fencing.

Appearance and Attire: Taleisin keeps an immaculate appearance, choosing white leggings that clad her legs, her black boots laced up to below her knee. Covering her top half is a strangely militaristic long jacket that covers her torso down to her hips. The main bodice is a bright and sharp red with golden piping, matching her cuffs - though her sleeves remain white to match her leggings. A frilled cravat pinned with a dark red gem is at her throat. A black belt closes around her waist with a scabbard hanging at her side to hold her weapon of choice. Her pale blonde hair - almost white - is tied back in a large and low bun at the base of her skull, the forefront of her hair gently curving back to loop into the bun itself, which suggests she has quite long hair.

Her face is narrow, holding a small but pointy nose, a pair of seashell pink lips that hide pointed fangs - a remnant of her race's former evolution from savages - and a pair of almond shaped eyes that seem almost catlike, with vibrant green irises and large pupils even if she is in the light. Her ears are quite long, long enough to quiver and bounce according to how she is feeling. Her body otherwise holds a slender look to it, clearly built for speed rather than strength.
Everyone has the potential to be an asshat in a flower crown.

24-Oct-2020 09:15:20

Taleisin
Apr Member 2016

Taleisin

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If one were to see under her clothes, one could faintly see her ribs as if she starved herself.

Short history: No-one can really agree on who Taleisin is. Some claim she is not truly just a city elf as she calls herself, but a being that simply came into existence and born into sin. It does not help matters that she accepted the nickname Sin. Others like to embellish on the rumours that she is the Dark Destroyer of the legends, a being that supposedly existed long ago, though there is no evidence that they ever existed. Sin just...Showed up one day in the port, keeping her interactions short and sharp. She mainly spends her time sitting silently in front of the hospital that held the Captain Otodus - usually either sitting completely still, or gently polishing her blade. She seems to be waiting.
Everyone has the potential to be an asshat in a flower crown.

24-Oct-2020 09:15:31

YuBiusk Ink

YuBiusk Ink

Posts: 2,888 Adamant Posts by user Forum Profile RuneMetrics Profile
Name: Havoc
Age: 35
Gender: Nah, mate...
Kin: Human
Task: Ship's Cook

Appearance: Havoc has the build of a willow tree, tall and twisted, with long arms, umber-brown skin, bright hazel eyes and a sharp vicious grin. She has a delicate, graceful way of moving—but when he needs to, he can throw a man over the side of the ship with almost terrifying ease. Havoc's wardrobe is eclectic, ranging from billowing dresses to practical breeches, unified only by the same colorlessness that afflicts their mild, perpetually uninterested tone of voice.

Weaponry/Magic: Havoc has a very long sword bundled and strapped to their back which they almost never use—it's just so much trouble to clean afterwards, they explain. She collects runestones but doesn't seem to know any actual magic. She also collects strange seashells. These aren't magic; she just likes to bring them up when they aren't relevant. Havoc is an excellent cook.

History: A former river pirate, Havoc recently quit her work, stole a dinghy, and took it out to sea for unknown reasons. She doesn't seem to like hurting people, and what she's said indicates she used to hurt people a lot, and very well. Havoc signed on after securing three promises from Captain Otodus—promises she has kept close to her chest since.

The promises are, first, that she will not be expected to cut innocents; Second, that she may define 'innocence' by her own discretion; Third, that if at any time they wish to leave, Havoc may take the lesser of either a tenth of all current spoils or a half-full pouch of silver, as well as a jollyboat and all seashells currently onboard, and will not be detained or harassed in any way in their departure. Because of the narrowness of these requests, Havoc never actually gets a cut of normal plunder, but she's a hardworking and loyal crewmate.

24-Oct-2020 16:05:24 - Last edited on 24-Oct-2020 16:09:08 by YuBiusk Ink

George Rozas

George Rozas

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Name: Hraldmir Steelwrought.
Age: 241. (Rough equivalent of middle age)
Gender: Male.
Race: Mountain Dwarf.

Appearance: Standing at 4'5" Hraldmir is about average height for a mountain dwarf, sporting broad shoulders, a stocky frame and a deeply muscular physique sets him as a prime example of his people. The pale tone of his skin remains despite his many years away from the depths of home, scarred from countless battles and skirmishes - each mark carrying a tale that the dwarf will never forget. His face in particular bares the scar of large claws cleaving across his left eye, the ugly whiteness of the marks showing the age and how close the wound had come to taking his sight. However, just as visible are the deep blue tattoos highlighting this very same scar, mimicking the claws - by no means hiding the scar, but bringing it more to the forefront - like a mark of pride.

Hraldmir's eyes shine the colour of well-made steel, one of the hereditary traits of his clan. His face is aged with wrinkles yet a sliver of youth shines through, an exuberance and energy that burns ever bright. Like almost every male dwarf he has a mighty fine beard, thick and bushy with clear signs of being well groomed and maintained - coming down to his mid-chest but tied into thick braids decorated with gold rings. Coloured a rusty dark red, straight, untouched by grey as of yet, the legendary pride of the dwarven beard lives on. Atop his head the hair is short, unstyled, a slight curl by the front the only hint of variation.

Attire: Hraldmir's armour is an amalgamation of metal and hide, the combination of two traditions as different from each other as they are the same. Dwarven metal vambraces and greaves are his reminders of the first path he followed, intricately detailed craftsmanship showing through the silvery metal with golden trim. The rest he wears is of hide, padded on the interior but thick and deceptively hardy on the exterior - brown-grey coloration. Boots, gloves, pauldrons,
I am Inferi.

24-Oct-2020 17:03:28

George Rozas

George Rozas

Posts: 35,406 Sapphire Posts by user Forum Profile RuneMetrics Profile
full torso and even tassets stretching down the legs. A belt at his waist holds many pouches and loops, places for his weapons - and a number of unusual carvings of wood, stone and even bone, tied tight or tucked away. A warm-weather cloak trails from his back, similar in colour to his hides.

Weapon(s): Axe, axe and axe. Hraldmir carries three weapons, the largest being a two handed axe nearly the same size as he is - the metal having that distinctive style of dwarven craftsmanship, runes decorating the single-headed blade and handle - albeit without a formable word. Well-worn from use, yet the blade edge is as sharp as it was on the first day of forging - whether from being well maintained or because dwarven weapons are simply that good is not clear.

His other two weapons are also axes, though smaller than his two handed one - these can be wielded in one hand each, similar in style to viking axes, yet so finely balanced they can be thrown with great precision. These two battleaxes are twins of a sort, the runes marking them more distinctive than those of the larger axe - a sense of power to them giving hint to magics lain within. The runes written in dwarven up the handles read 'Seeker' on one, and 'Answer' on the other. The exact magics woven into these axes aren't entirely clear, but one thing shown is that when Hraldmir throws them he can call them back to his hand.

Magic: Whether it is magic or something else entirely has never been certain, but Hraldmir has walked the path of a shaman for some time. He can commune with ancestral spirits, learning old secrets and knowledge - or at least hints to their discovery. However, his true skill lies in the primalism of beasts - using his painstakingly crafted totems to take on aspects of the greater spirits they represent; the strength and endurance of the great cave bear, the stalker's agility of the deep panther, bounding speed of the mountain stag - and others.

History: To be revealed.

Other: DWARF.
I am Inferi.

24-Oct-2020 17:03:48

D F Angel

D F Angel

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((All accepted! Feel free to intro either meeting Captain Otodus at the hospital, or arriving on the Sea Banshee , which he will be arriving at within the next post.))


The good captain was whistling a little ditty as Mercy entered the ward. A handful of rings, coins and petty gemstones thrust at the reception had granted the pirate access to the medical unit, with his bloated stomach half rotten and his soul barely clutching to the mortal plane. But Otodus was his own master, and would not allow his protesting soul to be wrested from his cavernous body until he'd decided the time of his own passing.

Currently, the giant seemed quite an innocent; as he whistled, he worked with needle and thread. The woollen vest he wears beneath his chainmail dress had been cut apart by the doctors in their haste to get to the source of the blight. Otodus had sliced off parts of the curtains in his room, and was now sewing the new material to the old rag.

"Ahh, lovely," he purred as Mercy delivered him a plate of food. One hand he dipped into the stew, grasping about for anything unwanted. Then he pulled the bread apart into sawdust. Satisfied that they didn't seem contaminated, (though his method of checking for poisons seemed rudimentary at best,) he gobbled the rest with reckless abandon.

Wiping his hands on his newly remade shirt, he stood, put on the garment, then his chainmail, then the kilt, and finally his coat. Walking to the window, he glanced down and saw the elf woman waiting outside the front doors. He'd noticed her appearance some days ago, and hadn't seen her move once. "Mercy..." he muttered under his breath.

Turning to his nurse, he continued: "That's what I asked for, and the grey gods of sea and sky blew me to port here. To you." He grabbed his wide-brimmed hat and placed it atop his head, finishing his piracy aesthetic.
Hags be hagglin', gods be god damn crazy, it's all happening ogre at Into The Fire

24-Oct-2020 17:07:13

D F Angel

D F Angel

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"Death itself awaits us. She lingers, always, outside the door. We either cower from her, or give her a lover's kiss." In three quick steps, the captain crossed the room and stood scant inches away from Mercy, towering nearly a foot and a half taller than her. His black eye, wild, was fixated upon her. His white eye, dead, stared vacantly into the distance.

"Come with me," Captain Otodus pleaded. "The portents cannot be ignored. Wind and wave and starry sky has led me here. Do not leave me now. The fates have bound us together, soul to soul. Were I to leave port without you, grievous peril would overtake these lands."

Having finished his spiel, the captain sent a hand fishing into the inside of his long-coat, and emerged with a ten-inch piece of wood. It had been chipped from the decking of the Sea Banshee , a space directly in front of the captain's wheel. He put the wood to his mouth, and soothed into it:

"Expect me," the captain told the sea-wraith that was bound to his vessel. "We set sail within the hour. And I shan't be coming alone."
Hags be hagglin', gods be god damn crazy, it's all happening ogre at Into The Fire

24-Oct-2020 17:07:31

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